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Recon Awry WTO (id:#59293)
Internet (Internet ID: PN 2.0)   [next]   [previous]
See Also: Recon Awry by Coastal Fortress
International Highway, Elsenborn Ridge, Belgium 1944-12-16 (37 others)
I: Buchholz Station (Classic ASL)
U08: Weissenhof Crossroads (G.I.'s Dozen)
I: Buchholz Station (AH:The General # 24.4)
S04: Welcome Back (ASL Starter Kit #1)
S15: Hammer to the Teeth (ASL Starter Kit #2)
Y45a: Wacht am Rhein (Internet)
TOT 1: Take Ten! (Time on Target # 1)
TOT 2: First Attack (Time on Target # 1)
TOT 3: The Pride of Lions (Time on Target # 1)
TOT tA: Sweep Along Skyline Drive (Time on Target # 1)
WAR1: The New Boy (Wacht Am Rhein)
WAR2: Rising Tide (Wacht Am Rhein)
O117.1: Not Without a Fight (On All Fronts #117)
O122.3: The I & R Platoon (On All Fronts #122)
DW1: The I & R Platoon (OAF Playtester's Journal # 7)
SP121: Danger Close! (Schwerpunkt #11)
MP6: The Marnach Strongpoint (Melee Pack I)
SP167: Trigger Happy Joes (Schwerpunkt #14)
HG-13: An Unfriendly Welcome (High Ground 2)
PN 2.0: Recon Awry (Coastal Fortress)
RPT94: Trigger Happy Joes (Rally Point #10)
191: Buchholz Station (ASL 3a - Yanks (2nd Edition))
DB135: The Krinkelterwald (Dispatches from the Bunker #45)
WaR 1: New Boy (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 2: Rising Tide (Wacht Am Rhein 2nd Edition, Volume 1)
KN#5: The Fall Of Kesternich (Desperate Hours: Battle for Kesternich)
KR#1: Parker's Silver Star (Krinkelt-Rocherath)
KR#8: Battle of the Twin Villages (Krinkelt-Rocherath)
KR#2: Second Wave (Krinkelt-Rocherath)
DCRB 08: Last Stand of a Troop (Red Banner 2019 Q4)
HazMo18: Sophoclean Tragedy (HazMo Scenario Pack 2: The Un-Civil Wars)
#13: Through The Mist (Critical Hit Annual #6)
Q26: Holzthum Hold Out (Quick 6 Scenario Pack V)
DB175: Take and Hold (Dispatches from the Bunker #55)
DB182: Cold Night in Winterspelt (Dispatches from the Bunker #56)
Scripts 1: A Troop's Last Stand (Red Banner 2023 Q4)
Q39: The Ghosts From Dasburg (Quick 6 Scenario Pack VII)
Designer: PJ Norton / David Lamb
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

The opening round of what was the Battle of the Bulge was marked by fierce and confused fighting. Following a heavy bombardment, the thinly spread, largely green forces were attacked by strong German infantry probes seeking paths through the dense forest in front of Elsenborn Ridge. For weeks the road along one such path had been used to send troops to attack West Wall positions within the German lines. Suddenly, on the first morning of the “Bulge” this area became contested. A routine jeep patrol on the International Highway discovered a large German force headed their way, and beat a hasty retreat toward friendly lines – the Germans hot on their tail.
Attacker: German (12th Volksgrenadier Division and Recon. elements of the 12th SS Panzer Division)
Defender: American (I & R Platoon and 1st Battalion, 393rd Infantry Regiment with 741st Tank Battalion)  
7.5 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:14.0 D:10.5
AFVs: A:5
JgdPz 38(t) x 2
PSW 232(8 rad) x 2
SPW 250/1

AFVs: D:2
M4A3(76)W
M4A3(75)W

Guns: A:0 D:0
M2 60mm Mortar

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: GS (E3.72), Mist (E3.32), Pine Woods (B13.8). D: Allowed additional Purchase.
Map Board(s):
BdF Show/hide map dependencies
PublicationBoard
Baraque de FraitureBdF
Overlays: NONE
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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Hutch Modified the overview2024-08-31 00:18:46
Hutch Modified the maps2024-08-31 00:16:42
Hutch Modified the misc. rules2024-08-30 12:23:53
Hutch Modified the Unit Elements2024-08-30 10:54:17
hoxson1 Modified the Theatre2021-03-15 20:49:14
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Statistics:
Avg Rating: n/aVotes: 0
Views: 5005
To-Play list count: 0
Estimated Play time: 7.3 hours
Recorded Games: 0
Archive recorded plays:
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Drawn:0

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