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Lazikou Pass CCW (id:#60567)
(The Long March ID: HOB LM 15)   [next]   [previous]
Lazikou Pass, China 1935-09-17 (0 others)
Designer: Jay Long
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
Red ArmyKMT
100%

Overview:

After crossing the Dadu River at Luding, the Red Army faced three great challenges. The Snowy Mountains resulted in many losses as the lowland Chinese died of cold and altitude sickness. Beyond the mountains, the 1st front Army of Mao Zedong met with the 4th Front Army of Zhang Guotao, the rank and file were delighted. The second challenge was Grasslands, a deceptively beautiful marsh that would see men drown and starve to death. The third challenge was more sinister. Zhang's army was ten times the size of Mao's Army which was in danger of being absorbed. In the end, Mao was able to steal away in the night with only 4,000 soldiers and head northeast. The only way through the mountains to the north was Lazikou Pass. Mao would send the 4th Assault Regiment ahead to capture the pass.
Attacker: Red Army (Elements of the 4th Assault Regiment, Chinese Red Army)
Defender: KMT (Committee 14th Division)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:14.0 D:10.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: +1 LV hindrance all non CC/DC attacks; treat stream as River
Map Board(s):
15 Show/hide map dependencies
PublicationBoard
ASL 5a - For King and Country15
Overlays: St3
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2022-05-11(D) Jobbo Fett vs Hypnobeard Red Army winTried to pull off a split defense to try and kill as much time as possible, but a slew of early 3's and 4's made sure that everyone in a position to defend against an early push were quickly broken. The Reds keep getting really good leaders, a 9-2, 9-1, and 8-1, and a general +1 LV hindrance serves only to punish the KMT even more. The restrictions for setup seem to hinder the KMT more than the Reds, and being stuck with mostly 3-3-6's for the 14th (of 15) times in this scenario pack, the majority with an ELR 2, seems overly harsh by now.

At least I got a little bit more knowledge on not being cute with my defense, that I will try really hard to apply sooner rather than later.
2009-12-29(A) David Ramsey vs Martin Barker Red Army winThe pillboxes weren't placed so well for the KMT which meant the Reds had it a little bit easy. Great use of the overlay and hill board to give the impression of an enclosed ravine.
View all or balance report
ActionDate
hoxson1 Uploaded the Board image2023-06-22 21:46:50
hoxson1 Modified the misc. rules2022-05-11 17:16:21
Jobbo_Fett Added a playing2022-05-11 03:35:28
hoxson1 Modified the Theatre2021-05-28 21:11:26
hoxson1 Modified the overview2020-06-26 23:21:40
FileDescriptionUserViews
(redchina-kmt.png)Imagehoxson1962
(LM15 pic.png)Imagehoxson1757
(LM15_map redo.png)Map Imagehoxson1396
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Statistics:
Avg Rating: 4.50Votes: 2
Views: 3185
To-Play list count: 0
Estimated Play time: 3.9 hours
Recorded Games: 2
Archive recorded plays:
Red Army2
KMT0
Drawn:0

ROAR Data: (as of today)
Lazikou Pass
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[A] CCP (Partisan) 0
[D] Kuomintang 0
All Rights Reserved. (c)2022 Dave Ramsey.