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Loser Takes All ETO (id:#66519)
(ASL Journal #14 ID: J246)   [next]   [previous]
See Also: Loser Takes All by Sydney Adventure Gaming Awards Loser Takes All by Army Group South
Dég, Hungary 1945-03-09 (6 others)
CAW 8: Fire and Brimstone (Canada At War 2)
Round 4: Loser Takes All (SAGA 2000)
GJ067: Oh, It's Only Those Old Things (Grumble Jones)
SP229: The Devil's Congregation (Schwerpunkt #20)
Round 5: Loser Takes All (ANZACon 2005)
RR-19: Dominating Degh (Russian Rarities 3)
Designer: Richard Weiley
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)Russian
45.454545454545%

Overview:

Since early March 6, Panzer-Armee had struggled to overcome the defenses of Marshal Tolbukhin's 3rd Ukrainian Front between Lake Balaton and the Danube. While other units had made little progress towards the initial objective, the Sió Canal, a successful night attack by SS-Panzer-Division 12 "Hitlerjugend" had cleared the strongly held junction of Pinkocz-Puszta. This in turn left the lynchpin of the current defensive belt-the town of Dég-isolated and vulnerable to assault. Taking advantage of the early morning mist, SS-Hauptsturmführer Has Siegel launched his armored group towards the town.
Attacker: German (SS) (SS-Panzer-Division 12 "Hitlerjugend")
Defender: Russian (233rd Rifle Division and 208th Assault Gun Brigade)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:12.0
AFVs: A:9
JgdPz V
JgdPz IV/70
PzKpfw IVJ x 3
FlakPz IV/37 x 2
sIG 38(t)M
SPW 251/21

AFVs: D:3
SU-100 x 3

Guns: A:0 D:2
76.2mm P obr. 39 x 2
PTRD-41 ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Soft Ground (D8.21), All roads are dirt, Vech. Road Rate (B3.41) N/A, Rowhouse Bars do not exist.
Map Board(s):
44 5 46 Show/hide map dependencies
PublicationBoard
ASL Action Pack # 246
ASL 1 - Beyond Valor (3rd Edition)5
ASL 3a - Yanks (2nd Edition)46
ASL 11 - Doomed Battalions (2nd Edition)44
ASL 11 - Doomed Battalions (3rd Edition)44
ASL 11a - Doomed Battalions (4th Edition)44
Overlays: Wd4
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-06-29(D) Daniel Soukup vs Patrick Russian win3 hrs
2025-04-20(A) Jason Wert vs Jeff Wasserman Russian win
2025-04-09(A) O Ramaille vs Lionel Colin Russian winThe Germans attacked from both the West and the East the small village held by Russian infantry supported by a few assault guns. They lack however coordination with lots of panzers and few infantry coming from the East and the bulk of infantry arriving from the opposite side with a pair of AFVs. On the east side, The Germans advance was difficult facing heavy resistance. On the west side, the German infantry had to progress through woods and gullies to reach the village. The Russian defenders skillfully used evasive tactics to avoid fire while covering with their fire the few yards in front of the village. A Russian artillery gun placed on the hill covered the North of the village. Germans eventually decided to sacrifice most of their panzers to fix Russian infantry. This helped the German to enter the village at long last and try to eliminate the Russians in close combat. A lone Russian half-squad was able to evade CC and resist German incoming fires for victory. A very good scenario offering lots of opportunities with a powerful but uncoordinated German force and a Russian defense that can fully exploit terrain to evade fire.
2025-03-06(D) Ian Morris vs Ian Ainsworth German (SS) win
2025-02-17(A) Andy Bagley vs Josh Kalman German (SS) winThis looked really tough for the Germans, but I got a few lucky breaks: a misplaced SU100 got shot on my first PFPh, and a second fell to a lucky AFPh PSK shot. One of the Russian AT Guns, positioned well forward in brush, did better however, and took out two of my AFVs before I was finally able to break the crew. My JgPzV also stepped on AT-mines and was immobilised.
Things turned round on turn 3 however, when the last SU100 fell to another PSK, and the second Russian AT Gun was overwhelmed without firing a shot. With the powerful German infantry all intact, and Russian defences on the eastern side of the village collapsing, my opponent conceded.
View all or balance report
ActionDate
dsoukup Added a playing2025-06-29 02:40:56
jwert02 Added a playing2025-04-20 22:14:24
lt_steiner Added a playing2025-04-09 17:33:58
Gamer72 Added a playing2025-03-15 16:58:28
Andy_Bagley Added a playing2025-02-17 21:18:17
FileDescriptionUserViews
(J246 Loser Takes All.vsav)VASL Setupmikegrogan436756
(J246 Loser Takes All v667 Scenario Archive.vsav)VASL Setupvon Marwitz305
(!SS-sov_new.png)Imagehoxson1502
J246 Mapboard (VASLMap.png)Map ImageYarlis465
(J246 Loser Takes All v667 Scenario Archive 400KB.jpg)Map Imagevon Marwitz230
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Statistics:
Avg Rating: 7.17Votes: 12
Views: 0
To-Play list count: 2
Estimated Play time: 6.4 hours
Recorded Games: 11
Archive recorded plays:
German (SS)4
Russian7
Drawn:0

ROAR Data: (as of today)
Loser Takes All
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[A] German 16
[D] Russian 17
All Rights Reserved. (c)2022 Dave Ramsey.