homepage
  • Your recently viewed scenarios
    • Hell for the Holidays
      Heloanjin played the scenario
      Cooperation Reigns
      Heloanjin played the scenario
      Maximum Aggression
      usmcwo1 played the scenario
      Down by the River
      von Marwitz played the scenario
      It's Not Over
      Bongiovanni played the scenario
      Le Manoir
      A_Lost_Canadian played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
A Promising Start WTO (id:#58279)
Lone Canuck Publishing (Wacht Am Rhein ID: WAR4)   [next]   [previous]
See Also: A Promising Start by Lone Canuck Publishing
Longsdorf-Tandel Road Junction, Luxembourg 1944-12-17 (46 others)
S12: Over Open Sights (ASL Starter Kit #2)
NEWS10: Leapfrog (ASL News # 5)
NEWS52: Time for Lunch (ASL News # 28)
BS001: I Ain't Running No Bleeping Zoo! (Internet)
CH 87: Rolling Down Rollbahn D (Special Edition )
EP10: Leapfrog (Euro-Pack II - The Bulge)
EP52: Time For Lunch (Euro-Pack II - The Bulge)
HP 5: Rudder's Keystone (Hero PAX 1: Hurtgen Hell to Bulge Nightmare)
HP 6: Kraut Cookout (Hero PAX 1: Hurtgen Hell to Bulge Nightmare)
HP 8: Ligneuville Halt (Hero PAX 1: Hurtgen Hell to Bulge Nightmare)
KE 11: Lt Elmo's Fire (March Madness `97 Pack)
WAR3: Fat Sparrows Atop Skyline Drive (Wacht Am Rhein)
WAR5: Here We Stand (Wacht Am Rhein)
WAR6: Private Venture (Wacht Am Rhein)
O84.1: Leapfrog (On All Fronts # 84)
SP3: Duel at Reuler (Schwerpunkt # 1)
SP13: Stopped Cold (Schwerpunkt # 2)
95-3: Stopped Cold (Schwerpunkt 1995 Tournament Scenarios)
95-4: Duel at Reuler (Schwerpunkt 1995 Tournament Scenarios)
TAC10: Debout les Bambins! (Tactiques # 1)
WO01: French Toast and Bacon (Winter Offensive Bonus Pack 2010)
RetroPak#10: Ostwind (Retro Pak II)
BB 14.1: The Unfriendly Welcome (Coastal Fortress)
RPT61: Duel at Reuler (Rally Point # 7)
DB106: Defending the Twin Villages (Dispatches from the Bunker #36)
BP1 #4: Leapfrog (Battle of the Bulge I)
GJ053: Roll Jordan Roll (Grumble Jones)
GJ069: Dewey's Scratch Force (Grumble Jones)
ESG108: Frosty the Dead Man (Dezign Pak 9)
GenCon2: Surrender at Honsfeld (Ogre GenCon 1997)
WaR 3: Fat Sparrows Atop Skyline Drive (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 4: A Promising Start (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 5: Here We Stand (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 6: Private Venture (Wacht Am Rhein 2nd Edition, Volume 1)
T-TERROR #26: Along Rollbahn D (Teutonic Terror 4)
OTT 1: Elsenborn Ridge (Austin Tournament Pack)
KR#6: Night Melee (Krinkelt-Rocherath)
KR#4: "Two Four One" (Krinkelt-Rocherath)
MM 80: Roll Jordan Roll (March Madness 2022 Grumble Jones Pack)
DB169: Sternebeck's Sortie (Dispatches from the Bunker #53)
CH 87: Rolling Down Rollbahn D (Critical Hit SE 97 2022 Reprint)
J242: Courage of Cowan (ASL Journal #14)
ASLN10: Leapfrog (Critical Hit #8.1)
ASLN52: Time For Lunch (Critical Hit #8.2)
AP195: Break In On Rollbahn A (ASL Action Pack #18 Oktoberfest XXXVII)
Q31: The Outskirts Of Consthum (Quick 6 Scenario Pack VI)
Designer: George Kelln
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
25%

Overview:

Screened by the mist which aided all of the Volksgrenadier Division 352’s assault companies, the leading two battalions fortuitously struck at the junction between the US 109th Regiment’s 2d Battalion, whose Company E was in Führen and the 3d Battalion’s Company I deployed in front of Bettendorf. Lt. Colonel James Rudder, the commanding officer of the US 109th Infantry Regiment immediately drew upon his meagre reserves and sent A and B companies of the 1st Battalion supported by 1st Platoon Company C, 707th Tank Battalion into a counter-attack. Although progress was slow by nightfall Company A was in sight of Longsdorf and Company B was overlooking Tandel. The morning of 17 December brought as series of uncoordinated attacks by 2nd Battalion Volksgrenadier Regiment 915 against Führen while the 1st Battalion had its hands full with the Americans counter-attacks at Longsdorf and Tandel.
Attacker: German (Volksgrenadier Regiment 915 | Panzerjager Abteilung 352)
Defender: American (109th Anti-Tank Company)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:9.5 D:5.0
AFVs: A:2
JgdPz 38(t) x 2

AFVs: D:0
Guns: A:0 D:5
M1 57mm AT Gun x 3
M1 40mm AA Gun x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Mist, River is Fordable, Non-Frigid
Map Board(s):
39 40 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)40
ASL 13 - Rising Sun39
ASL 13 - Rising Sun (2021)39
ASL 9 - Gung Ho!39
ASL 10 - Croix de Guerre40
Overlays: O4
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
2022-01-10(A) Kevin Sanders vs Jason Littleton American winWell kinda as expected. The 2 TDs never stood a chance. The infantry got some ok results and the AA guns rolled poor or the loss would have been far greater. Used the No of the map to avoid open ground and ran. Got 17 pnts off (lots of luck in that). Any moderate US set up and luck will equal a German loss.
2018-12-01(D) Tom Kearney vs Lindsey Murillo German winThis was the 2nd edition version of the scenario. The Germans easily pushed through my forward defenses but were stalled mid game. The managed to exit the required amount on the last turn after moving through a lot of enemy fire.
2012-04-17(A) Fred Ingram vs Jeff Coleman American winI am at a complete loss as to what the Germans need to do to win this one. We agreed to play all of the scenarios in this pack in order - otherwise, we were greatly tempted to skip this one. ROAR had the Americans undefeated at 5-0, so we automatically gave the Germans the balance. It made no difference at all (15 VP meant both Hetzers and a HS).

The problem is there are three 57L AT guns which essentially have guaranteed kills on the side or rear of the Hetzers with regular ammo. If they get APDS, they also have a slim shot at a frontal kill as well. It is easy to set them up so that there are definite side shot possibilities no matter what the German does (and at a range where the mist is not even a consideration).

Add to this the 2 AA guns and the (2) MMG which can set up crossfires for the infantry and this has all the makings of a turkey shoot. Add to this all of the guns and the MMG may Boresight, and you can see the odds drop even farther for the German.

I am also not sure what the heck to do about the fordable river. The Hetzers cannot go in the river according to the ford rules and the troops will take too long to really get anywhere if they want to use it for more than just crossing the river at a supposedly critical junction.

I started one platoon on the lower side of the river, the other infantry making a board edge creep on the other side of the river to get to mid-board though woods and orchards. The two Hetzers moved on cautiously down the center trying to keep the front CA facing any possible gun positions. The also needed to stay either in motion or at least 6 hexes away from any guns or they could be deliberately immobilized.

Essentially NOTHING worked for the German and the game was conceded on turn 5 with both Hetzers afraid to move forward and the infantry shot to hell. One 57L AT gun, the bazooka, and the 2nd AA gun never even made an appearance.
2012-04-17(D) Jeff Coleman vs Fred Ingram American win
2003-09-05(D) John Garlic vs Paul Kenny American win[Imported from ROAR]
View all or balance report
ActionDate
hoxson1 Uploaded the Board image2023-03-29 18:05:43
Boogaboo Added a playing2022-01-10 04:04:29
hoxson1 Modified the Theatre2021-03-15 20:24:13
Tomkrny Added a playing2018-12-01 15:50:47
hoxson1 Modified the misc. rules2018-07-30 14:56:45
FileDescriptionUserViews
Updated VASL Map (WAR04 Promising Start.jpg)ImageFre207411099
(!germ-usa.png)Imagehoxson11028
JgdPz 38(t) "Hetzers" at junction (hetzer 38t.png)Imagehoxson1991
(war4 map north.jpg)Map Imagehoxson1497
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Images

JgdPz 38(t) "Hetzers" at junction
Updated VASL Map
 
Statistics:
Avg Rating: 3.40Votes: 5
Views: 5546
To-Play list count: 0
Estimated Play time: 3.3 hours
Recorded Games: 4
Archive recorded plays:
German1
American3
Drawn:0

ROAR Data: (as of today)
A Promising Start
[Log in to Confirm or Edit]
[A] American 9
[D] German 2
All Rights Reserved. (c)2022 Dave Ramsey.