Break Contact #2
Published by: Break Contact. June 2022
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Introduction:
This issue will provide a number of interesting and challenging scenarios, along with variant rules and print'n play counters for ASL. We will also branch out by exploring variant rules for an operational simulation plus a new map for Operation RI.
Buy your copy here: https://www.wargamevault.com/product/399893/Break-Contact-Issue-No-2?src=hottest
Buy your copy here: https://www.wargamevault.com/product/399893/Break-Contact-Issue-No-2?src=hottest
Map board(s):
None
Articles and Resources:
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Scenarios:
Scenario | Played | Total | Rating | Location | Theatre | Attacker | Defender | Length | Balance | Popularity* |
---|---|---|---|---|---|---|---|---|---|---|
BC30: Centaurs At The Gate | 0 | 3 | 8.67 | Podgorica-Shkoder Road, Albania | MTO | Italian | Yugoslavian | 6.7 hrs | Balanced | 75% |
BC31: Give And Go | 0 | 29 | 1.00 | Chvalovice, Czechoslovakia | ETO | German | CSR | 11.1 hrs | 100% CSR | 725% |
BC32: Shaggy Shootout II | 0 | 0 | Shaggy Ridge, New Guinea | PTO | Japanese | Australian | 1.4 hrs | 100% Australian | 0% |
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 6.7hrs
Average rating of scenarios: 4.84
Total playing time: 19.2hrs