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Vertice Mocha SCW (id:#58128)
Le Franc Tireur (Franc-Tireur # 6 ID: FT26)   [next]   [previous]
Madrid, Spain 1937-07-07 (0 others)
Designer: David Tarraguel
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
Spanish RepublicansSpanish Nationalists
0%

Overview:

"The Apex of Mocha" -- As the Negrin government badly needed to win a battle in order to restore its leadership and bring optimism to the rearguard, it was necessary to strengthen the offensive strategy and stop the enemy advance in the North while seeking a partial victory for propaganda purposes. Everything was set for a reactivation of the Madrid front, the only front where the enemy had been defeated, and where the Republican troops were more than average. Rojo thus prepared a general assault wit 80,000 soldiers, all the available aircraft as well as 100 tanks, 30 AFVs and 164 artillery guns. nationalist troops were composed of only 2 Banderas of the Falange, and Army battalion and some other minor units, reinforced by 2 African Tabores brought as reinforcements.
Attacker: Spanish Republicans (Elements of the IIIrd International Brigade, 34th Division)
Defender: Spanish Nationalists (1st and 2nd Companies of the 5th Tabor of Larache and 1st Centuria of the 5th Bandera of the Falange de Castilla)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:26.0 D:15.0
AFVs: A:2
T-26 M33 x 2

AFVs: D:0
Guns: A:0
50mm RM obr. 40 x 2
D:1
Mortaio da 81/14
Boys ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: Pre-game Bombardment (C1.8)
Map Board(s):
9 Show/hide map dependencies
PublicationBoard
ASL 11 - Doomed Battalions (2nd Edition)9
ASL 11 - Doomed Battalions (3rd Edition)9
ASL 11a - Doomed Battalions (4th Edition)9
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-03-15(D) Jobbo Fett vs JobboFett Spanish Nationalists winA very close game that went the distance - if only the attacking Republicans had been able to refrain from breaking at a few key moments, as well as never quite handling the Nationalist HMG on a hill. Ultimately, the game came down to a 6+1 in a woods hex managing to revive an entire flank by himself, thanks to units not being DM'ed permanently. These few troops turned the tide and were able to secure a victory when a desperate CC phase turned against the attackers for the eastern hill. The bombardment pre-game managed to blow up an entire building hex and the defending 8-1 leader promptly broke and immediately died of his injuries during the 1st Rally Phase. A fun game, if dependent on special rules and with, I suspect, a somewhat Nationalist lean on the balance. The balance provisions on the card don't make any sense, as one calls for Nationalist reinforcements to enter later... yet there are none! My suggestion would be to give the republicans the balance, and have the nationalists swap the HMG for an MMG.
View all or balance report
ActionDate
Hutch Modified the gps location2024-10-19 20:22:36
Hutch Modified the misc. rules2024-10-19 20:21:20
Hutch Modified the Attacker's AFVs2024-10-19 20:20:41
Hutch Modified the unit counts2024-10-19 20:20:40
Hutch Modified the unit counts2024-07-20 14:04:54
FileDescriptionUserViews
(spanish reb vs nat.png)Imagehoxson1775
(vertice pic.png)Imagehoxson1749
(vertice map.jpg)Map Imagehoxson1788
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Statistics:
Avg Rating: 8.00Votes: 1
Views: 4083
To-Play list count: 0
Estimated Play time: 6.3 hours
Recorded Games: 1
Archive recorded plays:
Spanish Republicans0
Spanish Nationalists1
Drawn:0

ROAR Data: (as of today)
Vertice Mocha
[Log in to Confirm or Edit]
[A] Rep(Al.Mn) 0
[D] Nat(Ital) 1
All Rights Reserved. (c)2022 Dave Ramsey.