homepage
  • Your recently viewed scenarios
    • Motoring to Mogilev
      jrwusmc played the scenario
      They Fired on Odessa...
      Djord played the scenario
      Behind in the Count
      grumblejones played the scenario
      Behind in the Count
      Danno played the scenario
      Wasp Sting
      von Garvin played the scenario
      "Lightfoot"
      galletto played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
The Fall of Tobruk DTO (id:#57074)
Critical Hit (Operation Compass & Wavell ID: CH124)   [next]   [previous]
14:30 hours, outside of Tobruk, Libya 1941-01-21 (9 others)
CH125: Down the Throat (Operation Compass & Wavell)
O102.1: Push to Pilastrino (On All Fronts #102)
SP32: Over Open Sights (Schwerpunkt # 3)
AK 72: The Tobruk Perimeter (Afrikakorps - AK009 Reluctant Offensive)
AK 83: On to Solaro and Pilastrino (Afrikakorps - AK010 Along the Via Balbia)
VV 75: Les Taxis de Tobrouk (Vae Victis # 100)
: White Horses (View From the Trenches - Brit Pack)
#5: Keru Gorge (Gallabat: The War in East Africa 1940)
DB189: Push to Pilastrino (Dispatches from the Bunker #58)
Designer: Fred Hair / Patrick Hair
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

While the flanks of the defensive perimeter—which was almost 40 miles in length—were being rolled up, the 19th Australian Brigade had the task of driving deeper into the Italian position towards the city of Tobruk. While most areas, especially on the outer perimeter, were thinly held, there were clusters of widely separated areas of strong resistance that had to be neutralized before Tobruk could be entered. Following a second rolling barrage of artillery, the 4th Battalion, with whatever vehicle support could be gathered, advanced forward against stiffening resistance. They continued to press on in spite of being counterattacked by Italian medium tanks, direct artillery and anti-aircraft fire. This attack took a toll on armored fighting vehicles. For the remainder of the day, they encountered one gun position after another. Although the Italian tanks were eventually handled, the Italian gun crews showed no sign of collapse. For once, it wasn’t quite so easy to dispose of the Italian tanks when they were used in conjunction with the heavy guns. There were more targets to consider and the Italian tanks played havoc with the Australian infantry. In one case, an Italian gun position was cleared by throwing fuel on it. The fighting did not slacken until well into the night...
Attacker: Australian/British (Elements 2/4th Battalion, 19th Australian Brigade & British 3rd King's Own Hussars & 7th RTR, 4th Armoured Brigade)
Defender: Italian (Elements 61st Sirte Division, 24th Della Mura Artillery Regt & X Corps Artillery Regt)  
8 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:16.0 D:8.0
AFVs: A:16
Matilda II x 4
M13/40 x 2
M11/39 x 2
Mk VIB x 6
Mk VIC x 2
Morris CS9 x 2
2pdr Portee x 2

AFVs: D:14
M13/40 x 4
M11/39 x 4
L3/35 x 4
L3 cc
L3 Lf

Guns: A:1
OML 3-in. Mortar
OML 2-in. Mortar x 2
Boys ATR x 3
D:8
Cannone da 149/35 x 2
Cannone da 75/27
Cannone da 65/17
Cannone-aa da 75/46 x 2
Cannone-mitr. da 20/65
Cannone da 105/28
Mortaio da 45 Brixia
Fucile-cc S

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: DLV, Ov10 w D: FTV1
Map Board(s):
26 27 28 29 30 31 Show/hide map dependencies
PublicationBoard
ASL 7 - Hollow Legions (2nd Edition)30
ASL 7 - Hollow Legions (2nd Edition)31
ASL 7a - Hollow Legions (3rd Edition)26
ASL 7a - Hollow Legions (3rd Edition)27
ASL 7a - Hollow Legions (3rd Edition)28
ASL 7a - Hollow Legions (3rd Edition)29
ASL 7a - Hollow Legions (3rd Edition)30
ASL 7a - Hollow Legions (3rd Edition)31
ASL 5 - West of Alamein26
ASL 5 - West of Alamein27
ASL 5 - West of Alamein28
ASL 5 - West of Alamein29
ASL 7 - Hollow Legions (1st Edition)30
ASL 7 - Hollow Legions (1st Edition)31
Overlays: D1 D6 H1 H3 H4 H5 S2 S4 S6 S7
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
hoxson1 Modified the Defender's Guns2022-04-26 16:30:09
hoxson1 Modified the unit counts2022-04-26 16:30:08
hoxson1 Modified the Defender's Guns2022-04-26 16:29:49
hoxson1 Modified the unit counts2022-04-26 16:29:17
hoxson1 Modified the overview2021-06-28 21:34:17
FileDescriptionUserViews
(aussiebrit-ital.png)Imagehoxson1973
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

No Map available yet! Please create one, or upload a map image file...

Location

Not found

Images

 
Statistics:
Avg Rating: n/aVotes: 0
Views: 4265
To-Play list count: 0
Estimated Play time: 16.5 hours
Recorded Games: 0
Archive recorded plays:
Australian/British 0
Italian0
Drawn:0

ROAR Data: (as of today)
The Fall of Tobruk
[Log in to Confirm or Edit]
[A] Italian 1
[D] British 0
All Rights Reserved. (c)2022 Dave Ramsey.