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More Than Four Horsemen CCW (id:#60569)
(The Long March ID: HOB LM 17)   [next]   [previous]
Jiangyuan, China 1937-03-13 (2 others)
FT24: ¿Cuàndo Te Vas? (Franc-Tireur # 6)
FT 24.1: Corpo Di Truppe Volontari (Coastal Fortress)
Designer: Jay Long
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
KMTRed Army
50%

Overview:

The 4th Front Army of Zhang Guotau had parted ways with Mao's 1st Front Army on poor terms a year earlier. Now, greatly reduced in number by defeat and hardship, they were traveling with the 2nd Front Army toward Mao's stronghold in Shaanxi Province. The 4th Front Army, apparently with approval of Moscow and Mao, split with the 2nd and diverted to the northwest in an attempt to make contact with Soviet Russia. Redesignated the Western Route Army, the Nationalists attacked while only half of the 35,000 troops had crossed the Yellow River. Those that had crossed would see defeat and be abandoned by most of their leadership. The 4th Front Army had some 2,000 women organized into a regiment. This regiment was caught up in the defeat. When they ran out of ammunition, they were driven into the mountains and hunted down.
Attacker: KMT (Elements of KMT)
Defender: Red Army (Elements of the Red Army)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:16.0
AFVs: A:0
Horse x 12

AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: Cavalry (A13.1) Fanatic when mounted. D: Extreme Ammo Shortage (A19.131)
Map Board(s):
HOB-I HOB-II Show/hide map dependencies
PublicationBoard
High Ground!HOB-I
High Ground!HOB-II
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2022-06-01(A) Jobbo Fett vs Hypnobeard KMT winIt was a hard scenario to justify whether it is worth defending against the KMT cavalry, or simply booking it to the exit ASAP. This is yet another scenario that is longer than it needs to be, and the lack of SW, or a mandatory Cavalry Charge, hurts it. The pseudo-Cowering can be read differently than it is intended, by accident, and just serves to make the scenario more convoluted than it needs to be. Also the briefing/historical result sucks and I don't need the last paragraph in my ASL.
View all or balance report
ActionDate
Hutch Modified the misc. rules2024-08-11 14:42:20
hoxson1 Modified the Attacker's AFVs2024-08-08 22:31:20
hoxson1 Modified the unit counts2024-08-08 22:31:20
Turuk Removed a map2024-05-22 12:11:14
Turuk Removed a map2024-05-22 12:11:08
FileDescriptionUserViews
More Than Four Horsemen (More Than Four Horsemen.txt)After Action ReportRousseau Burton1613
(kmt-redchina.png)Imagehoxson1923
(kmt cav.png)Imagehoxson1760
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Statistics:
Avg Rating: 3.50Votes: 2
Views: 3458
To-Play list count: 0
Estimated Play time: 4.5 hours
Recorded Games: 1
Archive recorded plays:
KMT1
Red Army0
Drawn:0

ROAR Data: (as of today)
More Than Four Horsemen
[Log in to Confirm or Edit]
[A] Kuomintang 1
[D] CCP (Partisan) 2
All Rights Reserved. (c)2022 Dave Ramsey.