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A Bad Start PTO (id:#58604)
On All Fronts (On All Fronts #117 ID: O117.2)   [next]   [previous]
Prior Publication: Playtest
Reka, Guadalcanal, Solomon Islands 1942-11-08 (24 others)
80: Play Ball (ASL 10 - Croix de Guerre)
PL C: Decision at Safi (Platoon Leader)
FE 120: Nasty Business (Oblivion Pack)
RBF-33: Brought Low in Lojev (Recon by Fire! #3)
3: Buying Time (ASLOK 2005 - 20th Anniversary Scenario Pack)
SP55: Batterie Du Port (Schwerpunkt # 5: Medal of Honor)
SX 4: With Friends Like These (Southern Cross Scenario Pack `96)
DB048: Erstwhile Allies (Dispatches from the Bunker #21)
VV37: La Bataille d'Alger (Vae Victis # 58)
SP143: The Battle for St. Cloud (Schwerpunkt #12)
RPT10: Slovak Salvation (Rally Point # 1)
HP36: Grudge Match (Hero PAX 4: Mediterranean Theater of Operations)
AK 38: Short of the Goal Line (Afrikakorps - AK005 Operation Torch)
AK 45: Surprise at Cap de Fedala (Afrikakorps - AK006 Combined Arms)
OA24: Buying Time (Out of the Attic #2)
OA31: With Friends Like These (Out of the Attic #2)
VV69: Espoirs ... (Vae Victis # 94)
GS12: Hell and No Water (Quickfire Challenge 2)
VV52: A Moi La Garde! (Vae Victis HS #10)
FT261: The Battle of Algiers (From The Cellar Pack # 9)
80: Play Ball (ASL 10a - Croix de Guerre)
RB#14: Back And Forth (Stalingrad Baby Bounce 1)
RPT179: Operation Terminal (Rally Point #18)
J250: Priests at St. Cloud (ASL Journal #15)
Designer: Paul Kaster
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American (USMC) / NativesJapanese
100%

Overview:

The Second Marine Raiding Battalion was ordered by General Vandergrift, commander of the First Marine Division, to march across the island to intercept fleeing Japanese soldiers. Soon after beginning their cross-country trek, advance units of the Battalion were ambushed.
Attacker: American (USMC) / Natives (Company C, 2nd Raider Battalion and Native auxilliary unit)
Defender: Japanese (228th Infantry Regiment)  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:4.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0
Type 89 Heavy Grenade-Launcher x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO. A: US are Raiders (G17.111), may not stack until spot enemy w D: HIP
Map Board(s):
5 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)5
Overlays: NONE
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-12-04(A) Ireneusz Peschke vs Adam W American (USMC) / Natives winAlmost all the Japanese were sitting in the jungle. Marines moved at a run through open terrain and left the map in turn 2 along hexrows A,B,C. Losses 3 CVP.
View all or balance report
ActionDate
Hutch Updated the Victory Conditions2024-08-14 15:14:13
Hutch Modified the unit counts2024-08-13 17:59:49
Hutch Modified the Defender's Guns2024-08-13 17:59:49
Ireneusz Rated the scenario2023-12-05 09:12:48
Ireneusz Added a playing2023-12-05 09:12:19
FileDescriptionUserViews
(usmc-jap.png)Imagehoxson1925
(marine rifle.png)Imagehoxson1856
(bad start Batisse Vasl OAF.png)Map Imagehoxson1851
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Statistics:
Avg Rating: 1.50Votes: 2
Views: 4991
To-Play list count: 0
Estimated Play time: 1.8 hours
Recorded Games: 1
Archive recorded plays:
American (USMC) / Natives1
Japanese0
Drawn:0

ROAR Data: (as of today)
A Bad Start
[Log in to Confirm or Edit]
[A] American 0
[D] Japanese 0
All Rights Reserved. (c)2022 Dave Ramsey.