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Guards Attack WTO (id:#56073)
Multi-Man Publishing (ASL 5a - For King and Country ID: 108)   [next]   [previous]
Prior Publication: AH: ASL Annual `91 A 35
See Also: Guards Attack by Avalon Hill
near Aalst, The Netherlands 1944-09-18 (49 others)
107: Tettau's Attack (ASL 5a - For King and Country)
ABtF02: Graebner's Folly (HASL 6 - A Bridge Too Far)
ABtF03: Late for Mass (HASL 6 - A Bridge Too Far)
A 33: Tettau's Attack (AH:ASL Annual `91)
A 35: Guards Attack (AH:ASL Annual `91)
J58: No. 8 Platoon Overrun (ASL Journal # 3)
OA10: Monty's Mess (Out of the Attic)
HoW GSTK 8: Premature Evaluation (Hell on Wheels Battle Pack)
TB 2: Guts, No Glory (Arnhem: The Third Bridge (1st Ed.))
TB 3: With Breakfast You Get Germans (Arnhem: The Third Bridge (1st Ed.))
TB 4: The Stand (Arnhem: The Third Bridge (1st Ed.))
TB9: Shout at the Devil (Critical Hit # 6.4)
LN2-6: Second Day in Hell (Leatherneck 2)
IC 11: Monty's Mess (In Contact)
CDN24: Not in Vain (The Canadians In Italy 3: D-Day Dodgers)
O65.2: Gavin's Northern Assault (On All Fronts # 65)
#10: Ostwind (To Battle By Air 2)
#6: Flames On The Borders (To Battle By Air 1)
TB 9: Shout at the Devil (Arnhem: The Third Bridge (1st Ed.))
WP13: Bridge Number 10 (Winpak #2)
ATB2: Gräbner's Charge (Arnhem: The Third Bridge (4th Ed.))
ATB3: With Breakfast You Get Germans (Arnhem: The Third Bridge (4th Ed.))
ATB4: The Stand (Arnhem: The Third Bridge (4th Ed.))
ATB9: Shout at the Devil (Arnhem: The Third Bridge (4th Ed.))
FT172: Clearing the LZ (From The Cellar Pack # 7)
BB 19.1: Hope for Relief (Coastal Fortress)
OO7: The Benefizio Ford (Operation Olive - Gothic Line 1944)
OO8: Montelupo (Operation Olive - Gothic Line 1944)
OO9: Push Back (Operation Olive - Gothic Line 1944)
OO10: Thapa's V.C. (Operation Olive - Gothic Line 1944)
JAVA11: Driver Advance! (ASL For Fun-LCP)
JAVA12: Take That Bridge! (ASL For Fun-LCP)
FT217: Cavalry Delaying Action (From The Cellar Pack # 8)
FT218: Taking Luneville (From The Cellar Pack # 8)
Pegasus 2: Bad Stomach (Unknown)
MM 58: Passing in the Night (March Madness 2019 Close Combat Pack)
#3: Flak Landsers (Battle at Best)
#4: No Parade (Battle at Best)
#5: Enmeshed (Battle at Best)
#6: Cole's End (Battle at Best)
#7: The Whites of Their ... Fire! (Battle at Best)
#9: Battle At Best (Battle at Best)
RM02: The Party Ends at Neunen (Internet: Rudy Marmaro)
MM 66: Brazil's Here (March Madness 2020 Full Rulebook ASL Pack)
FT311: Five-Oh-Sink (From The Cellar Pack #11)
DB172: Not Diggin' Potatoes (Dispatches from the Bunker #54)
AR2: Sheep in Wolf's Clothing ( ASL Arnhem 2024)
AR3: Bricks in Flames ( ASL Arnhem 2024)
VB22: Bricks in Flames-an AR3 remake (Volfoni Brothers Scenarios)
Designer: Joe Suchar & John Mishcon
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman
75%

Overview:

Stiff German resistance had thwarted Horrock’s plan to smash out of the XXX Corps’ bridgehead on Sunday and link with the Americans in Eindhoven in less than three hours. By nightfall on the 17th, Lt. Col. Vandeleur’s tanks had only reached Valkenswaard – six miles short of the day’s objective – where orders to halt the advance were received. To the east of the highway, heather-covered dunes cut by small streams made the area barely negotiable for armor. To the west, the wooden bridges were too frail to support Shermans. Unaware of the destruction of the highway bridge at Zon, his men had spent the night chafing at the seemingly unreasonable delay by their commanders. Cheers went up from the Irish as orders finally came to move out. Although the scouting patrols of the Household Cavalry had warned of Germans in good defensive positions up ahead, Vandeleur’s force met little opposition as they neared the village of Aalst, halfway to Eindhoven.
Attacker: British (Irish Guards Armoured Regiment)
Defender: German (Fallschirmjäger Regiment 6)  
8 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:7.0 D:4.5
AFVs: A:6
Sherman VC(a)
Sherman V(a) x 3
3-Ton Lorry x 2

AFVs: D:0
Guns: A:0 D:1
5cm PaK 38

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Stream is Flooded (B20.44) w A: Tr2
Map Board(s):
17 13 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)17
ASL 5a - For King and Country13
ASL 3 - Yanks17
Overlays: NONE
Errata (source)
Add a 2-4-8 to the German OB.MMP
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-09-29(D) Alex Ashton vs Matin BarkerA British winThe scenario start well as Martin drove an AFV into the line of sight of my hip AT Gun and I rolled snake eyes on the subsequent TH roll.
Then things went down hill from there.
Martin flanked my defence by coming through the woods and overwhelmed my lone squad defending the victory condition hexes.
I resigned in the 7th turn after losing my squad in close combat .

Good scenario for newbies, however my losing streak continues :(.
2022-01-12(D) John Garlic vs David Rosner German win[Imported from ROAR]
2022-01-04(A) David Garvin vs Varick Ready British winGermans just could not roll for a PF to save their lives.
2021-09-17(A) Will Willow vs F. Schwarz British winMF FtF
2020-12-23(D) Kermit Mullins vs Dan Best British winTough game for both sides. 50L managed to immobilize one Sherman before being wiped out by a critical hit. The Sherman Firefly fell to a Panzerfaust shot as did another Sherman. In the end a single Sherman and the remaining British Squads managed to secure the P4-Q4 building and win the game at the end of British Turn 6. Scenario is too long at 8 turns and both sides are a bit anemic for the task at hand. Not a terrible scenario, but wouldn't want to play it again.
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ActionDate
Pte Parts Linked the scenario to ROAR2024-07-15 02:16:23
alexashton@vinecc.org Added a playing2023-09-29 12:41:59
Adam Lunney Uploaded a VASL file2023-05-26 06:23:53
Bongiovanni Added a playing2022-08-24 10:47:46
von Garvin Added a playing2022-01-05 00:13:01
FileDescriptionUserViews
ASL 108 setup done with 6.6.6 and 3.6.16 (ASL 108 boards and counters.vsav)VASL SetupAdam Lunney676
(!britgerm.png)Imagehoxson11177
(A35__Vandeleur.png)Imagehoxson11274
(brit holland flood.png)Imagehoxson11036
(108.png)Map Imagehipsu1389
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Statistics:
Avg Rating: 5.89Votes: 18
Views: 9067
To-Play list count: 5
Estimated Play time: 4.2 hours
Recorded Games: 14
Archive recorded plays:
British10
German3
Drawn:0

ROAR Data: (as of today)
Guards Attack [Confirmed]
[A] British 17
[D] German 6
All Rights Reserved. (c)2022 Dave Ramsey.