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Flaming of the Guard WTO (id:#58778)
Sherry Enterprises (Schwerpunkt # 7 ID: SP76)   [next]   [previous]
Aam, The Netherlands 1944-10-01 (7 others)
PE8: Former Allies (Prinz Eugen Pack)
O84.3: NRS #3 (On All Fronts # 84)
SFS 2: The Siegfried Blitzkrieg (L.A. Tournament)
SF-8: The Guns of Corfu (Special Forces II - Küstenjäger!)
: Lucky Phil (SAGA 1992)
Q37: Balkan Betrayal (Quick 6 Scenario Pack VII)
JA 08: Last Resistance (Internet: Jeffery T. Allen)
Designer: Evan E. Sherry
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBritish
58.333333333333%

Overview:

The 2nd Battalion Irish Guards relieved the Welsh Guards around the town of Aam and took up positions along the highway to fend off any German counter attacks against the Nijmegen bridgehead. During the night of September 30, the Germans increased pressure along the British positions with heavy shelling and armored probes closely supported by engineers and infantry. A troop of Sherman tanks restored the situation but at dawn on October 1, the Germans renewed their attack with man packed flamethrowers to burn the Irish out. . .
Attacker: German (Elements of Panzergrenadier Regiment 156, Panzerpionier Bataillon 675 and Bataillon 1, Panzer Regiment 24, Panzer Division 116)
Defender: British (Elements of No. 2 Squadron, 2nd Battalion Irish Guards, 3rd Battalion Irish Guards and the 21st Anti-Tank Regiment, Guards Armoured Division)  
4.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:9.0
AFVs: A:5
PzKpfw VG x 5

AFVs: D:4
Sherman VC(a) x 2
Sherman V(a)
Carrier MMG B

Guns: A:0 D:2
OQF 17-Pounder x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: British are considered Elite for purposes of C8.2, Platoon Movement is NA.
Map Board(s):
42 49 Show/hide map dependencies
PublicationBoard
ASL 10a - Croix de Guerre42
ASL 12 - Armies of Oblivion49
ASL 12 - Armies of Oblivion (2nd Edition)49
ASL Action Pack # 3 Few Returned42
ASL Action Pack # 142
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-11-17(A) Asad Rustum vs Timo Karna British winSupporting Fire 2023 Round 2
Lost a Panther to a failed overrun of a Britsh HS with a PIAT. And that overrun was suppoed to be for fun... doh!
2023-09-17(A) Mark Thompson vs Peter Catchpole (British) DrawSave for one Panther knocked-out in a flanking move around the Gully, the German three wing attack reached the Eastern side of the victory road relatively unscathed. Two more Panthers fell attempting to VBM freeze units in large Building adjacent to the central crossroads, but the third succeeded and the Germans got close to securing blocking positions but ultimately did not have enough time or men to push the British out of enough Building hexes Adjacent to the road. We then discovered that the British had too many squads at set-up - due to a not uncommon error of failing to delete the squad when deploying pre-game - and called it a draw. Great fun, including CC featuring two AFVs, 2 MMCs, 1 Prisoner!
2018-03-01(A) Jeff B vs Ed Donoghue German win3.75 hrsMy opponent didn't realize I wasn't limited to an eastern entry and thus was caught with some units facing the wrong way. His carrier was easily dispatched with, but he managed to break a small stack of infantry on the hill as well as a FT-toting HS. The Germans bounced right back however and knocked out two tanks the next turn. One to a sneaky LOS past a wall, another to a FT HS who managed to creep up concealed for a point blank shot. They did lose a tank of their own to the last of the hidden guns. The first half of Turn 3 was highly disappointing for the Irish as they shot a dud from one of the 76LLs, only to be destroyed by a return CH. The second half was even worse when they flubbed two golden opportunities to eliminate two more German tanks, breaking the MA on their sole remaining tank. They did manage to survive a FT shot, BH the 9-2 to a 10-2 in fact. But the tank who had survived the dud the round before and another hit this round came back with a KIA, killing the newly minted 10-2, another squad, and breaking the gun crew. At this point they threw in the towel as there would be no stopping the German horde from picking up the broken remnants.
2013-03-22(A) Andy Beaton vs Ardneh German winBritish were toughened by a 102- and a hero, but his tanks were cleaned out, leaving the infantry along the road subject to heavy short range blasting with lots of rate. British made it to turn 5 with 10 points, but couldn't afford to lose any units.
2011-09-27(D) Eric Partizan Eric vs Michel Bongiovanni German win
View all or balance report
ActionDate
atomic Added a playing2023-12-11 19:29:40
Thompsonmg(MGT) Added a playing2023-09-18 10:52:53
Bongiovanni Added a playing2023-02-27 11:01:22
hoxson1 Modified the Theatre2021-03-08 17:47:16
hoxson1 Set the designer field2020-07-28 23:00:09
FileDescriptionUserViews
(flaming of the guard.doc)After Action ReportKing Billy1549
(!germ-brit.png)Imagehoxson11019
(germ flamethrower.png)Imagehoxson11144
VASL Map (SP76-VASLMap.png)Map Imagebkemp011228
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Statistics:
Avg Rating: 6.13Votes: 8
Views: 5229
To-Play list count: 0
Estimated Play time: 4.4 hours
Recorded Games: 13
Archive recorded plays:
German7
British5
Drawn:1

ROAR Data: (as of today)
Flaming of the Guard
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[A] German 29
[D] British 42
All Rights Reserved. (c)2022 Dave Ramsey.