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Among the Ruins WTO (id:#55986)
Avalon Hill (ASL 3 - Yanks ID: 21)   [next]   [previous]
See Also: Among the Ruins by Multi-Man Publishing
Aachen, Germany 1944-10-17 (9 others)
CH 34: The Lighthouse (Critical Hit # 3)
CH 34a: The Lighthouse (Critical Hit # 7.2)
DP BONUS #4: Lights Out (Digger Pack I)
VV73: Un Chaudron Balkanique (Vae Victis # 97)
21: Among the Ruins (ASL 3a - Yanks (2nd Edition))
RPT122: Let'er Buck! (Rally Point #13)
FT265: Balkan-Kessel (From The Cellar Pack # 9)
302: The Lighthouse (ASL for Fun-Steve Swann)
CH 34: The Lighthouse (Critical Hit #3 2022 Reprint)
Designer: Rex Martin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
53.275109170306%

Overview:

Aachen was isolated, but prying the first German city away from the Reich would prove no easy task. Hoping to avoid the nightmare of house-to-house fighting, two battalions were ordered to drive through the heart of Aachen towards the three hills dominating the city to the north. Giving the 2,000 weary defenders no respite, the Americans stepped off at dawn the next day. . .
Attacker: American (3rd Battalion, 26th Infantry Regiment, 1st Infantry Division)
Defender: German (Grenadier-Regiment 48, Volksgrenadier-Division 12)  
9.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:23.0 D:12.0
AFVs: A:3
M4A1 x 3

AFVs: D:0
Guns: A:0 D:1
2cm FlaKvierling 38

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Germans may use Sewer Movement and Boresighting
Map Board(s):
21 20 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (1st Edition) 20
ASL 1 - Beyond Valor (1st Edition) 21
ASL 1 - Beyond Valor (2nd Edition) 20
ASL 1 - Beyond Valor (2nd Edition) 21
ASL 1 - Beyond Valor (3rd Edition)20
ASL 1 - Beyond Valor (3rd Edition)21
Overlays: NONE
Errata (source)
U.S. tanks do not count towards the Victory Conditions.MMP
In the VC, change "ten Good Order squads" to >= 9 Good Order squad-equivalents". Change the German Balance to ">=11" and change the American Balance to ">=7".J11
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2021-01-05(D) Maurizio Mai vs Steve Worrel German winNice scenario. The American decided to avoid the graveyard and ove full force to the exit. Fire lanes are mandatory for the German, American was not lucky and FT never made any effect.
2019-10-19(D) Dan Best vs Kermit Mullins German win
2019-10-18(A) Kermit Mullins vs Dan Best German winMy third and final attempt to win this scenario as the Americans. One of Dan’s HMG’s went on a 10 shot in a row rate of fire tear that basically gutted the American assault through the cemetery. By turn 5 I conceded.
2017-04-16(D) Jeff B vs Lionel Colin American winThe German upfront defense proved to have a weakness, which the Americans were quick to exploit and run through like gangbusters. A last-ditch defense by the AA gun and a couple half squads didn't prove nearly enough and the Americans had more than enough points by Turn 7.
2017-03-30(A) Kevin Duval vs Dwayne Duval American win
View all or balance report
ActionDate
Pte Parts Linked the scenario to ROAR2024-07-17 02:05:50
Dispang12 Added a playing2024-06-04 18:21:00
Dispang12 Rated the scenario2024-06-04 18:20:27
Lorenzoknight Added a playing2022-11-25 17:36:28
Lorenzoknight Rated the scenario2022-11-25 17:35:49
FileDescriptionUserViews
(aachen.png)Imagehoxson11535
(!usa-germ.png)Imagehoxson11295
(asl021.gif)Map Imagemorrigu1949
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Statistics:
Avg Rating: 6.70Votes: 61
Views: 10748
To-Play list count: 6
Estimated Play time: 9 hours
Recorded Games: 34
Archive recorded plays:
American23
German9
Drawn:1

ROAR Data: (as of today)
Among the Ruins [Confirmed]
[A] American 99
[D] German 98
All Rights Reserved. (c)2022 Dave Ramsey.