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A Tough Nut to Crack PTO (id:#56594)
Avalon Hill (AH:The General # 29.3 ID: G19)   [next]   [previous]
Prior Publication: ASL Union of Gamers #3: ASLUG 3
See Also: A Tough Nut to Crack by ASL Union of Gamers A Tough Nut to Crack by Critical Hit A Tough Nut To Crack by Unknown
Giropa Point, 3 miles east of Buna, Papua New Guinea 1943-01-01 (3 others)
ASLUG 3: A Tough Nut to Crack (ASLUG # 2)
U29: Night Battle at Noromaryevka (Turning the Tide)
PP02: New Year's Party (March Madness 2009 Partisan Pack)
Designer: Gary Fortenberry
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AustralianJapanese
53.846153846154%

Overview:

General MacArthur, furious at the perceived inability of his commanders to crack the Japanese fortified positions surrounding Buna, relieved his top field commanders and placed General Eichelberger in command. MacArthur’s last words to Eichelberger were, “Capture Buna or don’t come back alive!” General Wooten, the Australian Area Commander, was awaiting fresh troops from the AIF 18th Brigade and armor support from Milne Bay before resuming the attack on January 1st. Eichelberger, in an attempt at grabbing the glory, threw two companies at the Japanese. They almost immediately stalled and were unable to support the Australian attack scheduled for the next morning.
Attacker: Australian (2/9th Battalion, 18th Australian Infantry Brigade and the 2/6th Australian Armoured Regiment)
Defender: Japanese (19th Army)  
9 turns
    Players: 2     OBA: Australian     Night: No
Unit Counts:
Squads: A:17.0 D:14.0
AFVs: A:6
Stuart I(a) x 6

AFVs: D:0
Guns: A:0
OML 2-in. Mortar x 2
D:0
Type 89 Heavy Grenade-Launcher x 2
Type 97 20mm Automatic Gun x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, LJ. Wet, Ground soft for Bog purposes. Tunnels NA. NQ both sides.
Map Board(s):
37 35 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun35
ASL 13 - Rising Sun37
ASL 13 - Rising Sun (2021)35
ASL 13 - Rising Sun (2021)37
ASL 8 - Code of Bushido35
ASL 8 - Code of Bushido37
Overlays: X13 X14
Errata (source)
Wind Direction should be from the East - NOT from the North.Gary Fortenberry on Gamesquad Forum http://forums.gamesquad.com/showthread.php?121892-G19-ASLUG3-quot-A-Tough-Nut-To-Crack-quot-question&p=1741272&viewfull=1#post1741272
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2022-04-02(D) Ian Morris vs Gerard Japanese win
2022-04-01(D) Simon Staniforth vs Australian winA good close game with the Aussies having the balance of an extra Turn. They were unable to exit their full squad equivalents needed for the win but the IJA ran out of men to defend the village meaning they were able to sweep up building and pillbox Locations in the last Turn for the win
View all or balance report
ActionDate
aokigaryou Linked the scenario to ROAR2024-11-21 09:45:58
Turuk Uploaded a VASL file2024-06-21 17:20:08
Gamer72 Added a playing2022-04-04 19:52:59
Gamer72 Rated the scenario2022-04-04 19:52:13
Simonstan Added a playing2022-04-03 14:38:02
FileDescriptionUserViews
VASL Scenario Setup (G19 A Tough Nut To Crack v667.vsav)VASL SetupTuruk321
Australian M3 Stuarts supporting infantry tanks near Buna (Australians Jungle Fighting.jpg)ImageKing Billy1394
(auss-jap new.png)Imagehoxson1908
(G19.png)Map Imagehipsu1315
(G19 A Tough Nut To Crack Scenario Archive.jpg)Map Imagevon Marwitz1264
DescriptionUploaded by
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DescriptionUploaded by

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Location

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Images

Australian M3 Stuarts supporting infantry tanks near Buna
 
Statistics:
Avg Rating: 8.00Votes: 3
Views: 7905
To-Play list count: 1
Estimated Play time: 9.1 hours
Recorded Games: 2
Archive recorded plays:
Australian1
Japanese1
Drawn:0

ROAR Data: (as of today)
A Tough Nut to Crack [Confirmed]
[A] Australian 6
[D] Japanese 5
All Rights Reserved. (c)2022 Dave Ramsey.