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No Good Reason PTO (id:#58758)
Sherry Enterprises (Schwerpunkt # 5: Medal of Honor ID: SP56)   [next]   [previous]
Hill 100, Peleliu, Palau Islands 1944-09-19 (40 others)
ABtF04: First Threat (HASL 6 - A Bridge Too Far)
ABtF05: Tigers to the Bridge! (HASL 6 - A Bridge Too Far)
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A 34: Lash Out (AH:ASL Annual `91)
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TB 5: Whoa Mohammed! (Arnhem: The Third Bridge (1st Ed.))
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GSTK 1: Going to School (God Save the King)
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TAC38: Whoa Mohammed! (Tactiques # 4)
TAC63: Un Train Pour Arnhem (Tactiques # 8)
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CH 180: The Ruins of Sillegny (Critical Hit # 7.3)
RPT4: Transylvania 6-5000 (Rally Point # 1)
2: Brave but Doomed (Witches Cauldron: Oosterbeek Perimeter)
#11: Distinguished Company (To Battle By Air 2)
LMA4: The Story of Easy Company: Frères d’arme – 4 (Frères d'arme)
J140: All Down the Line (ASL Journal # 9)
ATB5: Whoa Mohammed! (Arnhem: The Third Bridge (4th Ed.))
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GJ128: A Bloody River Run (Grumble Jones)
OO12: San Fortunato (Operation Olive - Gothic Line 1944)
SP233: Easy Come Easy Go (Schwerpunkt #20)
189: Devil's Hill (ASL 3a - Yanks (2nd Edition))
JAVA13: Bridge at Son (ASL For Fun-LCP)
NM5: Glimmer of Hope (ASLOK 2012)
TD 1: Lezey: The Germans Attack (Trench of Death #1)
#8: Molenkampen (Battle at Best)
MM 78: A Day At The Museum (March Madness 2022 Grumble Jones Pack)
MM 79: Race For The Wolfheze (March Madness 2022 Grumble Jones Pack)
ASLN32: Death And Ruins (Critical Hit #8.1)
Designer: Michael Faulkner
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
JapaneseAmerican (USMC)
100%

Overview:

Company C, 1/1 Marines had landed on Peleliu with 242 men and were now down to 90. Captain Everett Pope and C Company were ordered to take Hill 100 and planned to use tank support in a frontal assault. Unfortunately, the tanks were lost when they slipped off the approach causeway and C Company took casualties in a futile attack. Pope decided to try again by going through a swamp and flanking the hill. After bitter fighting, the Marines reached the summit of Hill 100 and found their newly won positions were overlooked by an even larger hill full of Japanese soldiers. As darkness fell, the awaited Japanese counter-attacks started. . .The remnants of C Company, being supported by mortars of the 2/1 Marines, held on to the coral hill. With ammunition dwindling, some of the Marines resorted to using fists, ammunition boxes and thrown rocks to keep the Japanese at bay. By morning, C Company's perimeter was reduced to the size of a tennis court. There was no ammunition and Captain Pope with 15 men were all that was left of an entire company. Pope later commented, “I saw no good reason to die there. . as was about to happen.” and led the survivors back to the lines of the 1st Marines. For his heroic stand against insurmountable odds, Cpt. Everett Pope was awarded the Medal of Honor.
Attacker: Japanese (Elements 2nd Infantry Regt, 14th Infantry Division)
Defender: American (USMC) (Remnants Co. C, I1st Marine Regt, 1st Marine Division)  
4.5 turns
    Players: 2     OBA: American (USMC)     Night: Yes
Unit Counts:
Squads: A:4.5 D:10.5
AFVs: A:0
AFVs: D:0
Guns: A:0
Type 89 Heavy Grenade-Launcher
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, LJ, Night rules. American receives +1 DRM on all CC attacks.
Map Board(s):
36 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun36
ASL 13 - Rising Sun (2021)36
ASL 8 - Code of Bushido36
Overlays: OG2
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
(A) Jim Thompson vs Paul Kenny Japanese win[Imported from ROAR]
View all or balance report
ActionDate
Hutch Modified the unit counts2020-09-22 00:12:05
Hutch Modified the Attacker's Guns2020-09-22 00:12:05
Hutch Set the designer field2020-09-22 00:11:22
hoxson1 Uploaded the Board image2016-10-11 15:13:06
hoxson1 Modified the misc. rules2016-10-11 14:37:01
FileDescriptionUserViews
Everett P. Pope (SP56 pope.png)Imagehoxson11168
(night jap-usmc.png)Imagehoxson11000
(sp56 MAP pto w overlay.png)Map Imagehoxson11124
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Everett P. Pope
 
Statistics:
Avg Rating: n/aVotes: 0
Views: 5788
To-Play list count: 0
Estimated Play time: 3.3 hours
Recorded Games: 1
Archive recorded plays:
Japanese1
American (USMC)0
Drawn:0

ROAR Data: (as of today)
No Good Reason
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[A] Japanese 8
[D] American 3
All Rights Reserved. (c)2022 Dave Ramsey.