Stopping the Cavalry PTO (id:#61605)
Near Manila, Philippines
1945-02-08 (15 others)
NEWS38: Time to Burn (ASL News # 22)
JA 5: A Chance Meeting In the Reichswald (Internet)
CH 17: Funnies at Zyfflich (Critical Hit # 2)
ASL News 38: Time to Burn (Scroungin' ASL News)
FF8: "Send in the Sand Rabbits" (Waffen-SS II: The Fuhrer's Fireman)
SP11: Pomeranian Tigers (Schwerpunkt # 1)
SP50: Paco Station (Schwerpunkt # 5: Medal of Honor)
CH 178: Crocodile Hunt (Critical Hit # 7.3)
29: Blood In The Mud (Dezign Pak 3)
AP62: Shouting Into The Storm (ASL Action Pack # 6 A Decade of War)
FB16: Crossing the Bloody Meadow (HASL 8 - Festung Budapest)
CH 17: Funnies at Zyfflich (Critical Hit Retro Magazine 2)
ITR-20: Fill 'er up, Mac? (Into The Rubble 2)
CH 17: Funnies at Zyfflich (Critical Hit #2 2022 reprint)
ASLN38: Time To Burn (Critical Hit #8.2)
JA 5: A Chance Meeting In the Reichswald (Internet)
CH 17: Funnies at Zyfflich (Critical Hit # 2)
ASL News 38: Time to Burn (Scroungin' ASL News)
FF8: "Send in the Sand Rabbits" (Waffen-SS II: The Fuhrer's Fireman)
SP11: Pomeranian Tigers (Schwerpunkt # 1)
SP50: Paco Station (Schwerpunkt # 5: Medal of Honor)
CH 178: Crocodile Hunt (Critical Hit # 7.3)
29: Blood In The Mud (Dezign Pak 3)
AP62: Shouting Into The Storm (ASL Action Pack # 6 A Decade of War)
FB16: Crossing the Bloody Meadow (HASL 8 - Festung Budapest)
CH 17: Funnies at Zyfflich (Critical Hit Retro Magazine 2)
ITR-20: Fill 'er up, Mac? (Into The Rubble 2)
CH 17: Funnies at Zyfflich (Critical Hit #2 2022 reprint)
ASLN38: Time To Burn (Critical Hit #8.2)
Designer: David Roth/Brian Blad
Starter kit scenario?: Deluxe scenario?:
No balance information available
Overview:
After crossing the San Juan River, the 8th Cavalry moved into the New Manila Subdivision. Here, the 1st Independent Naval Battalion had prepared their defenses well. Every house was a machinegun nest. All streets and alleyways were mined. Heavy support weapons were sited to cover the most likely avenues of advance. Preliminary shelling by the 61st and 947th Field Artillery Battalions caused lots of damage, but did little to weaken the Japanese positions. With tanks in support, the Troopers of the First Cavalry set out to clear the area.Attacker: American (1st Cav Div and 44th Tank Bn)
Defender: Japanese (1st Independent Naval Bn)
8.5 turns
Players: 2 OBA: American Night: NoUnit Counts: |
Squads: A:20.0 D:18.0 |
AFVs: A:6 M8 HMC M3 MT x 3 M3A1 ht x 2 |
AFVs: D:0 |
Guns: A:0 D:1 Type 98 High-Angle Machine Cannon |
Misc Rules: | PTO, LJ, Ov7 w A: pre-game bombardment D: FB8 |
Map Board(s): | a | b | c | d |
Overlays: | dx1 | dx9 | dx4 | dx6 | dx7 | dx2 | dx3 | dx5 |
Errata (source)
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Scenario info
Action | Date |
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hoxson1 Uploaded an Image | 2020-04-17 19:26:49 |
hoxson1 Uploaded the Board image | 2020-04-17 19:25:36 |
hoxson1 Modified the overview | 2020-04-17 18:25:07 |
hoxson1 Modified the Defender's Guns | 2020-04-17 18:21:13 |
hoxson1 Modified the Attacker's AFVs | 2020-04-17 18:19:48 |
File | Description | User | Views |
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(!USA-JAP.png) | Image | hoxson1 | 585 |
(new manila battle.png) | Image | hoxson1 | 408 |
(stopping cav map PTO.png) | Map Image | hoxson1 | 393 |
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