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Stopping the Cavalry PTO (id:#61605)
(Coastal Fortress ID: BB 04.1)   [next]   [previous]
Near Manila, Philippines 1945-02-08 (15 others)
NEWS38: Time to Burn (ASL News # 22)
CH 17: Funnies at Zyfflich (Critical Hit # 2)
ASL News 39: Time to Burn (Scroungin' ASL News)
FF8: "Send in the Sand Rabbits" (Waffen-SS II: The Fuhrer's Fireman)
SP11: Pomeranian Tigers (Schwerpunkt # 1)
SP50: Paco Station (Schwerpunkt # 5: Medal of Honor)
CH 178: Crocodile Hunt (Critical Hit # 7.3)
29: Blood In The Mud (Dezign Pak 3)
AP62: Shouting Into The Storm (ASL Action Pack # 6 A Decade of War)
FB16: Crossing the Bloody Meadow (HASL 8 - Festung Budapest)
CH 17: Funnies at Zyfflich (Critical Hit Retro Magazine 2)
ITR-20: Fill 'er up, Mac? (Into The Rubble 2)
CH 17: Funnies at Zyfflich (Critical Hit #2 2022 reprint)
ASLN38: Time To Burn (Critical Hit #8.2)
JA 05: A Chance Meeting In the Reichswald (Internet: Jeffery T. Allen)
Designer: David Roth/Brian Blad
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
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Overview:

After crossing the San Juan River, the 8th Cavalry moved into the New Manila Subdivision. Here, the 1st Independent Naval Battalion had prepared their defenses well. Every house was a machinegun nest. All streets and alleyways were mined. Heavy support weapons were sited to cover the most likely avenues of advance. Preliminary shelling by the 61st and 947th Field Artillery Battalions caused lots of damage, but did little to weaken the Japanese positions. With tanks in support, the Troopers of the First Cavalry set out to clear the area.
Attacker: American (Elements of 8th Cavalry Regiment, 1st Cavalry Div and 44th Tank Bn)
Defender: Japanese (1st Independent Naval Bn)  
8.5 turns
    Players: 2     OBA: American     Night: No
Unit Counts:
Squads: A:20.0 D:18.0
AFVs: A:6
M8 HMC
M3 MT x 3
M3A1 ht x 2

AFVs: D:0
Guns: A:0
M18 57mm Recoilless Rifle
D:1
Type 98 High-Angle Machine Cannon
Type 89 Heavy Grenade-Launcher x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), LJ (G2.1) A: Bombardment (C1.8) D: Fortified Bldgs. (B23.9)
Map Board(s):
d-dx c-dx b-dx a-dx Show/hide map dependencies
PublicationBoard
Deluxe Advanced Squad Leadera-dx
Deluxe Advanced Squad Leaderb-dx
Deluxe Advanced Squad Leaderc-dx
Deluxe Advanced Squad Leaderd-dx
DASL 1 - Streets of Firea-dx
DASL 1 - Streets of Fireb-dx
DASL 1 - Streets of Firec-dx
DASL 1 - Streets of Fired-dx
Overlays: dx1 dx9 dx4 dx6 dx7 dx2 dx3 dx5
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the misc. rules2024-08-27 20:23:05
Hutch Updated the Scenario ID2024-08-27 18:33:03
hoxson1 Modified the Unit Elements2024-08-27 17:25:58
hoxson1 Modified the Defender's Guns2024-08-27 17:24:35
hoxson1 Modified the Attacker's Guns2024-08-27 17:24:35
FileDescriptionUserViews
(!USA-JAP.png)Imagehoxson1984
(new manila battle.png)Imagehoxson1836
(stopping cav map PTO.png)Map Imagehoxson1764
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Statistics:
Avg Rating: n/aVotes: 0
Views: 4119
To-Play list count: 0
Estimated Play time: 10.2 hours
Recorded Games: 0
Archive recorded plays:
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Japanese0
Drawn:0

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