Defiance on Hill 30 WTO (id:#55976)
Near Pont l'Abbe, France
1944-06-08 (37 others)
15: Trapped! (ASL 2 - Paratrooper (2nd Edition))
D14: Buying the Farm (DASL 2 - Hedgerow Hell)
A 06: The Price of Impatience (AH:ASL Annual `89)
DASL A01: L'Ecole Normale (AH:ASL Annual `89)
G21: Cat's Kill (AH:The General # 29.4)
S17: A Ridge Too Far (Operations #48)
ABS-5: Confused Firefight (Airborne Stand!)
AA 5: Cloaks of Confusion (All American I: Kellam's Bridge)
AA 15: Beneath the Castle Walls (All American II: Timmes' Orchard)
AA 16: The Siege (All American II: Timmes' Orchard)
AA 24: Fire Brigade to Filiolet (All American III: Shanley's Hill)
AA 25: Shanley's Hill (All American III: Shanley's Hill)
AAGG1: Historical Defiance on Hill 30 (All American: Gamers Guide)
NQNG4: Noble Craft of Warfare (Waffen-SS I: No Quarter No Glory!)
TAC58: Vingt Neuf en Avant! (Tactiques # 7)
SC2.6: With a Little Help From Our Friends (ASL Digest # 1.05)
P5: Movie Popcorn 1: Saving Ryan's Privates (Bonsai!!)
BtB #6: From Omaha with Love (Critical Hit # 7.3)
S41: Sink's Encouragement (ASL Starter Kit Bonus Pack #1)
LMA9: L'Attaque Allemande (Putot en Bessin)
LMA10: La Contre-attaque Canadienne (Putot en Bessin)
MLR11: Only the Beginning (Elite Canadians)
KB II 5: Cloaks of Confusion (All American I: Kellam’s Bridge (2nd Ed.))
GJ005: Wounded Panther (Grumble Jones)
AP-102: Better Late Than Never (ASL Action Pack #11 29 Let's Go!)
AP-103: That Damn Bridge (ASL Action Pack #11 29 Let's Go!)
LMA9: Section d'assaut-1 / L'attaque allemande (Putot en Bessin)
LMA10: Section d'assaut-2 / La contre-attaque canadienne (Putot en Bessin)
11: Defiance on Hill 30 (ASL 3a - Yanks (2nd Edition))
15: Trapped! (ASL 3a - Yanks (2nd Edition))
CHA #16: Peregory's Push (Critical Hit Annual #2)
ELC 01: You Say Potato, I Say Putot-En-Bessin (Elite Canadians II: Manitoba at War)
MM 56: Wettauk Chaung (March Madness 2019 Close Combat Pack)
BtB A1: Road to Isigny (Behind the Beachhead Tournament 2019)
D14: Buying The Farm (Deluxe Advanced Squad Leader)
S41: Sink's Encouragement (ASL Starter Kit Expansion Pack #1 2nd Edition)
1: On The Road To Isigny (29 Let's Go! - Behind the Beachhead and the Drive for St. Lo)
D14: Buying the Farm (DASL 2 - Hedgerow Hell)
A 06: The Price of Impatience (AH:ASL Annual `89)
DASL A01: L'Ecole Normale (AH:ASL Annual `89)
G21: Cat's Kill (AH:The General # 29.4)
S17: A Ridge Too Far (Operations #48)
ABS-5: Confused Firefight (Airborne Stand!)
AA 5: Cloaks of Confusion (All American I: Kellam's Bridge)
AA 15: Beneath the Castle Walls (All American II: Timmes' Orchard)
AA 16: The Siege (All American II: Timmes' Orchard)
AA 24: Fire Brigade to Filiolet (All American III: Shanley's Hill)
AA 25: Shanley's Hill (All American III: Shanley's Hill)
AAGG1: Historical Defiance on Hill 30 (All American: Gamers Guide)
NQNG4: Noble Craft of Warfare (Waffen-SS I: No Quarter No Glory!)
TAC58: Vingt Neuf en Avant! (Tactiques # 7)
SC2.6: With a Little Help From Our Friends (ASL Digest # 1.05)
P5: Movie Popcorn 1: Saving Ryan's Privates (Bonsai!!)
BtB #6: From Omaha with Love (Critical Hit # 7.3)
S41: Sink's Encouragement (ASL Starter Kit Bonus Pack #1)
LMA9: L'Attaque Allemande (Putot en Bessin)
LMA10: La Contre-attaque Canadienne (Putot en Bessin)
MLR11: Only the Beginning (Elite Canadians)
KB II 5: Cloaks of Confusion (All American I: Kellam’s Bridge (2nd Ed.))
GJ005: Wounded Panther (Grumble Jones)
AP-102: Better Late Than Never (ASL Action Pack #11 29 Let's Go!)
AP-103: That Damn Bridge (ASL Action Pack #11 29 Let's Go!)
LMA9: Section d'assaut-1 / L'attaque allemande (Putot en Bessin)
LMA10: Section d'assaut-2 / La contre-attaque canadienne (Putot en Bessin)
11: Defiance on Hill 30 (ASL 3a - Yanks (2nd Edition))
15: Trapped! (ASL 3a - Yanks (2nd Edition))
CHA #16: Peregory's Push (Critical Hit Annual #2)
ELC 01: You Say Potato, I Say Putot-En-Bessin (Elite Canadians II: Manitoba at War)
MM 56: Wettauk Chaung (March Madness 2019 Close Combat Pack)
BtB A1: Road to Isigny (Behind the Beachhead Tournament 2019)
D14: Buying The Farm (Deluxe Advanced Squad Leader)
S41: Sink's Encouragement (ASL Starter Kit Expansion Pack #1 2nd Edition)
1: On The Road To Isigny (29 Let's Go! - Behind the Beachhead and the Drive for St. Lo)
Designer: Don Greenwood
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanAmerican
Overview:
An ad hoc group of roughly two parachute companies under Lt. Colonel Shanley were stopped cold on their drive toward the bridge at Pont L’Abbe. They fell back to high ground overlooking the Chef-Du-Pont crossing. The key element of the position was a standing patrol in a farm and road junction, blocking the road from the west to the bridge. At dawn on June 8th, the Germans made their most determined effort to take it. . . For two days, Shanley and his men fought off repeated German attempts to overrun the main paratrooper landings and contributed substantially to establishing the Merderet bridgehead. This action has been considered decisive in helping the airborne meet its objectives at Normandy.Attacker: German (1057th Grenadier Regiment)
Defender: American (2nd Battalion, 508th Parachute Infantry Regiment)
9 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:12.0 D:9.0 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 5cm leGrW 36 D:0 M2 60mm Mortar |
Misc Rules: |
Map Board(s): | 2 | 4 |
Overlays: | NONE |
Errata (source)
Add a 3-3-7 HS and replace the 7-0 with an 8-1 in the American at-start OB. American reinforcements now enter on Turn 4 on a dr of 1-3; otherwise they enler on Tum 5. | J11 |
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Comments | |
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2023-10-10 | (A) Andreas R | vs | Jenny | D | American win | |
2023-05-04 | (D) Ken Monson | vs | Scott Mcleod | German win | Still learning rules. First time using mortars. Americans are spread really thin initially, and my defense setup was less than ideal. My mortar up on the hill was basically ineffective as the squad manning it kept breaking, routing behind hill, rallying, only to reman the position and break again. German mortar on left flank position created a new leader for me, and then battle hardened him into a hero. Turn following the heroic leader creation the German mortar scored a CH on the building the leader squad and MG were defending and wiped them all out. Germans were able to mop up the defenders in the VC buildings as the reinforcements failed to show up until turn 6. No effective assault by the Americans was possible though as none of the paratroopers remembered how to use their smoke grenades (7 attempts, and only 1 successful deployment) Turn 8 found us sitting on the hill watching our captured brothers(2 squads and 2 leaders) being rounded up and moved toward the German rear. | |
2022-12-17 | (A) Terrence Dorsey | vs | Solo | American win | Played original Paratrooper scenario without errata. US reinforcements did not arrive until turn 6! But in the meantime, the US mortar scored ROF repeatedly and was able to harass and slow the German advance and the sniper kept busy as well. US started out deployed into a loose perimeter around the outskirts of the farm, forcing, along with the mortar, a somewhat wary German advance, then pulled back to the farm buildings. In the end this meant that, by the time the Germans were able to assault the farm proper, they were short on time and good order squads. | |
2022-07-11 | (D) Kevin Sanders | vs | Adam Barrie | American win | Some good story telling mixed luck for the aggressive advancing Germans. US Mortar did nothing at all. But effective concealment and some solid melee wins help the US hold the village and win the day. | |
2022-05-14 | (A) Tony Fermendzin | vs | Steve Boro | German win (VASL Log) | A fun scenario where both sides get a chance to attack. The Americans were unlucky in this one, malfunctioning their mortar on the first turn. The Germans start out with quite a powerful force and were able to push up the middle into the buildings and flank the Americans to the south taking up positions on hill 621. The American reinforcements had a tough time trying to get back into the buildings as the German force with all of their MG's were able to interdict them from the hilltop. Seems tough on the Americans if the Germans can get up onto the hilltop(s). |
View all or balance report
Action | Date |
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antro Added a playing | 2023-10-10 17:44:28 |
CWO_19 Added a playing | 2023-07-20 01:15:22 |
Plem45 Added a playing | 2023-05-07 15:01:54 |
oybj Added a playing | 2023-01-01 10:27:33 |
tpdorsey Added a playing | 2022-12-17 05:11:48 |
File | Description | User | Views |
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(!germ-usa.png) | Image | hoxson1 | 812 |
(defiance art.png) | Image | hoxson1 | 496 |
VASL Log file (ASL11 Steve vs Tony Complete.vlog) | VASL Game Log | acfe | 300 |
(asl011.gif) | Map Image | morrigu | 1485 |
(ASL011 Defiance on Hill 30 Scenario Archive.jpg) | Map Image | von Marwitz | 1358 |
Description | Uploaded by |
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Title | Author | Date |
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(view) | Luke Sineath | 2013-04-10 21:09:03 |
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