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Morning in Mouen WTO (id:#57604)
Dagger (Rout Report # 2 ID: X 5)   [next]   [previous]
(Revision: CH: Rout Pak I RP 1)
See Also: Morning in Mouen by Critical Hit Morning in Mouen by Critical Hit
Mouen, Normandy, France 1944-06-28 (43 others)
J98: Lend-Lease Attack (ASL Journal # 6)
T02: The Puma Prowls (Classic ASL)
T02: The Puma Prowls (AH:The General # 24.2)
JA 1: Garvis (Internet)
JA-13: First of Many (Internet)
CH105: Wide Diamond (Critical Hit # 6.1)
CH106: The Breakthrough (Critical Hit # 6.1)
RP I 1a: Morning in Mouen (Critical Hit # 7.2)
FAW5: Retreat to Ihantala (Finland At War Vol I: Jatkosota)
FAW10: Beyond Vyborg (Finland At War Vol I: Jatkosota)
RP 1: Morning in Mouen (Rout Pak I)
StB 1: Honey Trap (Scotland the Brave I)
StB 2: Cameronian Crossing (Scotland the Brave I)
StB 3: Seaforth Objective (Scotland the Brave I)
TTF10: Rear Guard (Tigers To The Front!)
KH 10: Calvary Hill (King of the Hill)
OB7: Where's The Beef? (Onslaught to Orsha)
OB8: Bloody Bobruisk (Onslaught to Orsha)
OB9: Oriola Force (Onslaught to Orsha)
ON03: Lend-Lease Attack (On Top Scenarios)
S24: Sherman Marches West (ASL Starter Kit #3)
BtB 12: Going Against the Grain (Beyond the Beachhead 2)
SV14: Day at Night (Swedish Volunteers)
SP174: Krupki Station (Schwerpunkt #15)
StB #1: Honey Trap (Orders For The Major)
StB #2: Cameronian Crossing (Orders For The Major)
StB #3: Seaforth Objective (Orders For The Major)
StB # 21: Wide Diamond (Shout For PIATS)
StB # 22: The Breakthrough (Shout For PIATS)
OST 7: Race for the Berezina (Ost Front Pack 2: Liberation of Minsk)
LSSAH 41: Objective: Mouen (Leibstandarte Pack 6 - Normandie)
OtO 19: Where's The Beef? (Onslaught To Orsha 2)
OtO 20: Bloody Bobruisk (Onslaught To Orsha 2)
OtO 21: Oriola Force (Onslaught To Orsha 2)
OtO 22: Inferno at Krupki (Onslaught To Orsha 2)
#13: Retreat To Ihantala (Fire And Ice)
#18: Beyond Vyborg (Fire And Ice)
AP159: Day at Night (ASL Action Pack #15 Swedish Volunteers)
AP170: Never On Time (ASL Action Pack #16 From The Land Down Under)
MM 69: Marsch Ruckkampfer (March Madness 2021 Three-Player Pack)
AP170: Never On Time (ASL European Union Championship 2022)
FT320: Osastro Bjorkman (From the Cellar Pack#12)
FT317: Bridge to Oblivion (From the Cellar Pack#12)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)British
56%

Overview:

The Epsom offensive had driven a wedge into German defenses west of Caen by June 27tyh, allowing the Scottish 15th Division to gain a small bridgehead over the Odon River. During the heavy midnight rains of the 27th, the 3rd Monmouthsires of the 43rd Wessex Division were ordered to move up to solidify the British gains. The inexperienced Monmouths lost their bearing in the dark. Finding themselves well off track they set up a defensive perimeter in the quite village of Mouen to wait for dawn. At first light most of the battalion promptly marched off for the bridgehead, leaving Major Richards and A Company behind to hold the village until relief arrived. The Monmouths, nor higher command, knew it but Mouen was one of the first objectives of the morning counterattack planned by the 1st SS Division.
Attacker: German (SS) (Elements of 1st SS Panzer Division "Adolf Hitler")
Defender: British (A Company, 3rd Monmouthshires, 43rd Wessex Division)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:8.0 D:9.0
AFVs: A:3
PzKpfw IVJ x 3

AFVs: D:1
Stuart V(a)

Guns: A:0 D:0
OML 2-in. Mortar

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: All rowhouses are Two Story Houses; the black bar is part of the building depiction.
Map Board(s): 12 17
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2016-11-09(A) Paolo Cariolato vs Federico Corso German (SS) winThis is an atipical vanilla scenario, the attacker set up first and the defender moves first and last. Since German AFV arrive on the 2 turn the SS troopers have 4 turns to take the VC building, it may seems a lot, but it is not, PIAT are good to keep the german Tankers honest and 8 morale troops in stone building are nothing to snuffle at. The approach to the village should not be taken lightly, since the attacker can be seen from a 2lv building and the defender sports an HMG with a -1 leader and a light MTR. Good Fun.
View all or balance report
ActionDate
hoxson1 Modified the Theatre2021-02-24 22:44:17
hoxson1 Linked the scenario to ROAR2020-11-18 00:43:50
Hutch Modified the unit counts2020-09-26 21:30:53
Hutch Modified the Defender's Guns2020-09-26 21:30:53
Hutch Modified the Unit Elements2020-09-26 21:30:06
FileDescriptionUserViews
(!ss-brit new.png)Imagehoxson1384
(morning mouen map.png)Map Imagehoxson1482
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Statistics:
Avg Rating: 7.00Votes: 1
Views: 3296
To-Play list count: 0
Estimated Play time: 3.6 hours
Recorded Games: 1
Archive recorded plays:
German (SS)1
British0
Drawn:0

ROAR Data: (as of November 2021)
Morning in Mouen [Confirmed]
[A] British 41
[D] German 33
All Rights Reserved. (c)2022 Dave Ramsey.