Hunting Gray Wolves ETO (id:#61810)
Univ, Ukraine
1944-09-30 (0 others)
Designer: Tom Morin
Starter kit scenario?: Deluxe scenario?:
Balance:
RussianPartisan
Overview:
By the summer of 1944 the Ukrainian Insurgent Army (UPA) had grown powerful, fielding as many as 100,000 fighters. The Siromansti, "Grey Wolves" Company and the rest of their battalion were encamped in the forest near the town of Univ where they came under attack by a NKVD Motorized Battalion.Attacker: Russian (Elements of NKVD Motorized Battalion)
Defender: Partisan (Elements of UPA Partisan Battalion including Company "Grey Wolves")
5.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:14.0 D:13.0 |
AFVs: A:11 M3A1(a) x 2 Komsomolet(r) x 4 T-60 M42 x 3 T-34 M41 x 2 |
AFVs: D:0 |
Guns: A:0 D:0 5cm leGrW 36 |
Misc Rules: | VotG10 (H-t-H CC), VotG22 (NKVD MMC) and VotG23 (8+1 Commissar). No Quarter. UPA are Partisans. |
Map Board(s): |
Publication | Board |
---|---|
ASL 13 - Rising Sun | 34 |
ASL 13 - Rising Sun (2021) | 34 |
ASL 8 - Code of Bushido | 34 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
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2023-10-08 | (A) Dan Best | vs | Dave Mareske | Partisan win | |||
2023-10-08 | (D) Dave Mareske | vs | Dan Best | Partisan win | A great game that came down to the wire. As the NKVD were forcing their way into the huts the 50mm MTR scored a CH on one of the open top carriers sealing the victory for the partisans. Some notables were the A-T Mines taking out one tank, BAZ 43 taking out a T43, 16 FP shots not doing much of anything, NKVD creating a 9-0 Commissar in CC, and the Russians surviving several DC attacks. | ||
2023-05-31 | (D) Ron Garcia | vs | Darryl M. | Partisan win | Even though I won this scenario as the Partisans, I really did not enjoy playing it. All I did was fall back, keep concealment, and hope for the best in the many CC's that occurred. The Russians are way too strong to stand up to. If any do break, the four(!) Commissars (and the 9 broken side morale of the NKVD troops) will have them back in action the next player turn. I was only saved by the slow initial movement by friend and lucking out in CC. After a few turns of probing, he got more aggressive. Moving PB next to my concealed guys, I usually kept concealment hoping to survive the AFPh shot and the inevitable CC that would ensue. If my men pinned, I broke them and ran away. Even so, my men were backed up to the edge of the board in the huts and strung out to the southwest by turn 4 (of 5.5). A few more ambushes on turn 5 and then declaring H-to-H (and winning them) by my guys held his forces back enough so that gaining 30 CVP was out of reach for the Russians. Both sides have to make hard decisions, but since the Partisans are basically just running away (and leaving some sacrificial lambs behind to slow the Russians down just a bit) and hoping the turn limit is reached before they get overwhelmed, I think the side to play if you want to have fun is the Russians. |
Action | Date |
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dmareske Added a playing | 2023-10-09 01:43:32 |
Danno Added a playing | 2023-10-08 22:26:09 |
Jude Added a playing | 2023-06-01 02:40:55 |
Jude Rated the scenario | 2023-06-01 01:56:00 |
Hutch Modified the Defender's Guns | 2017-10-13 06:36:35 |
File | Description | User | Views |
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(sov-part.png) | Image | hoxson1 | 879 |
(DB105 map paths are 1 lane road.png) | Map Image | hoxson1 | 996 |
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