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Tabacchificio Fiocche MTO (id:#58717)
Sherry Enterprises (Schwerpunkt # 2 ID: SP15)   [next]   [previous]
Persano, Italy 1943-09-11 (4 others)
A 05: Holding the Rear (AH:ASL Annual `89)
Mission JM1: Hoch! Hoch! (ASL Journal # 3)
FE 20: Collision Course (Fanatic Pack 2)
ROMA2: Second Hand News (ASL Roma 2020)
Designer: Evan Sherry & Randy Thompson
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
25.490196078431%

Overview:

As part of the VI Corps advance from the Salerno beaches, the US 45th Division was to seize Ponte Sele. The 179th Infantry was making progress until encircled by German forces. Elements of the 16th Panzer Division forded the Sele River and threatened to destroy the 179th when they occupied the Tabacchificio Fiocche (Tobacco Factory). Taking the factory would permit the 45th Division to compete its mission and cut off any Germans to the south. The 157th Regimental Combat Team was committed from corps reserve and directed to take the Tabacchificio Fiocche. . .
Attacker: American (Companies A and B, 1st Battalion, 157th Regimental Combat Team and Company B, 191st Tank Battalion, 45th Infantry Division)
Defender: German (Elements of Battalion 1, Panzergrenadier Division 79, Panzer Division 16)  
6.5 turns
    Players: 2     OBA: American     Night: No
Unit Counts:
Squads: A:19.0 D:13.0
AFVs: A:7
M4A3 x 5
M4 x 2

AFVs: D:7
PzKpfw IVF2
PzKpfw IVH x 2
SPW 251/1 x 3
SPW 251/sMG

Guns: A:0
M2 60mm Mortar x 2
D:4
7.5cm PaK 40
5cm PaK 38
8cm GrW 34 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: U.S. OBA is 100mm (HE only). Bridges are instead Fords; no elevated roads
Map Board(s):
11 43 13 Show/hide map dependencies
PublicationBoard
ASL 5a - For King and Country13
ASL 6 - The Last Hurrah (2nd Edition)11
ASL 10a - Croix de Guerre43
ASL 11 - Doomed Battalions (3rd Edition)11
ASL Action Pack # 3 Few Returned43
ASL 11a - Doomed Battalions (4th Edition)11
ASL Action Pack # 143
Overlays: X15 X11 OG2 G2
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-08-28(A) manzoli andrea vs Galletto German win
2024-08-27(D) Savo Barbero vs Opponent Aanonymous German win[Imported from ROAR]
2015-12-05(D) Jeff Waldon vs Will Willow German winVASL
2015-10-05(D) Michael Rodgers vs Michael Koch German winI put the 75 ATG and one 81 MTR on the left, pointing to the middle. I put the 50 ATG on the right, in a grain field, pointing across the line of the American advance, and also pointing at the Germans defences, because the 50 would need a side or rear shot against the Shermans. The other 81 MTR was near it, as well as an LMG team in a foxhole. My best leader was with the HMG in the obvious level two position. I put two 251 halftracks in the center area with some troops and abandoned them early to have the LMG less vulnerable. I had the SMG HT out of sight on the hill with the victory hexes. It unloaded the inherent HS with the AAMG converted to a HMG and later moved to interdict American infantry movement. The other 251 HT was on the German extreme right with plans to move into the American rear. Michael sent most of the American troops through the woods to the American left of the board 11 hill. He also sent two Shermans up the American right. There was also a small stack on the far American left, which I later figured out was the OBA observer with an escort. Michael put two HS on Shermans for scouting duties and they led the pack.

Since it was obvious that my left side assets would not see any other targets, I had them fire at the two Shermans on the American right. Despite being in motion, the 75 destroyed one Sherman and the 81 immobilized the other; the abandoning crew died a little later for reasons that I forget. Michael put only one Sherman on the central board 11 hill mass. I revealed the right 81 MTR to smoke it. This, and other defensive movements that I made attracted the other four Shermans to the area around my 50 ATG. One was literally parked adjacent to it with its frontal armour showing and outside the gun covered arc. When Michael started moving Shermans past the gun, I decided to not shoot until after all his movement, unless one moved into my bore sighted hex. The tank adjacent to the gun moved first; I let it go to harass my infantry a few hexes distant. I let a second and third Sherman move by the gun to similar positions. The fourth Sherman moved into my bore sighted hex, so I fired the gun. It destroyed that Sherman and kept rate. In the following DFPh, the gun destroyed a second Sherman with a rear shot. American advancing fire broke the crew, however, so that was the end of their heroics. The American observer had brought a SR down on my level 2 HMG. I moved down to level 1, where the observer could not see it, but the HMG could still cover some approaches. Meanwhile on the German left, I sent a squad and leader to help push the 75 ATG to where the action was. I then did the most pushing of a gun that I had ever done in a game. In one turn, they spent 6 MF to move three hexes and in the next turn they spent 8 MF to move four hexes. They ended behind a wall pointing at the side of a Sherman tank. When they arrived there, they had to take a 16 down 1 shot. The crew broke, but the leader and squad were okay. In the following turn, the squad recovered the gun and immobilized the Sherman. On the German right, I also had a lucky success. The solitary 251 HT headed for the American observer stack and entered their hex in bypass, hoping for a melee. In the following CC, I rolled a 2 to eliminate the observer! My turn three reinforcing Pz 4 tanks had taken positions to defend the victory area. Having no more OBA and only one or two Shermans after four turns, Michael decided to concede. By the way, the above details are not in exact chronological order.
2007-07-24(D) Eric Partizan Eric vs Michel Bongiovanni German win
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ActionDate
manzoliandrea72 Added a playing2024-08-28 22:38:11
Bongiovanni Added a playing2023-02-24 12:15:20
Hutch Modified the Attacker's Guns2020-09-21 10:47:24
Hutch Modified the unit counts2020-09-21 10:47:24
wwillow Added a playing2020-07-07 20:45:05
FileDescriptionUserViews
(!usa-germ.png)Imagehoxson11024
The Tobacco Factory situated not far north of the town of Persano was the scene of some of the bitterest fighting in the American sector of the Salerno beachhead. (tobacco fact.png)Imagehoxson11142
(tobacco map overlays fords added.png)Map Imagehoxson11106
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The Tobacco Factory situated not far north of the town of Persano was the scene of some of the bitterest fighting in the American sector of the Salerno beachhead.
 
Statistics:
Avg Rating: 5.20Votes: 5
Views: 5630
To-Play list count: 2
Estimated Play time: 9.5 hours
Recorded Games: 7
Archive recorded plays:
American0
German7
Drawn:0

ROAR Data: (as of today)
Tabacchificio Fiocche
[Log in to Confirm or Edit]
[A] American 13
[D] German 31
All Rights Reserved. (c)2022 Dave Ramsey.