The Hornet's Sting MTO (id:#62728)
North of Dung Farm, Anzio, Italy
1944-01-30 (16 others)
BB10: Surrender Or Die (Backblast # 2)
OA16: Surrender Or Die (Out of the Attic)
G05: Six Came Back (AH:The General # 24.3)
SP38: Led to the Slaughter (Schwerpunkt # 4)
Shin 2: Forming the Thumb (Shingle's List)
Mission DAR 4a: Breaking Through (Franc-Tireur#11)
Mission DAR 4b: Filtering Through The Line (Franc-Tireur#11)
Mission DAR 4c: Breaking The Kraut's Back (Franc-Tireur#11)
Mission DAR 4d: Death At Dawn (Franc-Tireur#11)
Mission DAR 4e: Mussolini Canal (Franc-Tireur#11)
Mission DAR 4f: Panzer Revenge (Franc-Tireur#11)
S40: Island Retreat (Special Ops # 2)
RPT64: Led to the Slaughter (Rally Point # 7)
KSM017: The Hornet's Sting (Grumble Jones)
VV56: Victoire Perdue (Vae Victis # 86)
Q23: Campoleone Salient (Quick 6 Scenario Pack IV)
OA16: Surrender Or Die (Out of the Attic)
G05: Six Came Back (AH:The General # 24.3)
SP38: Led to the Slaughter (Schwerpunkt # 4)
Shin 2: Forming the Thumb (Shingle's List)
Mission DAR 4a: Breaking Through (Franc-Tireur#11)
Mission DAR 4b: Filtering Through The Line (Franc-Tireur#11)
Mission DAR 4c: Breaking The Kraut's Back (Franc-Tireur#11)
Mission DAR 4d: Death At Dawn (Franc-Tireur#11)
Mission DAR 4e: Mussolini Canal (Franc-Tireur#11)
Mission DAR 4f: Panzer Revenge (Franc-Tireur#11)
S40: Island Retreat (Special Ops # 2)
RPT64: Led to the Slaughter (Rally Point # 7)
KSM017: The Hornet's Sting (Grumble Jones)
VV56: Victoire Perdue (Vae Victis # 86)
Q23: Campoleone Salient (Quick 6 Scenario Pack IV)
Designer: Kermit Mullins
Starter kit scenario?: Deluxe scenario?:
No balance information available
Overview:
Throughout the late evening of January 29th and into the dawn of the 30th, the Scots and Irish Guards Battalions had attempted to open the road north of Dung Farm. Unfortunately, the Germans had taken a copy of the British attack plan from a dead British officer. The Guards assaults were thrown back. Now with the sun coming up, the exhausted Scots Guards assembled for one last attempt to open the road north.Attacker: British (Scots Guards Battalion)
Defender: German (7 Kompanie, 25th Panzer Grenadier Regiment)
5.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:7.0 D:2.0 |
AFVs: A:7 Sherman V(a) x 3 Sherman IIA(a) x 2 Carrier C x 2 |
AFVs: D:3 StuG IIIG x 2 PzJg III/IV Nashorn TD |
Guns: A:0 OML 2-in. Mortar x 2 D:0 |
Misc Rules: | D: Nashorn and 1 MMC setup HIP |
Map Board(s): |
Publication | Board |
---|---|
ASL Action Pack # 8 Roads Through Rome | 4a |
Overlays: | B2 | SL:K | O3 | RR2 | RR4 | Wd2 |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Action | Date |
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hoxson1 Linked the scenario to ROAR | 2021-02-22 17:35:09 |
hoxson1 Modified the Defender's AFVs | 2020-04-22 22:52:04 |
hoxson1 Modified the unit counts | 2020-04-22 22:52:04 |
hoxson1 Modified the overlays | 2020-02-13 19:45:34 |
hoxson1 Uploaded the Board image | 2020-02-13 19:44:38 |
File | Description | User | Views |
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(GJ03 The Hornets Sting.jpg) | Image | Hutch | 1334 |
(!britgerm.png) | Image | hoxson1 | 980 |
PDF Version of the Scenario (ASL - GJ003 - The Hornet's Sting.pdf) | Misc. | grumblejones | 1167 |
(hornet sting map.png) | Map Image | hoxson1 | 738 |
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