Road to Prome
Scenario balance report
Games with no balance used/recorded: 6
Attacker wins (Japanese): 4
Defender wins (Gurkha/Indian): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1047 | 1195 | 30% | 2026-05-01 | Won |
| 1011 | 995 | 52% | 2026-05-01 | Won |
| 1222 | 1181 | 56% | 2026-05-01 | Lost |
| 1088 | 1019 | 60% | 2026-04-19 | Won |
| 1028 | 993 | 55% | 2026-03-08 | Won |
| 976 | 780 | 76% | 2025-10-16 | Lost |
Attacking (4 wins) average ELOs: 1062 vs 1027.2 has a 55% of winning (if the scenario was perfectly balanced).