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Ateball PTO (id:#63027)
(Grumble Jones ID: GJ047)
See Also: Agony, Ateball and Angel by Critical Hit
Iwo Jima 1945-02-26 (14 others)
HS29: Obstinate Canadians (HSASL 2 - Operation Veritable)
HS30: The Good Shepherd (HSASL 2 - Operation Veritable)
MLR 3: Mooshof Melee (Maple Leaf Route # 2.1)
FE61: Armored Cavalry (Fanatic Enterprises: Internet)
: Compagnie D'Honneur (Journal du Stratège # 37)
MLR 3: Mooshof Melee (Canada at War)
CAW10: Shooting Like Mad (Canada At War 2)
MLR 3: Mooshof Melee (View From the Trenches # 33)
RPT53: Tiger Blood (Rally Point # 6)
MLR03 (rev.): Mooshof Melee (Elite Canadians)
PK 4.2: Armored Cavalry (Coastal Fortress)
GJ016: Fireball (Grumble Jones)
RPT121: Fireball! (Rally Point #13)
CtR-21: The Gates of Hell (Corregidor: The Rock)
Designer: Kermit Mullins
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
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Overview:

On the morning of February 26th, two Battalions of the 9th Regiment, 3rd Marine Division moved towards the area at the foot of Hill Peter. The jumble of rocks and blasted rubble at the foot of Hill Peter were the last major obstacle to securing the Motoyama Number 2 Airstrip. The assaulting Marines were quickly shredded by the machine guns of the emplaced Japanese. Supporting Sherman Tanks were no more successful and fell victim to Japanese anti-tank fire. Within minutes the attack was completely stalled. Three Sherman Tanks named Agony, Angel and Ateball were knocked out in the assault. Angel and Agony were burning wrecks, while Ateball was only immobilized. Near the tanks, crouched in shell holes were those Marines who had survived the withering Japanese fire. Lying in a crater in front of the Ateball was Corporal William R. Adamson, who had managed to escape from the burning agony. As the Marines prepared to rescue their brother Marines at the foot of the hill, a company of Japanese were gathering to rush forward and destroy the remaining Marine Sherman. Bleeding badly from a leg wound, Corporal Adamson nevertheless, stayed in the fight and signaled the crew of the Ateball and helped direct their fire at the various Japanese machine gun positions.
Attacker: American (USMC) (9th Regiment, 3rd Marine Division)
Defender: Japanese (109th Infantry Division)  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:7.0 D:11.0
AFVs: A:3
M4A3E2 x 3
Bulldozer

D:0
Guns: A:0 D:1
Type 92 70mm INF Gun

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: if Wounded Hero is adjacent to Ateball, it does not pay +1 for being buttoned up
Map Board(s): 27 28
Overlays: H1 H2 H3 H4 W4
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
View all
ActionDate
hoxson1 Linked the scenario to ROAR2021-02-22 20:15:36
hoxson1 Modified the Defender's Guns2020-03-18 02:37:05
hoxson1 Modified the unit counts2020-03-18 02:37:05
hoxson1 Modified the Attacker2019-01-17 13:12:37
hoxson1 Modified the misc. rules2018-02-15 14:18:51
FileDescriptionUserViews
(GJ-047 Ateball.jpg)Imagegrumblejones352
(usmc-jap.png)Imagehoxson1217
(sherman iwo jima marines.png)Imagehoxson1211
PDF Version of the Scenario (GJ-047 Ateball.pdf)Misc.grumblejones611
Setup Assist (IMG_5850.JPG)Map Imagegrumblejones213
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Statistics:
Avg Rating: n/aVotes: 0
Views: 731
To-Play list count: 1
Estimated Play time: 2.7 hours
Recorded Games: 0
Archive recorded plays:
American (USMC)0
Japanese0
Drawn:0

ROAR Data: (as of Nov 2019)
Ateball [Confirmed]
[A] American 0
[D] Japanese 0
All Rights Reserved Dave Ramsey.