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Grebbe End ETO (id:#60780)
(ASL 11 - Doomed Battalions (3rd Edition) ID: 143)   [next]   [previous]
Prior Publication: ASL Journal # 3
See Also: Grebbe End by Multi-Man Publishing
Grebbe Hill, Holland 1940-05-13 (56 others)
75: Strangers in a Strange Land (ASL 10 - Croix de Guerre)
89: Rescue Attempt (ASL 11 - Doomed Battalions (2nd Edition))
A 65: The Dinant Bridgehead (AH:ASL Annual `93b)
AD 13: The Mailed Fist (AH:ASL Annual `95 Winter)
A 114: Hamlet's Demise (AH:ASL Annual `97)
J 42: Grebbe End (ASL Journal # 3)
NEWS40: Rolling Thunder (ASL News # 23)
NEWS41: Objective Princenhage (ASL News # 23)
ASLUG21: The Witch's Cauldron ()
ATP05: A Thorn in the Flesh (At the Point # 11-12)
WWW 91: Assault at Wadelincourt (Internet)
ASL News 41: Objective Princenhage (ASL News Pack #1)
EP41: Objective Princenhage (Euro-Pack I - Early War Actions)
GTF 5: Wrong Battle (Gembloux: The Feint)
PL H: Lost Sentinels (Gembloux: The Feint)
ASL News 40: Rolling Thunder (Scroungin' ASL News)
Z12: The Mailed Fist (Rout Report # 4.4)
FE88: The Hard Way (Blitzkrieg Pack)
O101.2: Across the Meuse (On All Fronts #101)
O108.3: Assault at Wadelincourt (On All Fronts #108)
O114.2: Bon Accueil (On All Fronts #114)
PJ2.8: Bjervik Norway May 1940 (OAF Playtester's Journal # 2)
B 1: Contested Crossing (OAF Playtester's Journal # 5)
TAC31: Par Saint Georges! (Tactiques # 4)
DB043: Point 247 (Dispatches from the Bunker #19)
: Rubarth at Wadelincourt (Rate of Fire #12)
Round 5: Marilles Melee (CanCon 1999)
GRE 6: The "Wehr" (Grenadier '08)
S33: Few and Far Between (Operations Special Issue #2)
89: Rescue Attempt (ASL 11 - Doomed Battalions (3rd Edition))
OB02: Point 247 (Out of the Bunker)
SP220: Hoepner's Edict (Schwerpunkt #19)
#9: Elan of the 11th Dragoons (Major Upham Battle Pack)
GTF 5: Wrong Battle (Gembloux II)
GTF CG 1: Lost Sentinels (Gembloux II)
#5: Objective Princenhage (Retro Pak III)
SP236: Hammer Time (Schwerpunkt #20)
ASLUG21: The Witch's Cauldron (ASLUG Singles)
BWN 6: Raid on Moerdijk (Blitzkrieg in the West - Northern Campaign)
SP253: De Zwarte Duivels (Schwerpunkt #22)
DCRB 03: Forgotten Epic (Red Banner 2017 Q2)
SP 265: Defending Jandrain (Schwerpunkt #23)
RP 135: The Outpost Line (Rally Point #14)
RP 139: Mauled at Merdorp (Rally Point #14)
KVxx: Fight for the Fjords (Klementi Voroshilov Blog Scenarios)
DTF-2: Blitzkrieg! (Death to Fascism)
DASL 19: The Mailed Fist (Deluxe Advanced Squad Leader)
75: Strangers in a Strange Land (ASL 10a - Croix de Guerre)
DN03: Rommel at the Meuse (ASL 10a - Croix de Guerre)
DN04: Chateau de Meez (ASL 10a - Croix de Guerre)
DN05: Grande Ferme de Meez (ASL 10a - Croix de Guerre)
DN06: Clearing the Heights (ASL 10a - Croix de Guerre)
DN07: Saint-Médard After Dark (ASL 10a - Croix de Guerre)
DN08: Probing the Bridgehead (ASL 10a - Croix de Guerre)
DN CGI: Fateful Miscalculations (ASL 10a - Croix de Guerre)
GhD #2: Across The Meuse (Ghost Division 1: 7th Panzer Division France 1940)
Designer: Kevin Meyer
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanDutch
48.387096774194%

Overview:

The Grebbe Line was the principal defensive position into Fortress Holland from the east. Following a preparatory bombardment, the outpost line was attacked at sunrise on 11 May and the defenders slowly fell back to the trenches on the hill. The front line proper was penetrated by the Germans on the afternoon of 12 May, setting the stage for the final assault the next day. . .
Attacker: German (Bataillon 1, Infanterie-Regiment 322, Infanterie-Division 207)
Defender: Dutch (1st Battalion, 8th Infantry Regiment)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.0 D:10.0
AFVs: A:2
PSW 231(6 rad) x 2

AFVs: D:0
Guns: A:0
5cm leGrW 36
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Ov2, Stream is Dry
Map Board(s): 32
Overlays: B3 O5
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2022-11-16(A) Simon Staniforth vs Gary Norman German winProbed with the infantry and kept the ACs back until the Dutch revealed their MGs as didn’t want to risk them too early. Once fire was drawn they moved in and I got lucky with a 4FP BFF shot breaking the 9-2/HMG combo and was thereafter able to mop up the rest of the defence
2021-06-12(A) Jeff Waldon vs Hank Burkhalter Dutch winVASL - Atlanta ASL
2019-05-21(A) Jeff B vs David Murray German winVery meat and potatoes scenario with the Germans coming straight up the gut. Not much the Dutch can do to stand up to them (unless they want to risk some MGs at the start) as the frontline units will either be broken or frozen by the ACs. Dutch had some extraordinarily bad luck at the end of Turn 2 losing their HMG for good. The Germans got a bit hasty Turn 3 though, losing both ACs (one to CC reaction, one to a MG), and it was looking a bit grim for them. This is pretty much how this one boils down: Germans without ACs will have it rough/Dutch without HMG will have it rough. At this point momentum swung back and forth like the small, dicey scenario it is. At the end of Turn 4 the Germans managed to win the melee in E5. Then on Turn 5 this same group busted both the two squads and 9-2 in E3, and a squad in C4. With only 1.5 GO squads left the Dutch surrendered.
2019-05-11(D) Raoul Duke vs Big Noodle German winGreat fun despite terrible dice (never rallied once; cowered a lot on First Fire shots preventing Subsequent First Fire). Defense was a light screen in front, backed by LMGs and leaders, with the HMG as a backstop. Was able to fall back for the first two turns, before everything totally fell apart. By the end of turn 3, I'd taken over 50% losses. By the end of turn 4, I had one squad remaining. At that point, I conceded.
2018-01-12(D) Will Willow vs Fred Schwarz German winVASL
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ActionDate
Simonstan Added a playing2022-11-23 16:15:54
jrwusmc Added a playing2021-06-13 16:30:29
wwillow Added a playing2020-07-09 21:02:24
buser333 Added a playing2019-05-21 16:51:18
Uncle_Duke Added a playing2019-05-11 18:42:57
FileDescriptionUserViews
(germ-dutch sm.png)Imagehoxson1691
PSW 231 (6 rad) (PSW 231 6 rad.png)Imagehoxson1632
(143.png)Map Imagehipsu837
(ASL143 Grebbe End Scenario Archive.jpg)Map Imagevon Marwitz805
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PSW 231 (6 rad)
 
Statistics:
Avg Rating: 6.18Votes: 28
Views: 3822
To-Play list count: 2
Estimated Play time: 3 hours
Recorded Games: 17
Archive recorded plays:
German9
Dutch8
Drawn:0

ROAR Data: (as of November 2021)
Grebbe End [Confirmed]
[A] Dutch 21
[D] German 24
All Rights Reserved. (c)2022 Dave Ramsey.