homepage
  • Your recently viewed scenarios
    • Brotell: The Finnish Ace
      Bongiovanni played the scenario
      Kicked to the Curb
      cosarara played the scenario
      Bottcher's Corner
      Rich Weiley played the scenario
      Rzhev Your Engines
      grumblejones played the scenario
      Rzhev Your Engines
      Danno played the scenario
      Escape from Velikiye Luki
      Heloanjin played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Unsung Heroes PTO (id:#59184)
ASL Digest (ASL Digest # 6.05 ID: TH 12)   [next]   [previous]
Prior Publication: Advancing Fire #1.1(Revision: Advancing Fire #1.1)
See Also: Unsung Heroes by Advancing Fire Unsung Heroes by Heat of Battle
Guam, Mariana Islands 1945-03-24 (29 others)
J27: High Tide at Heiligenbeil (ASL Journal # 2)
O: The St. Goar Assault (AH:The General # 26.1)
T12: Hunters from the Sky (AH:The General # 28.2)
AF2: Unsung Heroes (Advancing Fire # 1.1)
SL 46: Operation Varsity (Internet)
CH 77: Drop Zone A (Critical Hit # 4.1)
: Descente Perilleuse (Journal du Stratège # 67/68)
SP51: Stryker's Charge (Schwerpunkt # 5: Medal of Honor)
WG2.1: Objective Bill (Wargamer # 2.01)
WG2.2: One Lone Farmhouse (Wargamer # 2.02)
: Fanatical Defense of Rees (ConTrary `89)
#12: Bridge Over the Ijssel (To Battle By Air 2)
SP189: Hell's Last Issue (Schwerpunkt #16)
DB093: Operation Varsity Series #1: Thunder From Heaven (Dispatches from the Bunker #33)
ESG82: Last of its Kind (Dezign Pak 7)
U44: Operation Varsity (Rivers to the Reich)
U45: Bridgehead on the Rhine (Rivers to the Reich)
DB109: LZ S (Dispatches from the Bunker #37 )
J177: Coup de Main at Hamminkeln (ASL Journal #11)
201: Hunters from the Sky (ASL 3a - Yanks (2nd Edition))
J193: Raff's Rules (ASL Journal #12)
DBOT1: "Things Are....A Bit Sticky" (Dispatches from the Bunker #44)
DBOT2: Snipers, Spandaus & 'Schrecks (Dispatches from the Bunker #44)
OT CGI: Hell is for Highlanders (Dispatches from the Bunker #44)
DB149: Three Little Bridges (Dispatches from the Bunker #48)
Q19: Raff's Ruffians (Quick 6 Scenario Pack IV)
J193: Raff's Rules (ASL European Union Championship 2022)
CH 77: Drop Zone A (Critical Hit #4.1 2022 Reprint)
J214: Raff's Orders (ASL Journal #13)
Designer: Tim Hundsdorfer
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American (USMC)Japanese
100%

Overview:

The 52nd Marine Defense Battalion was one of two USMC combat units comprised of African Americans. The USMC, like the U.S. Army, was segregated throughout the course of WWII. Black Marines, like their Army counterparts, were led by white officers, and were frequently used as work units. However, the line between Black Marines and White Marines was not quite as pronounced as in the Army, and while the 52nd was never offered an opportunity to distinguish itself to the white commanders and base co-habitants, the 52nd proved to be as proud and effective as any in the USMC. During it's stay on Guam, the 52nd was called on not only to provide air defense, but to round up Japanese stragglers from the actions the previous July and August.
Attacker: American (USMC) (52nd Marine Defence Battalion)
Defender: Japanese (Guam Garrison)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:14.0 D:6.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: AS (A19.131), HS not exempt from Surrender, may not set up HIP
Map Board(s):
34 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun34
ASL 13 - Rising Sun (2021)34
ASL 8 - Code of Bushido34
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-04-06(A) Kermit Mullins vs Dan Best American (USMC) win0.67 hrsQuick playing scenario. The Marines came into the concentration of Japanese squads and got lucky. By Turn 3, they had 11 CVP with a single 3-4-7 in Good Order. The Marines would lose an 8-0 and 2 x 4-5-8's.
2025-04-06(D) Dan Best vs Kermit Mullins American (USMC) win0.67 hrsFirst to play and post.
View all or balance report
ActionDate
Hutch Modified the Unit Elements2025-04-07 18:59:42
Danno Added a playing2025-04-06 22:45:02
grumblejones Added a playing2025-04-06 22:43:15
Hutch Modified the misc. rules2024-12-11 13:27:06
hoxson1 Uploaded the Board image2018-02-27 17:55:16
FileDescriptionUserViews
(usmc-jap.png)Imagehoxson11007
(unsung heros PTO map R-GG.png)Map Imagehoxson11012
(unsung hero PTO batisse.png)Map Imagehoxson11073
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Images

 
Statistics:
Avg Rating: 7.00Votes: 2
Views: 6360
To-Play list count: 0
Estimated Play time: 2.8 hours
Recorded Games: 1
Archive recorded plays:
American (USMC)1
Japanese0
Drawn:0

No Roar data foundLogin to assign.

All Rights Reserved. (c)2022 Dave Ramsey.