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Hosingen, Luxembourg
1944-12-16 (37 others)
I: Buchholz Station (Classic ASL)
U08: Weissenhof Crossroads (G.I.'s Dozen)
I: Buchholz Station (AH:The General # 24.4)
S15: Hammer to the Teeth (ASL Starter Kit #2)
PN 2.0: Recon Awry (Internet)
Y45a: Wacht am Rhein (Internet)
TOT 1: Take Ten! (Time on Target # 1)
TOT 2: First Attack (Time on Target # 1)
TOT 3: The Pride of Lions (Time on Target # 1)
TOT tA: Sweep Along Skyline Drive (Time on Target # 1)
WAR1: The New Boy (Wacht Am Rhein)
WAR2: Rising Tide (Wacht Am Rhein)
O117.1: Not Without a Fight (On All Fronts #117)
O122.3: The I & R Platoon (On All Fronts #122)
DW1: The I & R Platoon (OAF Playtester's Journal # 7)
SP121: Danger Close! (Schwerpunkt #11)
MP6: The Marnach Strongpoint (Melee Pack I)
SP167: Trigger Happy Joes (Schwerpunkt #14)
HG-13: An Unfriendly Welcome (High Ground 2)
PN 2.0: Recon Awry (Coastal Fortress)
RPT94: Trigger Happy Joes (Rally Point #10)
191: Buchholz Station (ASL 3a - Yanks (2nd Edition))
DB135: The Krinkelterwald (Dispatches from the Bunker #45)
WaR 1: New Boy (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 2: Rising Tide (Wacht Am Rhein 2nd Edition, Volume 1)
KN#5: The Fall Of Kesternich (Desperate Hours: Battle for Kesternich)
KR#1: Parker's Silver Star (Krinkelt-Rocherath)
KR#8: Battle of the Twin Villages (Krinkelt-Rocherath)
KR#2: Second Wave (Krinkelt-Rocherath)
DCRB 08: Last Stand of a Troop (Red Banner 2019 Q4)
HazMo18: Sophoclean Tragedy (HazMo Scenario Pack 2: The Un-Civil Wars)
#13: Through The Mist (Critical Hit Annual #6)
Q26: Holzthum Hold Out (Quick 6 Scenario Pack V)
DB175: Take and Hold (Dispatches from the Bunker #55)
DB182: Cold Night in Winterspelt (Dispatches from the Bunker #56)
Scripts 1: A Troop's Last Stand (Red Banner 2023 Q4)
Q39: Q39 (Quick 6 Scenario Pack VII)
U08: Weissenhof Crossroads (G.I.'s Dozen)
I: Buchholz Station (AH:The General # 24.4)
S15: Hammer to the Teeth (ASL Starter Kit #2)
PN 2.0: Recon Awry (Internet)
Y45a: Wacht am Rhein (Internet)
TOT 1: Take Ten! (Time on Target # 1)
TOT 2: First Attack (Time on Target # 1)
TOT 3: The Pride of Lions (Time on Target # 1)
TOT tA: Sweep Along Skyline Drive (Time on Target # 1)
WAR1: The New Boy (Wacht Am Rhein)
WAR2: Rising Tide (Wacht Am Rhein)
O117.1: Not Without a Fight (On All Fronts #117)
O122.3: The I & R Platoon (On All Fronts #122)
DW1: The I & R Platoon (OAF Playtester's Journal # 7)
SP121: Danger Close! (Schwerpunkt #11)
MP6: The Marnach Strongpoint (Melee Pack I)
SP167: Trigger Happy Joes (Schwerpunkt #14)
HG-13: An Unfriendly Welcome (High Ground 2)
PN 2.0: Recon Awry (Coastal Fortress)
RPT94: Trigger Happy Joes (Rally Point #10)
191: Buchholz Station (ASL 3a - Yanks (2nd Edition))
DB135: The Krinkelterwald (Dispatches from the Bunker #45)
WaR 1: New Boy (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 2: Rising Tide (Wacht Am Rhein 2nd Edition, Volume 1)
KN#5: The Fall Of Kesternich (Desperate Hours: Battle for Kesternich)
KR#1: Parker's Silver Star (Krinkelt-Rocherath)
KR#8: Battle of the Twin Villages (Krinkelt-Rocherath)
KR#2: Second Wave (Krinkelt-Rocherath)
DCRB 08: Last Stand of a Troop (Red Banner 2019 Q4)
HazMo18: Sophoclean Tragedy (HazMo Scenario Pack 2: The Un-Civil Wars)
#13: Through The Mist (Critical Hit Annual #6)
Q26: Holzthum Hold Out (Quick 6 Scenario Pack V)
DB175: Take and Hold (Dispatches from the Bunker #55)
DB182: Cold Night in Winterspelt (Dispatches from the Bunker #56)
Scripts 1: A Troop's Last Stand (Red Banner 2023 Q4)
Q39: Q39 (Quick 6 Scenario Pack VII)
Designer: Chas Argent
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanAmerican
Overview:
At 0525 on December 16th, an intense German artillery barrage commenced against U.S. forces astride Route N16, “Skyline Drive”, one of only a few paved roads in the Ardennes. A thick fog obscured anything beyond a few hundred yards and as the morning progressed the Americans began to hear Germans bypassing their positions to the north and south. These were units of the 77th Grenadier Regiment which were on the move to seize the bridge at Clervaux. Around 0730 the fog began to lift and shortly thereafter the Grenadiers attacked Hosingen in an effort to take control of the vital roads leading west. . .Attacker: German (II Batt., 77th Regiment, 26th Volksgrenadier Division)
Defender: American (K and M Co., 3rd Batt., 110th Regiment and 103rd Engineer Combat Batt.)
5.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:15.0 D:8.0 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 D:0 |
Misc Rules: | possible snow on DR by ATTACKER each Rally Phase; if snowing +1 hindrance on attacks 6 hexes or more |
Map Board(s): |
Publication | Board |
---|---|
ASL Starter Kit #1 | y |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
cub99: | Challenge pending.. |
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
---|---|---|---|---|---|---|---|
2024-09-28 | (D) fabio aliprandi | vs | Jacopo Zemella | American win | |||
2024-09-03 | (D) Mark Peak | vs | Dan Leader | German win | |||
2024-07-31 | (D) Nicolas Leste-Lasserre | vs | American win | ||||
2024-05-08 | (A) Dmitry Klyuykov | vs | Slava Zipunov | German win (VASL Log) | |||
2024-03-14 | (A) CRAIG TRUESDELL | vs | Simon T | German win (VASL Log) | Went through the woods and poured on the FP on my way out. Also send a group to the North to interdict anyone coming from that way. Paid off with a serious kill. It did not hurt his 50 cal malfunction! | ||
2023-12-24 | (D) O Ramaille | vs | American win | Under falling snow, the German overran the left wing of the American defense. But the US HMG was fairly accurate in breaking the German advance. This allowed the rest of the scattered US defenders to get into position to close the gap. Several German assaults were unable to cross the open ground under heavy MG fire. Major US victory with no German EVP. | |||
2023-12-17 | (A) Louis Langdeau | vs | Wesley G | American win | Pushed around both flanks and got some good shots, but withering American fire near my left exit and an American Squad slaughtering three Germans in melee ended with me only getting 7 of my 10 needed points. Close, fun game! | ||
2023-09-02 | (D) Klara Kundzicz | vs | Benjamin Steinberg | American win | |||
2023-06-30 | (A) Kermit Mullins | vs | Dan Best | American win | My Germans just couldn't seem to get it together and the Americans gave up no ground. Threw in the towel after five. | ||
2023-06-30 | (D) Dan Best | vs | Kermit Mullins | American win | |||
2023-06-10 | (A) Vincent Laigle | vs | German win | ||||
2023-05-30 | (D) Anders Björnberg | vs | David K | D | German win | End game turn 4 | |
2023-04-15 | (D) Andreas R | vs | Jenny | A | German win | ||
2023-03-31 | (D) Justin DiSabatino | vs | Self | American win | I greatly enjoyed the challenge of setting up an effective American defense given the limitation of setting up in hexes >=4. All of the American units set up to withdraw to better positions within the first two turns, with the flamethrowers anchoring the flanks at I2 and Z1 (eventually) while the 10-2/HMG/6-6-7 aimed for P1, with the remainder of squads used to delay the German advance. The Germans set up on the flanks to avoid the strong American center, but that also meant they were unable to stop the Americans falling back to the planned positions. The German right flank never made it out of the woods (HMG in center and MMG in U3 took care of that), but the German left repeatedly pushed and was repulsed by the FT/8-1/MMG/7-4-7 in I2. A turn 5 CC with an incredible German roll finally cleared the entire American stack in I2, but there was only 8 VP left to exit in Turn 6. The swing of clear American control to the Germans almost managing to push a win over in the last turn kept play interesting. | ||
2023-03-23 | (A) Andreas R | vs | Anders | German win | |||
2023-02-15 | (A) fabio aliprandi | vs | TreEmme | German win | |||
2022-12-09 | (D) Alberto Pomar | vs | Charli | American win | |||
2022-11-29 | (A) Alberto Pomar | vs | PezBailarin | German win | |||
2022-09-19 | (D) Patrick Bonner | vs | self | German win | Germans squeezed out a victory at the end. The American forces committed to holding the buildings in the center of the map, and this left one flank open that the Germans were able to use to get the requisite number of forces off the board. I played this one three times, with one German Victory and Two American Victories. | ||
2022-08-26 | (D) Jack Wilson | vs | Bob T. | American win | My third time with this one, but first time on VASL. Finally got a win as Americans. Please see my comments of my previous two (failed) attempts. There is much to like about this scenario. Although I will once again question the two FTs in the American OB. Perhaps giving the Americans those toys was to provide another opportunity to experiment with the flamers. OR it is because the only MGs in the SK1 American counter mix are 3 MMG and 1 HMG. So, "let's throw those FTs in there!" Having lost twice with the Amis, I convinced myself that I had solved the riddle of the opening set up. Essentially, I put two squads far left and two squads far right with four more, including all three MGs and leaders spread out across the middle to cover the wide OG expanse. The idea (not too original) was if attacked in force on either flank I would delay with the trip wire squads, until the heavy hitters could scamper across the board. Bob chose to come in full force on his right, my left. He wisely grabbed that cluster of buildings early (I decided not to contest them) and sealed off the battlefield with his MGs, so that 6 of my 8 squads were confined to my right half of the map. The only thing keeping me in the war was those three MGs dominating all that open ground he would have to cross to get to the VC exits. He was making a sweep around my left behind the cover of the woods, and it looked like he was going to be able to approach the VC exit hex without having to make the suicide run across open ground. However, my one 7-4-7 over there was able to make a heroic stand a broke three squads before succumbing to overwhelming FP. Couple that with me rolling to end the snow on turn five which meant none of those goofy +1 hindrances for shots of 6 or more hexes, and the last turn was going to be tough for him. Bob made a valiant effort. By the last turn he had eliminated 3 of my squads, and I had committed a fourth to a CC which was now locked in melee. Which left me with only 4 squads and two MGs to hold off the last turn mad dash. To make things worse, all but 1 of the squads would be firing at long range. He got 4 VP off and had another 2 more ready to make it in the advance phase, but I was able, with some low rolls on my part, and high rolls on his part, to stop him from getting anymore off. Very fun game that came down to the last turn, I honestly think the snow stopping was the key. A crazy SSR. | ||
2022-06-08 | (D) Jack Wilson | vs | Eric Filipkowski | German win | My second time FTF with this scenario as the Americans, and I am 0-2. It was a touch-n-go game that literally came down to the last squad on the last turn, Although outnumbered almost 2-1, I decided to try to at least contest the whole map with the expectation that Eric would hit one flank or the other, allowing me to rush reserves to the threatened sector. Instead, he came on en masse in the center. Doing so opened him up to many shots with little or no TEM as the center is fairly open. And for the first few turns it looked like I would hold the line. My HMG with the 10-2 leader was making rate so many times that I started to feel like I was piling on with each continued shot. I broke many squads and leaders, including a KIA and a few CRs. BUT, he held on and kept creeping forward. One of the SSRs allows for a possible snow DR. And, for the second time playing this scenario, I rolled for snow on my second turn which did not stop for the rest of the game. As I mentioned in a previous post, the snow hindrance helps the Germans but really hurts the Americans who are already forced to cover huge swaths of open ground with a few units mostly firing at long range. That +1 snow hindrance makes most -1 FFMO/-1FFNAM shots turn into a +0 shot, instead of a -2 shot. Ouch! For almost the whole game, I benefitted from good dice. In fact, my first squad didn't break until turn five. But, when it began to rain, it poured. And in one turn, he broke a squad and leader with an MMG covering a crucial area, my HMG Malf'd (again) and he won three 1-1 CCs. Still, I had a chance as he had only one turn to exit 9 VP across OG over which I would have at least four DF shots. Unfortunately, even though I got at least two 1MCs I didn't pin or break a single unit. Looking back, I feel I made a couple minor tactical mistakes. My opinion is that the Americans are stretched so thin they do not have the luxury of tactical mistakes, no matter how minor. Still, it's a fun scenario, and Eric played a great game. | ||
2022-05-02 | (D) Jack Wilson | vs | Ken Walsh | German win | Another fun scenario vs. Ken, and another loss for me! I set the Americans up with most of the FP on the American right. From my previous solo plays, I felt the German attack avenue was a little easier for them coming through the heavy woods on that flank. I put a 7-4-7 w/FT in the stone FF6 building, and a MMC w/MMG and 8-1 leader in V6 and a MMC w/the HMG and 10-2 ldr in P6. I figured if he flooded my left flank, I would have time to move units from right to left. Turns out he went all-in on his left, my right. He rushed a lot of squads across OG to the woods. My DF shots broke a good number, but he was able to rout toward his Victory exit and advance into CC with my 7-4-7. Although the squad held out a number of CC turns, it eventually succumbed on turn 5. Meanwhile I was able to move enough units into place to put fire down on the OG exit hexes. It was going to be tough for him to move across OG. HOWEVER, on turn two, I rolled an 11 for the snow hindrance., and it never stopped snowing. This, as it turned out, was probably what really cost me the chance to win. The snow made every shot of 6 or more hexes a +1 Hindrance. And since three of my four FGs were firing from that range, I ended up with a bunch of +0DRM shots instead of -2DRM for FFNAM/FFMO. On top of that, the Hindrance penalty would move my Residual FP an additional column left, so what would have been a 4RFP ended up a 2. A devious little SSR! Still, the game came down to the last turn. He only had three GO squads left, and he needed to get one off the board to win, and they had to survive a 6RFP -1 DRM. The first two squads survived the MCs, and the game was over. As usual, Ken played a solid game. My only take away is that I got a couple of good ideas of how to better set up the Amis if I ever play them again. Well-designed scenario. | ||
2022-04-10 | (A) Eric Partizan Eric | vs | American win | ||||
2022-04-06 | (D) davide galloni | vs | Marco Bria | American win | |||
2022-03-07 | (D) Doba Serge | vs | Samuel M | American win | |||
2022-02-13 | (A) Andreas Brueckner | vs | Rick Runner | German win | |||
2022-02-03 | (D) Andreas Brueckner | vs | Robert Tegel | American win | |||
2022-01-17 | (A) Artem Kalinovskii | vs | Anton Shishkin | German win | |||
2021-12-20 | (A) Craig Renier | vs | Jim Liang | German win | The Americans setup the HMG in the center making good use of field of fire. The German concentrated its attack on the left. Effective Advancing Fire virtually cleared the approaches on the left side. The Americans were able to quickly shift forces to compensate. But with so much open ground the Germans were able to whittle down the defensive force. Before the Germans could advance far enough, the American HMG was able to position itself covering the exit hexes on the left. However, the HMG was unable to maintain rate. With few good order American MMCs remaining, the Germans were able to end run around the HMG successfully exiting enough VPs for the victory. | ||
2021-12-13 | (D) Jim Liang | vs | Craig Renier | German win | |||
2021-10-31 | (A) Tom Abromaitis | vs | Draw | Solo. American win. Lot of options. Kinda dig this scenario. | |||
2021-10-21 | (D) Larry Davidson | vs | Brian Devitt | American win | |||
2021-10-07 | (D) Larry Davidson | vs | Brian Devitt | German win | |||
2021-10-07 | (D) Larry Davidson | vs | Brian Devitt | American win | |||
2021-06-22 | (D) Chris Turner | vs | Brian Shortridge | American win (VASL Log) | Placement of the HMG and retreating to safety with it was key to this scenario. Once established with a 10-2 leader, it was impossible to remove and laid down some devastating fire to cut off the western flank of the map. | ||
2021-06-01 | (A) Michal Kostan | vs | Polda | German win | |||
2021-04-26 | (D) santiago jimenez | vs | Arshishk | American win | |||
2021-03-08 | (A) JP Laurio | vs | German win | ||||
2021-02-04 | (A) Jonathan Townsend | vs | Myself | German win | The two FTs on either flank and the MMGs up fron middle-ish with the HMG middel back with 10-2. Had the two 6-6-6s up front. Not at all sure abut Ami set-up since very thin... Germans opted for an attack up the right flank hoping to advance behind the tree screen, and a pinning attack on the left. It worked very well and they exited more than 10VPs around turn 4. I would like to see an effective US defense played, I feel at a loss as how to do it! | ||
2021-01-31 | (A) Kamil Dziarmaga | vs | American | American win | |||
2021-01-28 | (D) Michal Kostan | vs | [solo] | German win | |||
2020-12-29 | (D) Richard Jenulis | vs | Joseph Novak | American win | Game vs favorite nephew. | ||
2020-12-29 | (A) Richard Jenulis | vs | Joseph Novak | German win | Second playing, changing sides. | ||
2020-08-12 | (D) David Garvin | vs | Loic Gourdon | German win | Loic came in on my right flank and forced my men to gather there. It was going my way until Loic, ever patient, finally overwhelmed my men and exited more than enough VPs on the final turn. Great work! | ||
2020-06-27 | (D) Chris Anthony | vs | Kevin Sanders | American win | German's made a strong push up the US left side, with a smaller force trying to sneak through the wooded right flank. Good initial shots by the US bogged down the Germans on the right, while the left was able to get behind the line of trees. A single Engineer squad tied up the two platoons of Germans for a critical two turns before being eliminated. This allowed the US forces to redeploy from the middle of the ridge into a good defensive line based along the buildings in U3 and W6. A bull rush at the end by the Germans was able to get 6 VPs off before the last units pinned on the edge of the board near the road at Y1. The last US turn saw three melees that tied up the last German units that could possible exit. Tense to the end. | ||
2020-06-26 | (D) Jonathan Plott | vs | Justin Williamson | American win | Played this in the second round of the Human Wave Virtual ASLSK tournament sponsored by the DC Conscripts. The German attack was a very sound strategy, strong push up through the woods on the left and a smaller probe on the right to pin down/interdict any shift in my forces to face his main thrust. I did not like my chances (n00b, and never won a game before) but I wanted to learn the game mechanics and procedures, so off we went. The 'speed bump' 2nd line squads I posted at the eastern edge of the forest did herculean work tying up far more squads than they should have, and my lone SMC with a FT at the end of the "Skyline Drive" stoppered up the advance long enough for the arrival of enough forces to stop the Germans cold. The issue was in doubt until the very last turn, but the Amis held on to their over-extended lines with the help of some timely SW fire and horrible dice rolls by the attacker. On a personal note, my first ASLSK win, and also my first win in a tournament setting. An ugly win, but... | ||
2020-06-18 | (A) Craig Renier | vs | Kevin Sanders | German win | German strong advance on the south side of the board was aided by devastating American die rolls. The game was called once the American FT crew and MMG crew broke and HMG was eliminated leaving the German player an open door to exit. | ||
2020-06-05 | (A) Dave Mareske | vs | Craig Renier | German win | Germans were able to overwhelm the American positions. Even so, the Americans and their 10-2 were able to put some hurt on the Germans. Was able to exit enough VPs for the win. | ||
2020-06-05 | (D) Craig Renier | vs | Dave Mareske | German win | Weak American setup allowed quick German advance. | ||
2020-03-29 | (A) Michael Focht | vs | Michael Focht, Jr. | German win | |||
2020-03-20 | (A) Macari Samuel | vs | G | German win | The Germans took advantage of a weak placement of the Americans and overtook them passing through the south. Quick win. | ||
2020-03-17 | (A) Kevin Sanders | vs | Rob Brown | German win | Some big swing in this one. US HMG breaks 1st time it fires but repairs immediately. US hold left side stalls any advance. Geman sneaks right side. gets bogged down at exit point. Couple good attacks break US HMG and other stack allowing exits for win. | ||
2019-12-12 | (D) Jacob Elmqvist | vs | Ingemar Gardell | American win | |||
2019-11-01 | (A) Vilis Pavulans | vs | Matias Dahlbäck | German win | |||
2019-11-01 | (D) Matias Dahlbäck | vs | Vilis Pavulans | German win | |||
2019-10-07 | (A) David Garvin | vs | Nick Faryna | American win | One fire attack changed the game. His 8-0 with FT and 3 broken US squads did a self rally and of course the FT attack wiped out my stack. Great fun with a new player! | ||
2019-09-14 | (A) Jonathan Kapleau | vs | Cusick, John | German win | |||
2019-09-14 | (A) David Garvin | vs | Andrew Luden | German win | |||
2019-07-09 | (A) Fernando Arbeiza | vs | Teseo | German win | |||
2019-06-23 | (D) Michael Focht | vs | Michael Focht, Jr. | American win | |||
2019-06-05 | (D) Tom Kearney | vs | Eric Gray | American win | New player development. | ||
2018-11-22 | (A) Wesley Hanson | vs | Caleb | German win | Great first game. Germans failed to get the Americans out of the objective buildings. | ||
2018-08-28 | (D) davide galloni | vs | Alle | American win | Learning scenario | ||
2018-04-27 | (D) Pieter Van Innis | vs | Benoît | American win | Nice little scenario. Not an easy task for the Germans. High American firepower and a some open ground make this a dangerous undertaking. But since the front is pretty wide, the Germans have some possibilities. Replay value is pretty high. | ||
2018-04-27 | (D) Pieter Van Innis | vs | Benoît | American win | Nice little scenario. Not an easy task for the Germans. High American firepower and a some open ground make this a dangerous undertaking. But since the front is pretty wide, the Germans have some possibilities. Replay value is pretty high. | ||
2017-12-01 | (A) Kermit Mullins | vs | Scott Waites | American win | Went through the woods on the South...but Americans were able to move into position and proceeded to tear me up. I couldn't make a saving throw to save myself...ha pun intended. Honestly, not an enjoyable game for me. My opponent loved it! | ||
2017-11-30 | (A) Scott Sherer | vs | D. Bruce Weston | German win | Strong German push on the relatively undefended right flank skirted behind the woods and was able to get off pretty easily in the Y1 hex. | ||
2017-09-22 | (D) Jonathan Kapleau | vs | Sielski, Brian | German win | |||
2017-07-09 | (D) santiago jimenez | vs | Nicolas Acosta | American win | |||
2017-06-06 | (A) Louis Langdeau | vs | Reid C | German win | Phew! A very close run match. Reid set up fairly well, but there was a few weak points. Namely, an MMG and 6-6-6 that I got to eat in front of the forest on my left, and a 10-2 that got stuck holding the line against my right flank. My game plan was to put a small force down the right to lock down Reid's troops there, and then go left with the majority of my squads and try to push past the smaller force there. That ended up working out, and I finished off the last of Reid's units on my left with a perfectly timed 2 in advancing fire on Turn 5. | ||
2017-05-13 | (D) Seumas Hoskins | vs | Dean | American win | |||
2017-04-29 | (D) Louis Langdeau | vs | Andrew S | American win | Some really hot dice for me as the Americans. The 50 Cal tore a swath through the troops Andy brought onto my left flank. I lost a leader early on the right flank to an unfortunate break on turn 2. Seeing the amount of troops Andy put on the right, I pulled the center deployment of troops into the buildings on the right and successfully dragged out the clock until time ran out. | ||
2017-04-26 | (A) John Garlic | vs | Neil Dee | American win | [Imported from ROAR] | ||
2017-03-18 | (A) Greg Krane | vs | Solo | American win | |||
2017-02-25 | (A) Bob Davis | vs | Pete S | German win | Stretched Pete out. Went up the south edge of the board where I wasn't between enemy squads. Deployed enough other squads in the middle and the north to cause him to have to deal with them which kept him busy. Pete conceded during turn 4. | ||
2017-02-24 | (A) Bob Davis | vs | David D | American win | Destroyed by David. Tried to go up the middle in open terrain. Impossible. Caught in cross fire. Stern machine guns. Then couldn't rout because I couldn't move away. Then didn't take him long to move his outer squads to the middle to assist. | ||
2017-01-31 | (D) J M | vs | American win | ||||
2016-12-10 | (D) Jeff B | vs | Bronson Barnhart | American win | 2.75 hrs | A very rough go for the Germans. No smoke, no range, and lots of open ground to cover. | |
2016-07-24 | (D) Tom Abromaitis | vs | Draw | Solo German win. | |||
2016-03-29 | (A) David Garvin | vs | Craig Stark | American win | |||
2015-10-17 | (A) Dmitry Klyuykov | vs | Anna Aleksanyan | German win | |||
2014-12-23 | (D) John Garlic | vs | Dmitri Garlic | American win | [Imported from ROAR] | ||
2014-08-15 | (A) Russell Dewhurst | vs | Roy | German win | |||
2014-01-16 | (D) Merric Blackman | vs | Brett | American win | Very one-sided game against an inexperienced opponent. | ||
2014-01-16 | (D) Merric Blackman | vs | Brett | American win | We set-up and tried again, and once again the American kill stacks eliminated Germans in great numbers; they were never able to compete. | ||
2012-10-09 | (A) Russell Dewhurst | vs | David | American win | I split my force on the north and south (in retrospect maybe that was a bad idea). The northern contingent never took any ground, being completely pinned by David's machine guns. I made much better progress through the woods to the south, but the American 10-2 led a close combat charge which eliminated three of my squads and I conceded. | ||
2012-08-19 | (D) Michael Focht | vs | David Garber | American win | |||
2012-07-23 | (A) O Ramaille | vs | American win | The Volksgrenadier attacked massively south of town and quickly overran 2 american infantry squads. But the engineers posted themselves at the edge of the woods and with their flamethrower kept the germans at bay. American reinforcements came from the north with several machine guns. Several bloody assaults were lead by the volksgrenadier but their was no hope. A leader and just 5 volksgrenadieren were successful in going west. It was however not enough to win the game. Casualties : - Germans : 11 squads, 1 half-squad, 2 leaders. - Americans : 2 squads, 1 half-squad, 1 leader. | |||
2011-12-24 | (A) Michal Kostan | vs | [solo] | American win | |||
2011-09-04 | (A) Stefan C | vs | osterhausm | American win | |||
2010-05-28 | (A) Miikka Sohlman | vs | Matti Holsti | American win | |||
2010-05-26 | (A) Kermit Mullins | vs | Scott Waites | American win | US Flamethrowers and CC did in the German effort. | ||
2010-01-27 | (A) Glenn J | vs | American win | ||||
2010-01-11 | (D) John Shingara | vs | Cliff Smith | German win | Tough for the Americans. Start very spread out. | ||
2009-12-03 | (A) Scott Bluerock | vs | sbluerock | American win | I'm keeping the American set up the same, while working on German attack. | ||
2009-11-28 | (A) Scott Bluerock | vs | sbluerock | American win | |||
2009-09-08 | (A) Aaron Sibley | vs | Daryl Sims | American win | |||
2009-08-22 | (A) Don Lazov | vs | Nate Lazov | German win | Fun and a challenge for newbies and old hands alike. | ||
2009-08-22 | (A) Don Lazov | vs | Nate Lazov | German win | Fun and a challenge for newbies and old hands alike. | ||
2009-02-15 | (D) The Scrub | vs | gwaedin | American win | Very seesaw scenario. Very exciting. The Americans were able to ride a ridiculous last turn HMG ROF roll to victory. | ||
2009-01-11 | (A) Paul Messina | vs | David Hassler | American win | Great game. Went down to the last DR on the last turn. | ||
2008-02-21 | (A) Malcolm Lowe | vs | Criss M | German win | Won with turns to spare.... Poor American set up - didn't get the FTs in to play. | ||
2008-02-10 | (A) Scott Fischbein | vs | Chris Olden | American win | Excellent setup by Chris - only managed to exit 7 out of 10 VP | ||
2007-11-11 | (D) David Hassler | vs | Will Riley | In progress | gerries have 2 Mph left... | ||
2006-12-09 | (A) Allen Evenson | vs | Paul Hart | German win | |||
2006-11-05 | (D) Martí Cabré | vs | Gèrman Argerich | American win | |||
2006-03-18 | (D) simon jones | vs | Cryophobia | German win | |||
2006-02-21 | (D) Nathan Scott | vs | JB | German win | |||
2004-12-19 | (D) Keith Colins | vs | Scott Godfrey | German win | |||
2004-07-18 | (A) Jesus Pie | vs | ArnauPiePalau | American win |
View all or balance report
Action | Date |
---|---|
toffee Added a playing | 2024-09-30 07:06:31 |
cub99 is looking to play this scenario | 2024-09-03 19:31:35 |
cub99 Added a playing | 2024-09-03 19:24:40 |
NicolasLL Added a playing | 2024-08-28 14:45:37 |
cub99 Accepted a challange | 2024-08-21 23:08:01 |
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VASL Log file (SKS4_037_AT4_PFPh.vlog) | VASL Game Log | Stumpy82 | 645 |
VASL Log file (S4 Welcome Back - 038 for Simon.vlog) | VASL Game Log | ctcharger | 256 |
VASL Log file (S4_Welcome_Back_Am_Ge_vs_Slava.vlog) | VASL Game Log | MoriQuessir | 219 |
(s4.jpg) | Map Image | Twirling | 1713 |
(s4 fall.png) | Map Image | hoxson1 | 1031 |
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