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Desert Crucible DTO (id:#59291)
(Coastal Fortress ID: PKA 1.04)   [next]   [previous]
See Also: Desert Crucible by Fanatic Enterprises
14 miles West of El Alamein, Egypt 1942-10-27 (7 others)
D01: Guryev's Headquarters (DASL 1 - Streets of Fire)
HASL A01: Fire on the Volga (AH:ASL Annual `91)
A 50: ...and Here We Damned Well Stay (AH:ASL Annual `92)
FE CG 2: Desert Crucible (Fanatic Pack 4)
RB08: Fire on the Volga (HASL 10a - Red Factories)
D01: Guryev's Headquarters (Deluxe Advanced Squad Leader)
DB165: A Day of Turmoil and Reverses (Dispatches from the Bunker #52)
Designer: Paul Kenny
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

Campaign Game with 5 Firefight Dates. . . .General Montgomery’s Offensive was several days old and beginning to bog down among the minefields as the British forces met the guns and tanks of the German main line of resistance. The British were determined to break through the German lines and continue their offensive. However, the British were beginning to suffer from command and control difficulties with orders becoming confused and units getting lost because of faulty map readings. On the night of October 26/27, the 2nd Battalion The Rifle Brigade, along with a battery of the 76th AT Regiment and a handful of sappers from the 7th Field Squadron was ordered forward to capture and hold a German position called “Snipe”. The Battalion missed their objective by around half a mile and found itself in an oval shaped depression. The British commander knew it would be pointless to try and find “Snipe” so he decided to hold where he was. Struggling through soft sand, the British guns and Bren Carriers were moved into position in an all-around defense. Digging in had barely been completed when shortly after three thirty a.m., the deep-throated rumble of tanks in motion was heard from the west.
Attacker: Axis (Elements of the 21st and 15th Panzer Divisions, 115th Panzer Grenadiers, 33rd Panzerjagers and elements of 12th Battalion, 133rd Tank Regiment, Littorio Division)
Defender: British (Elements of the 2nd Battalion, The Rifle Brigade and the 76th Anti-Tank Regiment, Royal Artillery and the 7th Field Squadron, Royal Engineers and elements of the 24th Armoured Brigade)  
20-30 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:4.0 D:3.0
AFVs: A:6
PzKpfw IIIH
PzKpfw IIIJ
PzKpfw IIIL
M13/40 x 3

AFVs: D:3
Carrier A
Carrier MMG A
Carrier C

Guns: A:0
5cm leGrW 36 x 2
D:3
OQF 6-Pounder 7-cwt x 4

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Initial OB, Night rules, Heat Haze, Early Morning Sun Blindness w D: AS on CG dates 4 and 5
Map Board(s):
28 30 Show/hide map dependencies
PublicationBoard
ASL 7 - Hollow Legions (2nd Edition)30
ASL 7a - Hollow Legions (3rd Edition)28
ASL 7a - Hollow Legions (3rd Edition)30
ASL 5 - West of Alamein28
ASL 7 - Hollow Legions (1st Edition)30
Overlays: D5 H1 S2 S6 SD2
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Hutch Modified the unit counts2024-08-29 16:47:11
Hutch Modified the Attacker's AFVs2024-08-29 16:47:11
Hutch Modified the Attacker's Guns2024-08-29 16:47:11
Hutch Modified the Attacker's AFVs2024-08-29 16:45:20
Hutch Modified the Defender's AFVs2024-08-29 16:45:20
FileDescriptionUserViews
(night axis-brit.png)Imagehoxson1974
(axis-brit new.png)Imagehoxson1829
(desert cruc firefight dates.png)Imagehoxson1827
(des crucible map new.png)Map Imagehoxson11006
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Statistics:
Avg Rating: n/aVotes: 0
Views: 5130
To-Play list count: 0
Estimated Play time: 21.8 hours
Recorded Games: 0
Archive recorded plays:
Axis0
British0
Drawn:0

ROAR Data: (as of today)
Desert Crucible
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[A] German/Italian 0
[D] British 0
All Rights Reserved. (c)2022 Dave Ramsey.