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Hervorst Hell WTO (id:#56178)
Multi-Man Publishing (HSASL 2 - Operation Veritable ID: HS21)   [next]   [previous]
Hervorst, Germany 1945-02-15 (7 others)
FF10: Blackjack is Back! (Waffen-SS II: The Fuhrer's Fireman)
SP153: The Wrong Side of Victory (Schwerpunkt #13)
HG-16: Blood Brothers (High Ground 2)
WO20: Sealing Their Fate (Winter Offensive Bonus Pack 2016)
SF05: No Safe Refuge (HASL 11 - Sword & Fire: Manila)
SF CG III: 1st Cavalry Moves North (HASL 11 - Sword & Fire: Manila)
SF CG V: Destruction of the Pearl (HASL 11 - Sword & Fire: Manila)
Designer: Ken Dunn & John Slotwinski
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman
57.5%

Overview:

At Hervorst, a village slightly north of Goch that was also part of the Siegfried line, a company of Camerons bumped up against several enormous pillboxes. They had concrete walls 3-feet thick and were cleverly camouflaged under dirt and grass, with only gun slits showing. Each pillbox contained a 150mm gun, which the Camerons needed to silence. Commander Major Donald Callander had an array of armor support available to assist with the assault.
Attacker: British (5th Queen's Own Cameron Highlanders, 152nd Brigade, 51st Highland Division/79th Armoured Division)
Defender: German (86th Infanterie Korps)  
6.5 turns
    Players: 2     OBA: German     Night: No
Unit Counts:
Squads: A:15.0 D:12.0
AFVs: A:7
Churchill VII x 2
Churchill AVRE x 2
Churchill Crocodile x 2
M5(a)

AFVs: D:0
Guns: A:1
OQF 17-Pounder
D:2
15cm sFH 18 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: AVREs (if any) may secretly have fascines. FTV2 w D: A-T Ditch4
Map Board(s):
4 49 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)4
ASL 12 - Armies of Oblivion49
ASL 12 - Armies of Oblivion (2nd Edition)49
Overlays: NONE
Errata (source)
Add “in the German setup area” at the end of the VC.MMP
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-02-04(A) Vic Lauterbach vs JM British winI drew the Brits and spread my force out to (hopefully) prevent heavy losses from the rocket OBA. That sort of worked. It killed two Churchills and clobbered an infantry stack in J4. After that, things improved. Having to split up to attack both pillboxes was tricky, but both fell easier than I expected. Having one Croc keep its FT working the entire time was huge. Jim: The German force is brittle, so the OBA has to hit hard. Very few chances to use a PF, and my mortar OBA observer had to keep moving. Give the Germans the balance.
2017-05-17(A) Paolo Cariolato vs Federico Corso British win
2011-12-28(A) Andy Beaton vs German winEffective rocket OBA and PsK fire hammered my armour early on, and my infantry couldn't pass an MC to save their lives. Thanks to AVRE's and a Croc, I took 2 bunkers and a building and was contesting one more at the end, but I ran out of time and infantry. I did get to see a CH with a Petard on a bunker, which was fun.
2009-07-08(D) nathan wegener vs Peter W German winA screening force acted as an effective delay. Then as the Brits closed ranks the mortar fire broke up the central attack. The Germans regrouped and attacked the first bunker en masse only to find an HS with the PSK. DFF took out the lead AVRE, the following movement phase I moved adjacent and created a hero which took the shreck as his mates started to burn from a Croc FT. The hero took out a Churchill and the Croc which caused by opponent to fail his NMC realizing he was out of time and AFV.
2008-02-22(A) Larry Rohlfing vs Fred Timm German win
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ActionDate
Larry Added a playing2024-05-31 03:44:05
dieneuner25 Uploaded an Image2023-07-02 16:30:45
dieneuner25 Added a playing2023-07-02 16:29:39
hoxson1 Modified the Theatre2021-03-18 22:49:49
hoxson1 Modified the misc. rules2019-10-17 14:12:59
FileDescriptionUserViews
(!britgerm.png)Imagehoxson11195
(churchill fascine ablaze.png)Imagehoxson1998
Situation after final half turn (HS21 end of RPh British GT7.PNG)Imagedieneuner25514
(hervorst hell map.png)Map Imagehoxson1940
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Situation after final half turn
 
Statistics:
Avg Rating: 7.86Votes: 7
Views: 7707
To-Play list count: 1
Estimated Play time: 6.8 hours
Recorded Games: 6
Archive recorded plays:
British3
German3
Drawn:0

ROAR Data: (as of today)
Hervorst Hell
[Log in to Confirm or Edit]
[A] German 20
[D] British 14
All Rights Reserved. (c)2022 Dave Ramsey.