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Snova Snare ETO (id:#62853)
(Schwerpunkt #22 ID: SP263)   [next]   [previous]
Druzhavetski, Russia 1943-07-06 (10 others)
: Acero Contra Acero (Alea #18)
O89.1: Tiger by the Tail (On All Fronts # 89)
PP04: Partisan Fight (March Madness 2009 Partisan Pack)
BFP-82: Steamroller (BFP 4: Crucible of Steel)
BFP-83: The Second Belt (BFP 4: Crucible of Steel)
BFP-84: Kreida Station (BFP 4: Crucible of Steel)
BFP-85: Churchills at Kursk (BFP 4: Crucible of Steel)
SP232: The Krutoy Log Roll (Schwerpunkt #20)
PP04: Partisan Fight (March Madness 2015 - The Very Best of.. .(Vol. 1))
GD21: Assault on Hill 247 (Großdeutschland Pack 3: High Tide at Kursk)
Designer: Pete Shelling
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanRussian
59.459459459459%

Overview:

Citadel was only two days old and already behind schedule in the north. Harpe's 41st Panzer Korps struggled through the Soviet 13th Army's defensive belts near Ponyri, until the Snova River presented the first real natural barrier. After having advances frustrated most of the day by mines and counterattacks out of the 'Brinewald', Kampfgruppe Schmall of the 33rd Panzer Regiment reported at 1635 that they were across the Snova River and attempting to expand the bridgehead. For the remainder of the day, full-fledged attacks from the 241st Infantry Regiment of the 75th Guards Rifle Division prevented further advance, squeezing the bridgehead as Kampfgruppe Mummert tried to pound through to assist.
Attacker: German (Kampfgruppe Schmahl, Panzer Division 9, and Kampfgruppe Mummert)
Defender: Russian (241st Infantry Regiment, 75th Guards Rifle Division)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.0 D:9.0
AFVs: A:4
PzKpfw IIIN
PzKpfw IVF2 x 2
SPW 251/10

AFVs: D:2
T-70 x 2

Guns: A:0 D:1
76.2mm PP obr. 27
50mm RM obr. 40
PTRD-41 ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: River is Deep; Fords in F6, K5 and V4. D: may set up concealed.
Map Board(s):
72 Show/hide map dependencies
PublicationBoard
ASL Action Pack #11 29 Let's Go!72
Overlays: OG1
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2018-01-01(A) Eric Partizan Eric vs Michel Bongiovanni German win
2017-12-01(D) David Garvin vs John Wood Russian win
2017-10-17(D) X von Marwitz vs David Wallace Russian winBasically this scenario presents an interesting tactical situation with some Germans being lodged in a village on the far end of a Deep Stream (Bridgehead) surrounded by Russians to the left and right and on the near side of the Deep Stream. German reinforcements enter from the near side of the Stream. The Germans job is to expand the Bridgehead somewhat (i.e. keep it clear of Russians) and to gain possession of the buildings on the far side. For all this, the Germans have precious little time and will be forced to divide their troops. I have the feeling, that the Germans' job might be a bit too tall of an order. While the Russians basically have the choice where to send their forces in support of their comrades on the far side, crossing itself is difficult due to the Stream being Deep. There are a few fords, though, that can aid in the venture, but these will likely have the thorough attention of the Germans. The Russians biggest asset is that they can force the Germans to divide their forces in opposite directions. Because the scenario is short, this mostly will mean that the 'left' and 'right' German forces will not be able to turn around in time after their task to support the other flank. My Russian schwerpunkt did not perform very well. It first was in danger to be overwhelmed and contained but a lucky shot delayed German reinforcements and bought time. In general, the units there did not inflict much damage and were reduced. So I had to make do with the other weaker flank. This one performed better, which was also aided by the more restrictive terrain. After the Germans overcame Minefields and destroyed both Russian tanks, I thought the Russians would be going down. But in the end an area of RFP prudently placed before the firing squads were frozen by VBM managed to break or pin the German assailants who would thus not be able to reach the missing buildings.
View all or balance report
ActionDate
hoxson1 Linked the scenario to ROAR2024-09-24 17:50:33
hoxson1 Modified the Defender's Guns2024-09-24 17:50:01
hoxson1 Modified the unit counts2024-09-24 17:50:01
hoxson1 Modified the Defender's Guns2024-09-24 17:49:48
hoxson1 Modified the unit counts2024-09-24 17:49:48
FileDescriptionUserViews
VASL Scenario Setup (SP-263 Snova Snare v667.vsav)VASL SetupTuruk224
(!germ-soviet.png)Imagehoxson11066
(SP263 Snova Snare Scenario Archive.jpg)Map Imagevon Marwitz1197
DescriptionUploaded by
Kursk, The Northern ShoulderTomkrny
TitleAuthorDate
DescriptionUploaded by

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Statistics:
Avg Rating: 7.00Votes: 4
Views: 4492
To-Play list count: 0
Estimated Play time: 3.9 hours
Recorded Games: 3
Archive recorded plays:
German1
Russian2
Drawn:0

ROAR Data: (as of today)
Snova Snare [Confirmed]
[A] Russian 21
[D] German 13
All Rights Reserved. (c)2022 Dave Ramsey.