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The Gauntlet ETO (id:#60759)
(ASL 11 - Doomed Battalions (3rd Edition) ID: 44)   [next]   [previous]
Prior Publication: Last Hurrah
See Also: The Gauntlet by Multi-Man Publishing Throwing Down the Gauntlet by Multi-Man Publishing Throwing Down the Gauntlet by Multi-Man Publishing Laying Down the Gauntlet by ASL Digest The Gauntlet by Critical Hit The Gauntlet by Multi-Man Publishing
Hamar-Elverum Road, Norway 1940-04-09 (21 others)
44: The Gauntlet (ASL 6 - The Last Hurrah (2nd Edition))
87: Good Night, Sweet Prince (ASL 11 - Doomed Battalions (2nd Edition))
NEWS16: Tumult From The Clouds (ASL News # 9)
NEWS56: Tumult from the Clouds (ASL News # 29)
CH107: Tumult From the Clouds (Critical Hit # 6.1)
CH137: Assault on Fornebu (Critical Hit # 6.2)
FE 85: Danish Pride (Blitzkrieg Pack)
Banzai 2.5: Good Night, Sweet Prince (Banzai!! # 2.5)
RBF-40: King's Gambit (Recon by Fire! #4)
#1: Hunters From The Clouds (To Battle By Air 1)
87: Good Night, Sweet Prince (ASL 11 - Doomed Battalions (3rd Edition))
PK 2.2: Danish Pride (Coastal Fortress)
LINCON 89:4: Assault at Sola (LinCon Tournaments)
S83: Off to Oslo (ASL Starter Kit Bonus Pack #2)
SUP1: Danish Crossroads (Supporting Fire 2022)
SUP2: To Block a Stuka (Supporting Fire 2022)
ASLN16: Tumult From The Clouds (Critical Hit #8.1)
ASLN56: Tumult From The Clouds (Critical Hit #8.2)
44: The Gauntlet (ASL 11a - Doomed Battalions (4th Edition))
87: Good Night, Sweet Prince (ASL 11a - Doomed Battalions (4th Edition))
J248: Danish Crossroads (ASL Journal #15)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanNorwegian
74.603174603175%

Overview:

During the early stages of the German invasion of Norway, two companies of paratroopers that had landed at Fornebu Airport three hours earlier than planned, loaded on buses with hopes of raiding the Norwegian army headquarters at Hamar and capture King Haakon. But a rag-tag group of reservists answering church bells and volunteers from a local rifle club was organized to block the road seventy miles north of the capital. They felled trees and tipped wagons on the main road and an unpaved bypass not a moment too soon. . .
Attacker: German (Fallschirmjäger-Regiment 1, Flieger-Division 7)
Defender: Norwegian (Ad-hoc Command of Reservists and Citizen Volunteers)  
9 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:18.0
AFVs: A:0
Opel Blitz x 6
Kfz 1

AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: Trucks subject to Bog as if Mud (D8.23) if not on road. D: Roadblocks (B29)
Map Board(s):
2 11 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)2
ASL 6 - The Last Hurrah (2nd Edition)11
ASL 11 - Doomed Battalions (3rd Edition)11
ASL 11a - Doomed Battalions (4th Edition)11
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2021-04-28(A) Grant Linneberg vs Asad RustumA Norwegian winWe used the German balance, but the Norwegians still won. I made a few mistakes attacking (not enough HS, a couple risky moves that didn't pay off). It was also one of those games where every time I took a risk, I paid for it. Fun scenario, worth replaying.
2019-12-11(A) Jeff B vs Timothy Davis German win4.25 hrsContinuing my quest to play the core scenarios I've never played (which has meant mostly dipping into some old unbalanced ones), I offered my opponent the defense in this one. He made what I thought was a crucial mistake by not covering the middle road with units capable of fire. This allowed me to pull up just beyond the first roadblock and unload concealed (albeit in a mega-stacked situation). I didn't count on the buses being any further use for me the rest of the game, but I did try to drive them around the roadblocks. Typical for me, those that didn't get shot to pieces bogged. An observer pointed out that I didn't need to roll for bog every single hex since Mud was in effect by SSR, but it really didn't matter to me as I wasn't going to risk driving a "gauntlet" of point blank shots anyway. It would've also severely limited my maneuverability, which proved invaluable in my endgame. He also pointed out the SS counters listed on the updated card had to be incorrect due to the timeframe and venue of the battle. Again, it didn't matter, as I suffered a total of one break the entire game, and my 9-2 rallied him back regardless. The Norwegians just could not stand up to my Schwerpunkt, losing 1.5 squads each of the first two turns. Their fragile ELR of 2 also led to a fair amount of disruptions. I went for an east edge push, but when he repositioned his 9-2 kill stack I swung back up into the hills and across to the western side of the road. When he again tried to reposition his 9-2 stack I managed to break him and another squad, pinning the others. At that point he conceded (which was at the end of Turn 6).
View all or balance report
ActionDate
Hutch Modified the gps location2025-04-09 11:04:21
Hutch Modified the Unit Elements2025-04-09 10:58:06
Bongiovanni Linked the scenario to ROAR2024-09-22 17:05:55
Hutch Modified the misc. rules2024-09-06 19:00:50
Hutch Modified the unit counts2024-09-06 18:51:28
FileDescriptionUserViews
(germnorway.png)Imagehoxson11082
Felled trees roadblock (norway trees roadblock.png)Imagehoxson1960
Originally uploaded by Fre20741 (044_Gauntlet.jpg)Map Imagehipsu1269
DescriptionUploaded by
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Felled trees roadblock
 
Statistics:
Avg Rating: 6.67Votes: 3
Views: 4505
To-Play list count: 3
Estimated Play time: 6.3 hours
Recorded Games: 2
Archive recorded plays:
German1
Norwegian1
Drawn:0

ROAR Data: (as of today)
The Gauntlet [Confirmed]
[A] Norwegian 46
[D] German 15
All Rights Reserved. (c)2022 Dave Ramsey.