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Block by Bloody Block WTO (id:#57870)
Heat of Battle (God Save the King ID: GSTK 6)   [next]   [previous]
See Also: Block by Bloody Block by Multi-Man Publishing Block by Bloody Block by Grenadier ASL Tournament
1230 hours, Arnhem, The Netherlands 1944-09-20 (49 others)
25: Gavin's Gamble (ASL 3 - Yanks)
ABTF 7: Among the Bravest (HASL 6 - A Bridge Too Far)
ABTF 8: God Save the King! (HASL 6 - A Bridge Too Far)
U 4: Climax at Nijmegen Bridge (G.I.'s Dozen)
TB 6: Grinding Forward (Arnhem: The Third Bridge (1st Ed.))
TB 7: Damn and Blast (Arnhem: The Third Bridge (1st Ed.))
TB 8: The End? (Arnhem: The Third Bridge (1st Ed.))
CH 51: The Sonnenburg Hotel (Critical Hit # 3.1)
Z23: Setting the Woods on Fire (Rout Report # 5.2)
AL01: It's Hardly Fair (Fanatic Enterprises: Internet)
GSTK 2: House G (God Save the King)
RBF 8: Germeter by Meter (Recon by Fire! #1)
TOT 40: Ring of Fire (Time on Target # 3)
O74.1: Running a Mook (On All Fronts # 74)
SP131: Pocket Panzers (Schwerpunkt #11)
TAC9: Stutzpunkt Lezongar (Tactiques # 1)
SC12: Climax at Nijmegen Bridge (ASL Digest # 3.07)
JF 9: Among the Bravest of the Brave (Jitter Fire III)
NEV1: Making a Break for It (Nor'easter V)
SP141: Broken Beek (Schwerpunkt #12)
S23: Monty's Gamble (ASL Starter Kit #3)
3: Piercing the Veil (Witches Cauldron: Oosterbeek Perimeter)
4: Stand and Die (Witches Cauldron: Oosterbeek Perimeter)
5: Till the Woods Run Red (Witches Cauldron: Oosterbeek Perimeter)
WO4: I Don't Like Retreating (Winter Offensive Bonus Pack 2011)
ATB6: Grinding Forward (Arnhem: The Third Bridge (4th Ed.))
ATB7: Damn and Blast (Arnhem: The Third Bridge (4th Ed.))
ATB8: The End of the 2nd Battalion (Arnhem: The Third Bridge (4th Ed.))
FT173: A Misstep in Lorraine (From The Cellar Pack #7)
J155: It's Hardly Fair (ASL Journal #10)
BBD # 3: Piercing The Veil (Brave But Doomed)
BBD # 4: Stand And Die (Brave But Doomed)
BBD # 5: Until The Woods Run Red (Brave But Doomed)
GJ101: Van Lennepweg’s Garden (Grumble Jones)
GJ104: Brothers at the Crossroad (Grumble Jones)
OO11: Hill 235 (Operation Olive - Gothic Line 1944)
OO13: Counter-Attack at Montecieco (Operation Olive - Gothic Line 1944)
OO14: Back and Forth (Operation Olive - Gothic Line 1944)
OO15: The Charge of the Queen's Bays (Operation Olive - Gothic Line 1944)
OO16: Riposte (Operation Olive - Gothic Line 1944)
YASL#7: Making a Break for It (Nor'easter XX)
25: Gavin's Gamble (ASL 3a - Yanks (2nd Edition))
GS10K: Gunapalooza (ASLOK 2012)
TD 2: Ommeray: Duel of Commandos (Trench of Death #1)
S70: A Sideshow Affair (ASL Starter Kit #4)
S87: Straight and Fast (ASL Starter Kit Bonus Pack #2)
DTF-16: Panther Cull (Not One Step Back)
CH 51: The Sonnenburg Hotel (Critical Hit #3.1 2022 Reprint)
J210: Moment of Truth (ASL Journal #13)
Designer: Eddie Zeman
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

None.
Attacker: German (SS) (10th SS Panzer Division)
Defender: British (1st Airborne Division)  
6 turns
    Players: 2     OBA: German (SS)     Night: Yes
Unit Counts:
Squads: A:10.0 D:15.0
AFVs: A:4
StuH 42 (L) x 4

AFVs: D:0
Guns: A:1
8cm GrW 34
D:1
OQF 6-Pounder 7-cwt
OML 2-in. Mortar Airborne x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: GSTK SSR w D: AS
Map Board(s): HoB: GSTK
Overlays:
Errata (source)
German set up area should read “on/EAST of hexrow......”VFTT08
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Last Played:
DateReporterOpponentBal.ResultComments
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ActionDate
Hutch Modified the Defender's Guns2022-03-16 20:21:08
Hutch Modified the unit counts2022-03-16 20:21:08
hoxson1 Set the designer field2021-03-03 19:28:21
hoxson1 Modified the Theatre2021-03-03 19:27:57
Hutch Modified the Defender's Guns2020-10-27 10:31:31
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(!night ss-bit.png)Imagehoxson1349
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Statistics:
Avg Rating: n/aVotes: 0
Views: 3014
To-Play list count: 0
Estimated Play time: 7.8 hours
Recorded Games: 0
Archive recorded plays:
German (SS)0
British0
Drawn:0

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All Rights Reserved. (c)2022 Dave Ramsey.