homepage
  • Your recently viewed scenarios
    • Halha River Bridge
      Thompsonmg(MGT) played the scenario
      Breakthrough in the Arctic
      Lorenzoknight played the scenario
      Mercury Rising
      dmareske played the scenario
      No Han Pasado!
      Jobbo_Fett played the scenario
      Such Faith
      buser333 played the scenario
      Riverfront Property
      RJenulis played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Breaking In WTO (id:#56881)
Critical Hit (Arnhem: The Third Bridge (1st Ed.) ID: TB 1)   [next]   [previous]
Arnhem, the Netherlands 1944-09-17 (46 others)
106: Kangaroo Hop (ASL 5a - For King and Country)
ABtF01: The Prize (HASL 6 - A Bridge Too Far)
ABtF CG I: Block by Bloody Block (HASL 6 - A Bridge Too Far)
ABtF CG III: A Bridge Too Far (HASL 6 - A Bridge Too Far)
A 32: Zon with the Wind (AH:ASL Annual `91)
BB11: Kangaroo Hop (Backblast # 2)
G43: Kangaroo Hop (AH:The General # 31.6)
S14: 88s at Zon (ASL Starter Kit #2)
TB CG 1: Taking the Prize (Arnhem: The Third Bridge (1st Ed.))
RP 6: Slam Dance (Rout Pak I)
M4: Tiger Route (Rout Report # 1)
Z11: Slam Dance (Rout Report # 4.4)
FE125: Lessons Learned the Hard Way (Oblivion Pack)
GSTK 3: Real Men Stay in School (God Save the King)
GSTK 4: The Pillbox (God Save the King)
GSTK CG 1: God Save the King (God Save the King)
MM98-D: Climax at the Mures Defile (March Madness `98 Pack)
CAW11: Operation Wellhit (Canada At War 2)
PJ1.3: Gough, Forward!!! (OAF Playtester's Journal # 1)
PJ1.4: Grave Bridge (OAF Playtester's Journal # 1)
PJ2.4: Horrock's XXXth Corps (OAF Playtester's Journal # 2)
SE5.2: Rough Road to Arnhem (OAF Special Edition # 5)
SP7: Delayed on Tiger Route (Schwerpunkt # 1)
SP104: Easy's Bridge (Schwerpunkt # 9)
SK 1: The Long Left Flank (ASL Digest # 3.10)
Pegasus 1: Problemet Krafft! (Unknown)
Mission 3: Hell’s Highway (Band Of Brothers)
RPT6: Cadets and Cadre (Rally Point # 1)
1: Tiger Route (Witches Cauldron: Oosterbeek Perimeter)
6: Valley of the Dead (Peleliu: White Beach One)
ATB1: Night March (Arnhem: The Third Bridge (4th Ed.))
BB 22.1: Less Than Expected (Coastal Fortress)
BBD # 1: Tiger Route (Brave But Doomed)
BBD # 2: Brave But Doomed (Brave But Doomed)
VV57: Tiger Route (Vae Victis HS #11)
ASL WO16: Wildcat Strike (Winter Offensive Bonus Pack 2015)
CA!12: Steel From Stalin (Counterattacks 2)
SB5: Stampede of the Wild Buffaloes (ASL Journal #11)
188: Zon with the Wind (ASL 3a - Yanks (2nd Edition))
#1: New Street Brawl (Battle at Best)
#2: Incident At The Crossroads (Battle at Best)
#7: Snap Back (Monte Altuzzo: Gothic Line 1944)
Q16: Defence of St. Oedenrode (Quick 6 Scenario Pack III)
WO37: The Vital Hours (Winter Offensive Bonus Pack 2021)
BISt #4: New Allies (Steel And Blood)
HFP #8: Along The Opalos-Vilagos Line (Freedom's Price - Hungary 2)
Designer: Kurt Martin
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

Of the three British routes for the march into Arnhem from the drop zones, only the 2nd Battalion’s ‘Lion Route’ by the Rhine were the British able to actually reach the bridge. The Germans obviously understood 3rd Battalion’s intentions along the Utrechtseweg, so Lt. Col. Fitch detached Major Lewis’ “C” Company and sent it along a side road in a flanking attempt. The instructions to the lead platoon commander, Lt. Wright, were simply “That’s the bloody way. Get moving!” Following the railway as the evening light failed, “C” Company made amazing progress while taking out an armored car, dodging other enemies and losing only one man. The company finally neared the bridge from the north in total darkness. Major Lewis went forward to report to Brigade Headquarters as the company closed on the perimeter. Unfortunately, a reserve from Kampfgruppe Knaust was forming up nearby.
Attacker: British ("C" Company, 3rd Battalion, 1st Airborne Brigade)
Defender: German (SS) (Elements of Kampfgruppe Knaust)  
4 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:10.0 D:9.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: TB SSR, Night rules, NVR 2 (will not change)
Map Board(s): CH: ATB
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultComments
View all or balance report
ActionDate
hoxson1 Modified the Theatre2021-02-24 22:28:24
hoxson1 Uploaded an Image2020-02-28 00:30:16
hoxson1 Updated the Victory Conditions2020-02-01 23:04:53
hoxson1 Uploaded the Board image2020-02-01 23:04:10
hoxson1 Modified the maps2020-02-01 22:56:46
FileDescriptionUserViews
(arnhem.png)Imagehoxson1673
(night brit-ss.png)Imagehoxson1380
(breaking in map.jpg)Map Imagehoxson1393
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Not found

Images

 
Statistics:
Avg Rating: n/aVotes: 0
Views: 3948
To-Play list count: 0
Estimated Play time: 3.3 hours
Recorded Games: 0
Archive recorded plays:
British0
German (SS)0
Drawn:0

ROAR Data: (as of November 2021)
Breaking In
[Log in to Confirm or Edit]
[A] British 0
[D] German 0
All Rights Reserved. (c)2022 Dave Ramsey.