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Short of the Goal Line DTO (id:#60894)
(Afrikakorps - AK005 Operation Torch ID: AK 38)   [next]   [previous]
Algeria, French Morocco 1942-11-08 (24 others)
80: Play Ball (ASL 10 - Croix de Guerre)
PL C: Decision at Safi (Platoon Leader)
FE 120: Nasty Business (Oblivion Pack)
RBF-33: Brought Low in Lojev (Recon by Fire! #3)
O117.2: A Bad Start (On All Fronts #117)
3: Buying Time (ASLOK 2005 - 20th Anniversary Scenario Pack)
SP55: Batterie Du Port (Schwerpunkt # 5: Medal of Honor)
SX 4: With Friends Like These (Southern Cross Scenario Pack `96)
DB048: Erstwhile Allies (Dispatches from the Bunker #21)
VV37: La Bataille d'Alger (Vae Victis # 58)
SP143: The Battle for St. Cloud (Schwerpunkt #12)
RPT10: Slovak Salvation (Rally Point # 1)
HP36: Grudge Match (Hero PAX 4: Mediterranean Theater of Operations)
AK 45: Surprise at Cap de Fedala (Afrikakorps - AK006 Combined Arms)
OA24: Buying Time (Out of the Attic #2)
OA31: With Friends Like These (Out of the Attic #2)
VV69: Espoirs ... (Vae Victis # 94)
GS12: Hell and No Water (Quickfire Challenge 2)
VV52: A Moi La Garde! (Vae Victis HS #10)
FT261: The Battle of Algiers (From The Cellar Pack # 9)
80: Play Ball (ASL 10a - Croix de Guerre)
RB#14: Back And Forth (Stalingrad Baby Bounce 1)
RPT179: Operation Terminal (Rally Point #18)
J250: Priests at St. Cloud (ASL Journal #15)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

The GOALPOST operational plan was more complex than that for BLACKSTONE because of local geographic peculiarities. Even before H-hour, set for 0400 hours, 8 November 1942, a long succession of problems began. Approaching the coast the previous night, Navy transports lost formation. H-hour was then delayed to allow boat crews to improvise assault waves. Heavy seas further slowed debarkation. As at Sari, all landing teams were to go ashore in darkness, but only the first three waves of the 2nd Battalion Landing Team had landed before dawn. Later waves were not only late but off course. The 1st and 3rd Battalion Landing Teams missed their assigned beaches by 2,800 yards and 5 miles, respectively. French opposition, much stronger than at Safi, caused more confusion and delays. At dawn French planes strafed the beaches and bombed transports. A strong coast artillery concentration at a fortress near Mehdia rained a heavy volume of fire on transports offshore. To the south the 1st Battalion Landing Team struggled in the sand for over five hours to regain its beach, to round the lagoon, and to start toward the airfield only to be pinned down by machine-gun fire the rest of the day...
Attacker: American (Elements of 1st Battalion Landing Team)
Defender: Vichy French (Local Garrison elements)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.5 D:8.0
AFVs: A:0
AFVs: D:0
Guns: A:0
M2 60mm Mortar x 3
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Treat Scrub as Inherent Woods. D42 deir locations are treats as Ponds. D: Pillbox1
Map Board(s):
CH: Tobruk Show/hide map dependencies
PublicationBoard
Afrikakorps - AK001 El AlameinCH: Tobruk
Overlays: D42 Sd17 S6 S4 Sd7 Sd9 W14 S5 D42
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the unit counts2020-12-16 00:53:18
Hutch Modified the Attacker's Guns2020-12-16 00:53:18
hoxson1 Uploaded the Board image2020-04-03 16:48:47
hoxson1 Modified the misc. rules2019-07-31 14:35:25
hoxson1 Modified the Unit Elements2019-07-31 14:34:06
FileDescriptionUserViews
(usa-vichyf.png)Imagehoxson11006
(short goal map.jpg)Map Imagehoxson1806
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Statistics:
Avg Rating: n/aVotes: 0
Views: 3720
To-Play list count: 0
Estimated Play time: 3.2 hours
Recorded Games: 0
Archive recorded plays:
American0
Vichy French0
Drawn:0

ROAR Data: (as of today)
Short of the Goal Line
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[A] Vichy 0
[D] American 0
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