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The Cross Roads ETO (id:#60160)
Heat of Battle (Onslaught to Orsha ID: OTO-S2)
Near Orsha, Belorussia 0000-00-00 (57 others)
Mission 14: Human Wave (SASL 1 - Solitaire ASL (2nd Edition))
Mission 15: Pursuit (SASL 1 - Solitaire ASL (2nd Edition))
Mission 16: Airlanding (SASL 1 - Solitaire ASL (2nd Edition))
Mission 17: River Assault! (SASL 1 - Solitaire ASL (2nd Edition))
Mission 18: Bridgehead (SASL 1 - Solitaire ASL (2nd Edition))
Mission 19: Escape! (SASL 1 - Solitaire ASL (2nd Edition))
Mission 20: Amphibious Assault (SASL 1 - Solitaire ASL (2nd Edition))
Mission 21: Beach Defense (SASL 1 - Solitaire ASL (2nd Edition))
OTO-S1: Breakthrough to Orsha (Onslaught to Orsha)
MMMP1: Dirty Dozen (March Madness 2008 Movie Pack)
MMMP2: The Bridge over the River Kwai (March Madness 2008 Movie Pack)
MMMP3: Kelly's Heroes (March Madness 2008 Movie Pack)
MMMP4: Days of Glory (Indigenes) (March Madness 2008 Movie Pack)
MMMP5: Winter War (Talvisota) (March Madness 2008 Movie Pack)
MMMP6: The Glory Brigade (March Madness 2008 Movie Pack)
MMMP7: The Battle of the Bulge (March Madness 2008 Movie Pack)
MMMP8: The Fighting Seabees (March Madness 2008 Movie Pack)
MMMP9: Sahara (March Madness 2008 Movie Pack)
PTPTO01: Playtesting PTO 001 (Generic Playtesting Log)
PTETO01: Playtesting ETO 001 (Generic Playtesting Log)
PTETO02: Playtesting ETO 002 (Generic Playtesting Log)
PTETO03: Playtesting ETO 003 (Generic Playtesting Log)
PTETO04: Playtesting ETO 004 (Generic Playtesting Log)
PTPTO02: Playtesting PTO 002 (Generic Playtesting Log)
PTETO05: Playtesting ETO 004 (Generic Playtesting Log)
PTETO07: Playtesting ETO 007 (Generic Playtesting Log)
PTCGETO01: Playtesting CG ETO 001 (Generic Playtesting Log)
ETO06: Playtesting ETO 006 (Generic Playtesting Log)
PTPTO03: Playtesting PTO 003 (Generic Playtesting Log)
PTETO08: Playtesting ETO 008 (Generic Playtesting Log)
PTPTO004: Playtesting PTO 004 (Generic Playtesting Log)
PTETO09: Playtesting ETO 009 (Generic Playtesting Log)
PTCGETO02: Playtesting CG ETO 002 (Generic Playtesting Log)
PTETO10: Playtesting ETO 010 (Generic Playtesting Log)
PTPTO05: Playtesting PTO 005 (Generic Playtesting Log)
PTCGETO03: Playtesting CG ETO 003 (Generic Playtesting Log)
PTPTO06: Playtesting PTO 006 (Generic Playtesting Log)
PTPTO007: Playtesting PTO 007 (Generic Playtesting Log)
PTPTO08: Playtesting PTO 008 (Generic Playtesting Log)
PTPTO09: Playtesting PTO 009 (Generic Playtesting Log)
PTPTO10: Playtesting PTO 010 (Generic Playtesting Log)
PTPTO11: Playtesting PTO 011 (Generic Playtesting Log)
PTCGETO04: Playtesting CG ETO 004 (Generic Playtesting Log)
PTPTO12: Playtesting PTO 012 (Generic Playtesting Log)
PTETO011: Playtesting ETO 011 (Generic Playtesting Log)
PTCGETO05: Playtesting CG ETO 005 (Generic Playtesting Log)
KGSXX: Ritterburg Ritterkruez (Generic Playtesting Log)
MM18: Magen David (March Madness 2012 Double-Blind Pack)
MM19: Strangulation: Hill 674 (March Madness 2012 Double-Blind Pack)
MM20: Isolation: Ban Kho Lai (March Madness 2012 Double-Blind Pack)
MM21: Asphyxiation: Dominique 3 (March Madness 2012 Double-Blind Pack)
MM22: Frustration: Huguette 7 (March Madness 2012 Double-Blind Pack)
MM23: Djebel el Messeftine (March Madness 2012 Double-Blind Pack)
3000: Assault on Round Top (AH:The General # 22.5)
: SASL 2.0 "Tiger Ace - Otto Carius" CG (Point Blank # 5.2)
9: Zholudev's Guards (Stalingrad: Valor of the 37th Guards (1st Edition))
VV-116: Novembre Rouge (Vae Victis # 143)
Designer: Daniel Zucker
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

SOLITAIRE SCENARIO
Attacker: (No more details)
Defender: (No more details)  
0 turns
    Players: 1     OBA: None     Night: No
Unit Counts:
Squads: A:0.0 D:0.0
AFVs: A:0 D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s): ??
Overlays:
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2021-02-25(A) John Taylor vs Germans In progressI slept on this one awhile b/c HASL solitaire missions using geoboards seemed a little bland. I was VERY WRONG. This is among the best HASL/SASL missions I've played. It's likely to be very swingy, but that's the nature of SASL. I actually prefer this to the historical map mission OtO-S1 in the module (though that is also quite a good mission.)

I ended up losing by a slim margin when the game ended exactly on the scheduled turn. Had it extended one more I very well might have pulled it out, and if it had extended two turns it would have taken very bad luck to have lost.

Since the starting force is company sized you might be tempted to use this as a substitute mission for your campaign company. I'd advice against this - you're going to have to spend the lives of your squads recklessly if you want to get a win. The force conservation mentality that goes along with SASL campaign games is incompatible with this mission.
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Barking Monkey Added a playing2021-02-26 22:40:10
hoxson1 Modified the location2019-01-10 17:58:48
hoxson1 Uploaded an Image2019-01-10 17:54:32
hoxson1 Modified the overview2019-01-10 17:54:21
hoxson1 Modified the maps2019-01-10 17:53:05
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Statistics:
Avg Rating: 10.00Votes: 1
Views: 621
To-Play list count: 0
Estimated Play time: 0 hours
Recorded Games: 1
Archive recorded plays:
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Drawn:0

ROAR Data: (as of April 2021)
The Crossroads 
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[A] 0 0
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All Rights Reserved Dave Ramsey.