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Germeter by Meter WTO (id:#57923)
Heat of Battle (Recon by Fire! #1 ID: RBF 8)   [next]   [previous]
Hurtgen Forest, Germany 1944-09-20 (50 others)
25: Gavin's Gamble (ASL 3 - Yanks)
ABtF07: Among the Bravest (HASL 6 - A Bridge Too Far)
ABtF08: God Save the King! (HASL 6 - A Bridge Too Far)
U04: Climax at Nijmegen Bridge (G.I.'s Dozen)
TB 6: Grinding Forward (Arnhem: The Third Bridge (1st Ed.))
TB 7: Damn and Blast (Arnhem: The Third Bridge (1st Ed.))
TB 8: The End? (Arnhem: The Third Bridge (1st Ed.))
CH 51: The Sonnenburg Hotel (Critical Hit # 3.1)
Z23: Setting the Woods on Fire (Rout Report # 5.2)
AL01: It's Hardly Fair (Fanatic Enterprises: Internet)
GSTK 2: House G (God Save the King)
GSTK 6: Block by Bloody Block (God Save the King)
TOT 40: Ring of Fire (Time on Target # 3)
O74.1: Running a Mook (On All Fronts # 74)
SP131: Pocket Panzers (Schwerpunkt #11)
TAC9: Stutzpunkt Lezongar (Tactiques # 1)
SC12: Climax at Nijmegen Bridge (ASL Digest # 3.07)
JF 9: Among the Bravest of the Brave (Jitter Fire III)
NEV1: Making a Break for It (Nor'easter V)
SP141: Broken Beek (Schwerpunkt #12)
S23: Monty's Gamble (ASL Starter Kit #3)
3: Piercing the Veil (Witches Cauldron: Oosterbeek Perimeter)
4: Stand and Die (Witches Cauldron: Oosterbeek Perimeter)
5: Till the Woods Run Red (Witches Cauldron: Oosterbeek Perimeter)
WO04: I Don't Like Retreating (Winter Offensive Bonus Pack 2011)
ATB6: Grinding Forward (Arnhem: The Third Bridge (4th Ed.))
ATB7: Damn and Blast (Arnhem: The Third Bridge (4th Ed.))
ATB8: The End of the 2nd Battalion (Arnhem: The Third Bridge (4th Ed.))
FT173: A Misstep in Lorraine (From The Cellar Pack # 7)
J155: It's Hardly Fair (ASL Journal #10)
BBD # 3: Piercing The Veil (Brave But Doomed)
BBD # 4: Stand And Die (Brave But Doomed)
BBD # 5: Until The Woods Run Red (Brave But Doomed)
GJ101: Van Lennepweg’s Garden (Grumble Jones)
GJ104: Brothers at the Crossroad (Grumble Jones)
OO11: Hill 235 (Operation Olive - Gothic Line 1944)
OO13: Counter-Attack at Montecieco (Operation Olive - Gothic Line 1944)
OO14: Back and Forth (Operation Olive - Gothic Line 1944)
OO15: The Charge of the Queen's Bays (Operation Olive - Gothic Line 1944)
OO16: Riposte (Operation Olive - Gothic Line 1944)
YASL#7: Making a Break for It (Nor'easter XX)
25: Gavin's Gamble (ASL 3a - Yanks (2nd Edition))
GS10K: Gunapalooza (ASLOK 2012)
TD 2: Ommeray: Duel of Commandos (Trench of Death #1)
S70: A Sideshow Affair (ASL Starter Kit #4)
S87: Straight and Fast (ASL Starter Kit Bonus Pack #2)
DTF-16: Panther Cull (Not One Step Back)
CH 51: The Sonnenburg Hotel (Critical Hit #3.1 2022 Reprint)
J210: Moment of Truth (ASL Journal #13)
292: Four Stars of Valor (ASL 16 - Twilight of the Reich)
Designer: Eddie Zeman
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
83.333333333333%

Overview:

The battle in the Hurtgen Forest was reaching a climax. Casualties on both sides were enormous and fatigue was gripping the survivors. The US 60th Infantry's 1st Battalion was assigned the task of advancing through the Schill Line, the second belt of obstacles in the vaunted Sigfried Line. The goal of the Battalion was to advance to the local landmark known as the Jagerhause, thereby cutting the Lammersdorf-Hurtgen highway. From there the 1/60 would turn east and attack the village of Germeter and secure it by 1800 on 20 September. As the Battalion moved along the Schill Line they met with great initial success and they rolled up several pillboxes from their flank. The final phase of the operation called for C Company to lead the battalion into Germeter.
Attacker: American (C Company, 1st Battalion, 60th Infantry)
Defender: German (Elements of the 353rd Infanterie Division)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.0 D:8.0
AFVs: A:3
M10 GMC x 3

AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Treat Grain as Brush, Soft Ground, Rain, CI w D: BT Level C
Map Board(s):
37 39 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun37
ASL 13 - Rising Sun39
ASL 13 - Rising Sun (2021)37
ASL 13 - Rising Sun (2021)39
ASL 8 - Code of Bushido37
ASL 9 - Gung Ho!39
Overlays: NONE
Errata (source)
HOB errata: 12AP Mines, not 2AP - 2AT Mines remain.Player post
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2022-03-30(D) Ben Jones vs Adam Haslewood American winI really enjoyed this scenario. I played against a new player.

As the Germans I eked out every single advantage I could. Booby traps, forest, soft ground. The trenches and PBs were setup in the East of bd 39 ready for the reinforcements.

My AP and AT minefields were perfectly placed. I used 27 years of experience against a guy that’s been playing for a year. I still conceded on my turn 5 of 6.

The only difference, if I were to play again, would be to place the RB differently.

Things to note as the Germans. Your back is literally against the wall. There are a number of double crest lines where, with rain, you cannot even rout into.

Whilst an American infantry assault will not normally push you so hard, an M10 driving up the lateral road will.

Guard your leaders, use your mines, place your RB well and you can win. Unlike me and the other 8 German players.

Sometimes, despite Occam, if it walks like a dog and talks like a dog, it may actually be a good scenario.

Fuck Putin and Boris Johnson
2019-01-02(D) Lee Hyde vs Todd Rezack German winHeavily outnumbered Germans in difficult terrain, and whilst they have fortifications, they mean little when jumped on by numerous American squads. Not surprised ROAR has this so unbalanced, but intrigued as to if it where possible for the Axis to win this CVP contest. Don't forget HOB errata to give 12AP Mines, not 2AP - 2AT Mines remain.
(D) Jim Thompson vs Paul Kenny American win[Imported from ROAR]
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ActionDate
hoxson1 Linked the scenario to ROAR2025-04-07 19:40:42
Ibncalb Added a playing2022-03-30 19:29:53
hoxson1 Modified the Theatre2021-03-03 20:20:23
hoxson1 Uploaded an Image2020-03-22 23:25:25
hoxson1 Modified the overview2020-03-22 23:23:31
FileDescriptionUserViews
(!usa-germ.png)Imagehoxson11038
(germeter pic.png)Imagehoxson1854
(germeter map.jpg)Map Imagehoxson1849
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Statistics:
Avg Rating: 5.50Votes: 2
Views: 5539
To-Play list count: 0
Estimated Play time: 3.6 hours
Recorded Games: 3
Archive recorded plays:
American2
German1
Drawn:0

ROAR Data: (as of today)
Germeter By Meter [Confirmed]
[A] American 8
[D] German 1
All Rights Reserved. (c)2022 Dave Ramsey.