homepage
  • Your recently viewed scenarios
    • Currie's Favor
      jwert02 played the scenario
      Hell for the Holidays
      Heloanjin played the scenario
      Cooperation Reigns
      Heloanjin played the scenario
      Maximum Aggression
      usmcwo1 played the scenario
      Down by the River
      von Marwitz played the scenario
      It's Not Over
      Bongiovanni played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Breaking Out of the Cauldron; Demise of the King's African Rifles DTO (id:#59140)
ASL Digest (ASL Digest # 1.05 ID: SC2.1)   [next]   [previous]
Prior Publication: Phoenix 91.1
Northern Libya 1942-06-05 (2 others)
AK 56: Aberdeen (Afrikakorps - AK007 Battle of Gazala)
FT188: NKVD Nut (Franc-Tireur #13)
Designer: Mike Seningen
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanCommonwealth
50%

Overview:

Bidding system, German forces may vary. . . . The Commonwealth forces have created a Cauldron from which to destroy the Africa Corps. Rommel's troops, nearly exhausted from continuous fighting and desperately low on supplies, are attempting to breakout through a weak point in the Allied lines. The ill-equipped and poorly trained King's African Rifles are dug-in along a wadi, amongst a platoon of salvaged A9 tanks, and protected on both flanks by vast minefields. Rommel decided that the KAR would be victims of an early morning surprise, and sent out his engineers to open a gap in the minefield by cover of darkness the night before. The KAR awoke to plumes of dust on the horizon, just as the 90th Light's mechanized troops hit them with a flanking attack.
Attacker: German (21st Panzer and 90th Light Division)
Defender: Commonwealth (King's African Rifles)  
3.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:9.0 D:11.0
AFVs: A:6
AFVs: D:3
A9 x 3

Guns: A:0
5cm leGrW 36
D:0
OML 2-in. Mortar x 2
Boys ATR x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Ov1 w D: AS, AFVs dug-in, hull-down, +1 small target
Map Board(s):
26 Show/hide map dependencies
PublicationBoard
ASL 7a - Hollow Legions (3rd Edition)26
ASL 5 - West of Alamein26
Overlays: W4
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Pte Parts Linked the scenario to ROAR2024-05-31 01:40:21
hoxson1 Uploaded an Image2019-12-20 14:12:10
hoxson1 Modified the misc. rules2019-12-20 14:07:35
hoxson1 Modified the unit counts2019-12-20 14:04:07
hoxson1 Uploaded the Board image2019-12-20 14:03:24
FileDescriptionUserViews
(!germ-brit.png)Imagehoxson1769
Bid system for German OoB (demise Germ bidding.png)Imagehoxson1777
(demise kings rifles ASL digest.png)Map Imagehoxson1782
DescriptionUploaded by
The Battle of GazalaTomkrny
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Images

Bid system for German OoB
 
Statistics:
Avg Rating: n/aVotes: 0
Views: 5514
To-Play list count: 0
Estimated Play time: 4.1 hours
Recorded Games: 0
Archive recorded plays:
German0
Commonwealth0
Drawn:0

ROAR Data: (as of today)
Breaking Out of the Cauldron; Demise of the King's African Rifles [Confirmed]
[A] German 2
[D] Commonwealth 2
All Rights Reserved. (c)2022 Dave Ramsey.