homepage
  • Your recently viewed scenarios
    • Motoring to Mogilev
      jrwusmc played the scenario
      They Fired on Odessa...
      Djord played the scenario
      Behind in the Count
      grumblejones played the scenario
      Behind in the Count
      Danno played the scenario
      Wasp Sting
      von Garvin played the scenario
      "Lightfoot"
      galletto played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
The Bloody View of Nishi Ridge PTO (id:#62064)
(Iwo Jima: Valley of Death (Hill 362A) ID: VoD2)   [next]   [previous]
Hill 362A, Iwo Jima 1945-02-28 (9 others)
UV 4: Into the Breech Once More (Uncommon Valor)
UV 5: The Marine Way (Uncommon Valor)
UV 6: 119 (Uncommon Valor)
RPT13: A Handful of Howdy (Rally Point # 2)
BFP-60: Thrilla in Manila (BFP 3: Blood and Jungle)
VoD1: Sergeant Shoultz's Patrol (Iwo Jima: Valley of Death (Hill 362A))
RM07: The Battle for Hardt (Internet: Rudy Marmaro)
WO40: One Smart Bastard (Winter Offensive Bonus Pack 2022)
SF25: A Change in the Government (HASL 11 - Sword & Fire: Manila)
Designer: Ray Tapio
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

East of Orange Beach 1, Hill 362A loomed up out of the surrounding terrain ominously. The Japanese set up an anti-aircraft battery to protect Airfield #3, situated just to the south. To deal with the enemy threat in this sector, General Kuribayashi ordered the withdrawal of forward units throughout the night removing all of his forces from around the airfield. Soldiers of the 28th Marines advanced forward, picking their way up the hill in a less steep approach on the Japanese left flank. They were greeted by sporadic sniper fire and only encountered a smattering of naval troops, originally positioned to defend the airfield. Most of the Marines did not realize they were on Hill 362A proper until they crested the height, bringing the open valley between the hill and Nishi Ridge. In a matter of minutes the dusty Marines took note of the impassable cliff backing 362A and the facts that there was no way forward. Individual Marines, then the main body, began a shift to the right to find, seeking a route down. The enemy chose that moment to open fire with their heavy weapons. Pinned down on the hill by massive firepower from Japanese on Nishi Ridge, B Company began taking heavy casualties.
Attacker: American (USMC) (No more details)
Defender: Japanese (No more details)  
8.5 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:13.0 D:8.5
AFVs: A:6
AFVs: D:0
Guns: A:0 D:6

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: pre-game Naval bombardment and Air Support with Napalm
Map Board(s):
CH: Hill362A Show/hide map dependencies
PublicationBoard
Iwo Jima: Valley of Death (Hill 362A)CH: Hill362A
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
hoxson1 Modified the overview2017-01-10 18:03:38
hoxson1 Uploaded an Image2017-01-06 17:47:35
hoxson1 Modified the overlays2017-01-06 17:38:55
hoxson1 Modified the misc. rules2017-01-06 17:38:38
hoxson1 Uploaded an Image2017-01-06 17:35:02
FileDescriptionUserViews
(usmc-jap.png)Imagehoxson1936
(IwoJima-Nishi.jpg)Imagehoxson11166
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

No Map available yet! Please create one, or upload a map image file...

Location

Images

 
Statistics:
Avg Rating: n/aVotes: 0
Views: 4192
To-Play list count: 0
Estimated Play time: 8.3 hours
Recorded Games: 0
Archive recorded plays:
American (USMC)0
Japanese0
Drawn:0

No Roar data foundLogin to assign.

All Rights Reserved. (c)2022 Dave Ramsey.