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A Parcel For The Chateau WTO (id:#65645)
(Operation Martlet ID: FLP 5)   [next]   [previous]
Fontenay-le-Pesnel, France 1944-06-25 (32 others)
TTF1: Right Hook (Tigers To The Front!)
TTF6: A Nasty Surprise (Tigers To The Front!)
TTF7: Tigers to the Rescue (Tigers To The Front!)
BTB8: Steel Inferno (Beyond the Beachhead)
OF2: Storm, Five, Five, Five! (Ost Front Pack)
SP115: The Five Pound Prize (Schwerpunkt #10)
SP134: Barracuda! (Schwerpunkt #12)
PP06: Sturmwind on the Sopot (March Madness 2009 Partisan Pack)
BtB 8: Steel Inferno (Beyond the Beachhead 2)
SV11: Swede Revenge (Swedish Volunteers)
S36: Satisfaction and Confidence (Operations Special Issue #3)
RPT70: The Five Pound Prize (Rally Point # 7)
GJ028: Wulf Hunt (Grumble Jones)
DB113: Fontenay By Day (Dispatches from the Bunker #38)
JAVA06: Hammer of the Guards (ASL For Fun-LCP)
JAVA06a: Probing the Line (ASL For Fun-LCP)
JAVA06b: Door Bashers (ASL For Fun-LCP)
JAVA06c: Objective: The Bridge (ASL For Fun-LCP)
JAVA06d: Spewing Flames (ASL For Fun-LCP)
JAVA06e: Door Knocker (ASL For Fun-LCP)
PP06: Sturmwind on the Sopot (March Madness 2015 - The Very Best of.. .(Vol. 1))
DB144: Fontenay By Night (Dispatches from the Bunker #47)
OtO 14: Hornet Swarm (Onslaught To Orsha 2)
OtO 15: Western Dvina Duel (Onslaught To Orsha 2)
AP156: Swede Revenge (ASL Action Pack #15 Swedish Volunteers)
FLP 1: A Bright Red Scarf (Operation Martlet)
FLP 2: An Unorthodox Situation (Operation Martlet)
FLP 3: Scots Fusiliers' Assault (Operation Martlet)
FLP 4: Prize For A Panther (Operation Martlet)
FLP 6: Forward The Dukes (Operation Martlet)
FLP 7: Across The Bordel (Operation Martlet)
FLP 8: Polar Bear's First Dance (Operation Martlet)
Designer: Andy Cochrane
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman (SS)
0%

Overview:

Fontenay le Pesnel should have been taken by noon. However, by 2100 hours, it had still not fallen and time was running out. The 7th Battalion, Duke of Wellington's Regiment (the Dukes), which should have been exploiting to the south, where instead ordered to take the village without delay. After quickly taking their initial objectives, the Dukes were held up by a strongpoint in Chateau Saint-Martin. After several attempts, the decision was made to bring up some heavy firepower in the shape of a Churchill Armoured Vehicle, Royal Engineers (AVRE). The chateau would either be taken or be destroyed. The AVRE was joined by an escort of two Sherman tanks. Having checked the route, the tanks were led through the battered village to a point just out of sight of the chateau. No doubt as soon as the SS troops saw the AVRE they understood the peril they were in.
Attacker: British (7th Battalion, Duke of Wellington's Regiment)
Defender: German (SS) (SS-Panzergrenadier Regiment 26, 12 SS-Panzerdivision Hitlerjugend)  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:6.5
AFVs: A:3
Churchill AVRE
Sherman V(a) x 2

AFVs: D:0
Guns: A:0
OML 2-in. Mortar x 2
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s):
Martlet HASL (FLP) Show/hide map dependencies
PublicationBoard
Operation MartletMartlet HASL (FLP)
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
hoxson1 Linked the scenario to ROAR2025-04-16 17:56:19
hoxson1 Modified the overview2022-04-29 20:57:03
hoxson1 Uploaded an Image2022-04-29 20:56:15
hoxson1 Modified the unit counts2022-04-29 20:49:53
hoxson1 Modified the Attacker's AFVs2022-04-29 20:49:53
FileDescriptionUserViews
(!brit-ss.png)Imagehoxson1567
(avre.png)Imagehoxson1577
(flp5 map.png)Map Imagehoxson1639
DescriptionUploaded by
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Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 2.7 hours
Recorded Games: 0
Archive recorded plays:
British0
German (SS)0
Drawn:0

ROAR Data: (as of today)
A Parcel for the Chateau [Confirmed]
[A] British 0
[D] German 1
All Rights Reserved. (c)2022 Dave Ramsey.