homepage
  • Your recently viewed scenarios
    • Behind in the Count
      grumblejones played the scenario
      Behind in the Count
      Danno played the scenario
      Wasp Sting
      von Garvin played the scenario
      "Lightfoot"
      galletto played the scenario
      Shoot or Shovel
      Bongiovanni played the scenario
      Currie's Favor
      jwert02 played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Cut, Slash, and Mow Them Down PTO (id:#57836)
Heat of Battle (Buckeyes! ID: Buck08)   [next]   [previous]
Hill 700, Bougainville 1944-03-09 (4 others)
Buck09: To Take Back a Hill (Delayed Attack) (Buckeyes!)
DB146: Opening Battle For Hill 700 (Dispatches from the Bunker #47)
DB148: Melee For Hill 700 (Dispatches from the Bunker #48)
Mission 9: Spring Cauldron (White Mammoths)
Designer: Mark Pitcavage
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanJapanese
0%

Overview:

The Buckeyes sat in their foxholes and pillboxes on Bougainville, waiting inevitable Japanese counterattack. Signs of its imminence could be seen daily, straining the nerves of the Gls who would have to face it. On the night of March 8-9, covered by rain, mist, and darkness, the soldiers of the Iwasa Unit charged the key U.S. defensive positions on the high ground overlooking the American airfields. Defending the steep slopes was the 2nd Battalion, 145th Infantry. The Japanese goal in the words of 17th Army Commander Lt. Hyakutake, was to "cut, slash, and mow them down."
Attacker: American (II/145th Infantry Regt., 37th Infantry Division)
Defender: Japanese (Iwasa Unit)  
7 turns
    Players: 2     OBA: American     Night: Yes
Unit Counts:
Squads: A:32.0 D:20.0
AFVs: A:0
AFVs: D:0
Guns: A:0
M3A1 37mm AT Gun x 2
M2 60mm Mortar x 2
D:2
Type 89 Heavy Grenade-Launcher x 3

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), LJ (G2.1), Night (E7).
Map Board(s):
39 5 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)5
ASL 13 - Rising Sun39
ASL 13 - Rising Sun (2021)39
ASL 9 - Gung Ho!39
Overlays: Wd1 O1 O5 OW1 B1
Errata (source)
HSR 2: Add Overcast and Full Moon.HoB
HSR 2: Add Overcast and Full Moon.HoB
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Hutch Modified the Attacker's Guns2025-03-09 19:14:43
Hutch Modified the unit counts2025-03-09 19:14:43
Hutch Modified the Attacker's Guns2025-03-09 19:14:09
Hutch Modified the unit counts2025-03-09 19:12:49
Hutch Modified the Defender's Guns2025-03-09 19:11:17
FileDescriptionUserViews
(night usa-jap.png)Imagehoxson1923
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Images

 
Statistics:
Avg Rating: n/aVotes: 0
Views: 4453
To-Play list count: 1
Estimated Play time: 13.9 hours
Recorded Games: 0
Archive recorded plays:
American0
Japanese0
Drawn:0

ROAR Data: (as of today)
Cut, Slash, and Mow Them Down
[Log in to Confirm or Edit]
[A] American 0
[D] Japanese 2
All Rights Reserved. (c)2022 Dave Ramsey.