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The Hornet's Sting MTO (id:#62728)
(Grumble Jones ID: GJ003)   [next]   [previous]
See Also: The Hornet's Sting by Grumble Jones
North of Dung Farm, Anzio, Italy 1944-01-30 (16 others)
BB10: Surrender Or Die (Backblast # 2)
OA16: Surrender Or Die (Out of the Attic)
G05: Six Came Back (AH:The General # 24.3)
SP38: Led to the Slaughter (Schwerpunkt # 4)
Shin 2: Forming the Thumb (Shingle's List)
Mission DAR 4a: Breaking Through (Franc-Tireur #11)
Mission DAR 4b: Filtering Through The Line (Franc-Tireur #11)
Mission DAR 4c: Breaking The Kraut's Back (Franc-Tireur #11)
Mission DAR 4d: Death At Dawn (Franc-Tireur #11)
Mission DAR 4e: Mussolini Canal (Franc-Tireur #11)
Mission DAR 4f: Panzer Revenge (Franc-Tireur #11)
S40: Island Retreat (Special Ops # 2)
RPT64: Led to the Slaughter (Rally Point # 7)
KSM017: The Hornet's Sting (Grumble Jones)
VV56: Victoire Perdue (Vae Victis # 86)
Q23: Campoleone Salient (Quick 6 Scenario Pack IV)
Designer: Kermit Mullins
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

Throughout the late evening of January 29th and into the dawn of the 30th, the Scots and Irish Guards Battalions had attempted to open the road north of Dung Farm. Unfortunately, the Germans had taken a copy of the British attack plan from a dead British officer. The Guards assaults were thrown back. Now with the sun coming up, the exhausted Scots Guards assembled for one last attempt to open the road north.
Attacker: British (Scots Guards Battalion)
Defender: German (7 Kompanie, 25th Panzer Grenadier Regiment)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:7.0 D:2.0
AFVs: A:7
Sherman V(a) x 3
Sherman IIA(a) x 2
Carrier C x 2

AFVs: D:3
StuG IIIG x 2
PzJg III/IV

Guns: A:0
OML 2-in. Mortar x 2
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: Nashorn and 1 MMC setup HIP
Map Board(s):
4a Show/hide map dependencies
PublicationBoard
ASL Action Pack # 8 Roads Through Rome4a
Overlays: B2 SL:K O3 RR2 RR4 Wd2
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the gps location2025-01-24 20:30:59
hoxson1 Linked the scenario to ROAR2021-02-22 17:35:09
hoxson1 Modified the Defender's AFVs2020-04-22 22:52:04
hoxson1 Modified the unit counts2020-04-22 22:52:04
hoxson1 Modified the overlays2020-02-13 19:45:34
FileDescriptionUserViews
(GJ03 The Hornets Sting.jpg)ImageHutch1502
(!britgerm.png)Imagehoxson11139
PDF Version of the Scenario (ASL - GJ003 - The Hornet's Sting.pdf)Misc.grumblejones1342
(hornet sting map.png)Map Imagehoxson1902
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Statistics:
Avg Rating: n/aVotes: 0
Views: 4922
To-Play list count: 2
Estimated Play time: 3.3 hours
Recorded Games: 0
Archive recorded plays:
British0
German0
Drawn:0

ROAR Data: (as of today)
The Hornet's Sting [Confirmed]
[A] British 0
[D] German 0
All Rights Reserved. (c)2022 Dave Ramsey.