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Ten-Ton Tank ETO (id:#60572)
(Swedish Volunteers ID: SV1)
See Also: Ten-Ton Tank by Multi-Man Publishing
Märkäjärvi, Finland 1940-02-27 (1 other)
AP144: Ten-Ton Tank (ASL Action Pack #15 Swedish Volunteers)
Designer: Lars Olsson & Martin Svärd
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
RussianSwedish
45.945945945946%

Overview:

The Swedish Volunteer Corps Anti-Tank Gun Company had taken up position along the road leading from Kemijärvi to Märkäjärvi. On the afternoon of the 27th a "Ten-Ton Tank" showed up besides the road at the edge of the woods opposite the Swedish Position. The Swedes carefully took their aim, awaiting its next move. Suddenly the tank stopped, seemingly stuck in the snow. Instead of revealing the location of the anti-tank gun, indirect artillery fire was called in. But the shells fell with no effect. At that moment the stalled tank freed itself, and started moving.
Attacker: Russian (122nd Rifle Division)
Defender: Swedish (1. Pansarvärndsplutonen, Pansarvärnskompaniet, II. Stridsgruppen)  
4.5 turns
    Players: 2     OBA: Swedish     Night: No
Unit Counts:
Squads: A:8.0 D:4.0
AFVs: A:3
T-26S M37 x 3

D:0
Guns: A:0 D:2
37mm Pansarvarnskanon m/38 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: GS
Map Board(s): u 5
Overlays: OW1
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2021-02-22(D) Eric Topp vs Jason Nichols Swedish win
2021-02-22(A) Jason Nichols vs Eric Topp Swedish winA good, fast-playing game that presents both sides with a number of options. As the Russians I decided to try to move my tanks along the top edge of the board but managed to get one bogged. This was then abandoned by its crew when the German 'door knocker' started pinging it. Eric made good use of his OBA and this caused a number of Russian casualties. In the end a good roll for his FFE placement resulted in my Russkies having to run through a hail of artillery to win. Sadly they didn't make it. An enjoyable game, I didn't even think of the possibility of using a human wave until Eric mentioned it afterwards.
2021-02-22(D) Stephen dedier vs Jim Holt Russian winThis one looks like it has a lot of replay value.
The Swedes need some luck other than bad to win i think.
I had my defense with 2 squads and the MMG in the North and 2 squads in the South.
AT guns were back defending the road exit and the South side.
Jim did a Human Wave + Armored assault in the North
My MMG squad cowered on their first roll with a NE. The other squad with the 8-1 managed to break one Russian squad. So, i had all 8 Russian squads on my doorstep at the end of the first half turn and they FG broke the MMG squad (I actually can't remember 1 MC that i passed).
I got my artillery moved to the North with a 1 roll on the accuracy.
Swede turn harassing fire didn't cause a single result even though it affected 4 squads and both tanks.
Turn 2 Russian the artillery immobilizes one of the 2 tanks but all the infancy is now CX and well through the woods.
I catch the other tank PB with one of my AT guns but even with 2 hits only immobilize (he will later spin the turret and break the gun crew)
I fail to move the other AT gun
I manage to move the ART into the path and even with a full power (12FB) affecting 4 squads and harassing fire affecting 6 i only manage to get another hit on the immobilized tank and cause the crew to bail out so they can advance into my AT gun.
Final insult is that i have 2 squads and the 8-1 leader positioned to at least hit the squads trying to run from the woods and one 4-4-7 moves into CC. Swedes get the ambush and then ... roll a 12.
This one was over by turn 3
If the Swedish ART is ineffective, it is really tough on them.
2021-02-09(D) Eric Topp vs John Shelton Agar Swedish winThe Russians did a Human Wave in the south and made reasonable progress. The Sniper helped by breaking one of the two Swedish squads there. The Russians had a double threat to either continue their board edge creep to hexrow X or capture a Swedish AT.

But the Swedes fought back. Harassing Fire stopped the Russians on hexrow CC. A Swedish squad rolled snakes to cut down the Commissar and a 458 squad as they sprinted across the snow. When a Russian tank spun its treads uselessly in a Trench (a "6" on the un-Bogging coloured die), my opponent conceded.
2020-11-19(A) Eric Topp vs John Fedoriw Russian winI was the Russians. I planned an attack on each flank with the object of exiting the required number of squads and/or tanks.

Unfortunately for me, soon I had lost all my tanks to two well-positioned AT Guns. My infantry attack lost momentum in the face of Swedish OBA.

Then I noticed that the Russians could win if they knocked out both of the AT. With the aid of a Russian Hero (generated by a lucky Heat of Battle roll), my infantry rose to the occasion. They broke one Swedish crew and CC-ed the other. With the capture (and pending destruction) of both Guns, John conceded.

John's opinion is that the Swedes have little depth in their OB. With only four second-line squads to support the AT crews, the Russian numerical advantage could make the difference. It did this time.
View all
ActionDate
sdedier Added a playing2021-02-23 10:24:39
Nicho11 Added a playing2021-02-23 00:20:22
etopp Added a playing2021-02-22 12:00:12
etopp Added a playing2021-02-09 11:45:11
hoxson1 Linked the scenario to ROAR2021-01-12 20:10:44
FileDescriptionUserViews
(sov-sweden.png)Imagehoxson1306
SV1 Ten Ton Tank (SV1.jpg)Map ImageOlsson388
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Statistics:
Avg Rating: 6.15Votes: 13
Views: 912
To-Play list count: 0
Estimated Play time: 2.6 hours
Recorded Games: 10
Archive recorded plays:
Russian5
Swedish5
Drawn:0

ROAR Data: (as of Nov 2019)
Ten Ton Tank [Confirmed]
[A] Russian 12
[D] Swedish 15
All Rights Reserved Dave Ramsey.