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Mopping Up DTO (id:#59173)
ASL Digest (ASL Digest # 3.10 ID: PM 1)   [next]   [previous]
See Also: Mopping Up by Critical Hit Mopping Up Mabatang by Critical Hit Mopping Up Kobayashi by The Bunker Mopping Up by Multi-Man Publishing Mopping Up by Multi-Man Publishing
East of El Guettar, Tunisia 1943-02-16 (7 others)
CH 81: Hard Cactus (Critical Hit # 4.2)
CH 81a: Hard Cactus (Critical Hit Online # 1)
CH 81a: Hard Cactus (Critical Hit # 7.2)
AK 22: Fruehlingswind (Afrikakorps - AK003 Bitter Enders)
Aussie Bonus #6: Fallen Among the Cacti (Afrikakorps - Bonus Stuff)
S16-13: Sbeitla Push (Sweet 16 4-Pack 4)
VV-134: Echec à Prozor (Vae Victis # 162)
Designer: Patrick Manlig
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

During the 15th, Rommel's Afrika Korps rolled through El Guettar in the opening stages of "Operation Morgenluft". Northwest lied the soon-to-be-famed Kasserine pass. East of El Guettar, thought abandoned by the first elements of the DAK, were an American Divisional HQ camp. The staff personnel had already left, but two platoons were left behind to wait for trucks to move them and an AA piece that had arrived there by mistake.  When the first German vehicles appeared the G.I.'s ducked into the foxholes left in hope of not attracting any attention. The only thing that moved was a TD that tried to get into an ambush position behind a hillock. Before it could inflict any damage, two shots from a scout car caused the TD to end up immobilized just behind the hillock while the now warned tanks just moved out of the way. Unable to return fire, the crew abandoned their vehicle and ran for cover. The location of the TD was noted, but once silent, the Germans didn't spend any time investigating the area. It would take a day before they sent some support tanks from a Tiger Batallion to make sure that there were no Americans in the area.
Attacker: German (10th Panzer Division)
Defender: American (1st Infantry Division and 805th Tank Destroyer Battalion with Anti-Aircraft Detachment)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:8.0 D:6.0
AFVs: A:2
PzKpfw IIIN x 2

AFVs: D:1
M3 GMC

Guns: A:1
8cm GrW 34
PzB 39 ATR
D:1
M1A1 90mm AA Gun

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: DLV Heat Haze
Map Board(s):
26 28 Show/hide map dependencies
PublicationBoard
ASL 7a - Hollow Legions (3rd Edition)26
ASL 7a - Hollow Legions (3rd Edition)28
ASL 5 - West of Alamein26
ASL 5 - West of Alamein28
Overlays: H4
Errata (source)
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hoxson1 Modified the misc. rules2020-01-03 19:07:57
hoxson1 Uploaded the Board image2020-01-03 19:07:18
hoxson1 Modified the Unit Elements2020-01-03 19:01:35
hoxson1 Modified the overview2020-01-03 19:01:00
hoxson1 Modified the location2018-11-16 02:06:11
FileDescriptionUserViews
(!germ-usa.png)Imagehoxson11062
(mopping up ASL Digest.png)Map Imagehoxson1793
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Statistics:
Avg Rating: n/aVotes: 0
Views: 4993
To-Play list count: 0
Estimated Play time: 3.4 hours
Recorded Games: 0
Archive recorded plays:
German0
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Drawn:0

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All Rights Reserved. (c)2022 Dave Ramsey.