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The Final Stand ETO (id:#63943)
(Race For The Meuse ID: RM-4)   [next]   [previous]
Bodange, Belgium 1940-05-10 (87 others)
48: Toujours L'Audace (ASL 6 - The Last Hurrah (2nd Edition))
49: Piercing the Peel (ASL 6 - The Last Hurrah (2nd Edition))
88: Art Nouveau (ASL 11 - Doomed Battalions (2nd Edition))
A 104: In Front of the Storm (AH:ASL Annual `96)
J39: Indeed! (ASL Journal # 3)
G07: Bring up the Guns (AH:The General # 25.3)
NEWS22: Tricks of War (ASL News # 14)
NEWS68: Art Nouveau (ASL News # 32)
FRASL: Rebuff at the Paint Factory (Internet)
FRASL: Retaking Ypenburg Airfield (Internet)
CH133: Group Iron (Critical Hit # 6.2)
VHN1: Winged Devils (Critical Hit # 7.1)
VHN2: A Matter of Coordination (Critical Hit # 7.1)
VHN3: End of Command (Critical Hit # 7.1)
VHN4: Tentative (Critical Hit # 7.1)
VHN5: Wiped Out (Critical Hit # 7.1)
FE 15: Contested Landing (Fanatic Pack 2)
FE 36: Wings of War (Fanatic Enterprises: Internet)
FE 87: Lightning War (Blitzkrieg Pack)
NFNH 3: The Hatert Bridge (Waffen-SS III: Neither Fear Nor Hope)
: Eben-Emael (Journal du Stratège # 39)
GD 1: La Guerre Finie!! (Grossdeutschland Pack 1 - The Early Years)
GD 2: Operation NIWI (Grossdeutschland Pack 1 - The Early Years)
O88.2: The Cupola Smashers of Eben Emael (On All Fronts # 88)
PJ3.7: The Unexpected Ambush (OAF Playtester's Journal # 3)
TAC21: L'Infanterie Attaque (Tactiques # 3)
VV27: Pas Savoir (Vae Victis # 37)
SL 25: Resistance at Chabrehez (ASL Digest # 6.10)
: Taking the Bridge (Gamex `91)
GD 1: Vogt's Ritterkreuz (Gun Duel 2001)
SFS 9: Appointment With Royalty (Origins `93)
#7: Cracking Fortress Holland (To Battle By Air 2)
FE 152: Millwork (Dutch Pack)
FE 153: Battalion for Special Missions (Dutch Pack)
FE 154: The Hero Maduro (Dutch Pack)
FE 155: Moerdijk Massacre (Dutch Pack)
FE 156: Ypenburg Airfield (Dutch Pack)
FrF28: Luftlandekommando Hedderich (Friendly Fire Pack 4)
FF14: The Hunted (FireFights! #2)
U17: Resistance at Chabrehez (Turning the Tide)
48: Toujours L'Audace (ASL 11 - Doomed Battalions (3rd Edition))
49: Piercing the Peel (ASL 11 - Doomed Battalions (3rd Edition))
88: Art Nouveau (ASL 11 - Doomed Battalions (3rd Edition))
OA26: Vogt's Ritterkreuz (Out of the Attic #2)
FrF46: Dutch Courage (Friendly Fire Pack 6)
VHN1: Winged Devils (Facing the Blitz)
VHN2: A Matter of Coordination (Facing the Blitz)
VHN3: End of Command (Facing the Blitz)
VHN4: Tentative (Facing the Blitz)
VHN5: Wiped Out (Facing the Blitz)
VHN6: Battling for Belgium (Facing the Blitz)
CH133: Group Iron (A Few Rare Men)
BP1 BONUS #1: Code Name "Iron" (Battle of the Bulge I)
VHN 1: Winged Devils (Facing the Blitz II)
VHN 2: A Matter of Coordination (Facing the Blitz II)
VHN 3: End of Command (Facing the Blitz II)
VHN 4: Tentative (Facing the Blitz II)
VHN 5: Wiped Out (Facing the Blitz II)
DB120: Start Fall Gelb (Dispatches from the Bunker #40)
BWN 1: Their Baptism of Fire (Blitzkrieg in the West - Northern Campaign)
S60: Operation NIWI (Special Ops # 7)
FrF85: Junkers Junkyard (Friendly Fire Pack 11)
RP 131: Boot's Scoot and Boogie (Rally Point #14)
RP 132: Probe Toward The Hague (Rally Point #14)
RP 133: The Recapture of Ockenburg (Rally Point #14)
RP 134: Von Sponeck's Woods (Rally Point #14)
RM-1: Wisembach Roadblock (Race For The Meuse)
RM-2: Prelude to Bodange (Race For The Meuse)
RM-3: Forcing The Sûre (Race For The Meuse)
RM-5: Battle For Bodange (Race For The Meuse)
RM-TM: Race to the Meuse Tactical Mission (Race For The Meuse)
#1: The Enemy's Behind Us (Sturmgruppe Eisen)
#2: Bridge Blown! (Sturmgruppe Eisen)
#3: Clearing A Flank (Sturmgruppe Eisen)
#4: Snafu! (Sturmgruppe Eisen)
#5: Enlarging The Bridgehead (Sturmgruppe Eisen)
#6: "Resistance Great" (Sturmgruppe Eisen)
#7: Group Eisen (Sturmgruppe Eisen)
231: In Front of the Storm (ASL 10a - Croix de Guerre)
CB4SL: Attaque à l'aube (tr: Dawn Attack) (Casus Belli #11)
BC33: Final Destination (Break Contact #3)
ASLN22: Tricks Of War (Critical Hit #8.1)
ASLN68: Art Nouveau (Critical Hit #8.2)
48: Toujours L'Audace (ASL 11a - Doomed Battalions (4th Edition))
49: Piercing the Peel (ASL 11a - Doomed Battalions (4th Edition))
88: Art Nouveau (ASL 11a - Doomed Battalions (4th Edition))
311: Vogt's Ritterkreuz (ASL 11a - Doomed Battalions (4th Edition))
Designer: George Kelln
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBelgian
40%

Overview:

At 13:00 hours, Major Bricart, the commanding officer of the 5th Company, received orders for the 1er Régiment de Chasseurs Ardennais to hold their positions in Bodange for as long as possible. Shortly after 14:00 hours, the position on Stein Hill fell and German forces were beginning to encircle the village to the north and the south. At his command post just outside of Bodange on the road to Fauvillers, Major Bricart waited for an order to withdraw his company.
Attacker: German (Schutzenbatallion 3, Panzer Division 1)
Defender: Belgian (2nd Battalion, Regiment de Chasseurs Ardennais)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:8.0 D:4.5
AFVs: A:2
PSW 221
PSW 222

AFVs: D:0
Guns: A:0
5cm leGrW 36 x 2
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s):
MEUSE Show/hide map dependencies
PublicationBoard
Race For The MeuseMEUSE
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2022-05-13(D) Dan Best vs Kermit Mullins Belgian win
2022-05-13(A) Kermit Mullins vs Dan Best Belgian winDan went with an in my face upfront defense in U11. I rolled poorly enough that the 9-2 and 4-5-8 with the MMG won the game on Turn 4 after destroying both of my armored cars and KIA'ing a squad and a half in CC. We played until the end and the Germans cleared the road in the final CC, but the game was already won by the Belgian 4-5-8. A single squad won the game for Dan.
2020-11-12(A) Indy Lagu vs Rob Oler Belgian winStatic defense for the Belgians.

I played this one a bit poorly; Rob's defense was solid. He decided to put his 9-2 with
both MMG. A couple of lucky TH rolls and I had two burning AC.

A good one to solitaire, as the Belgians don't have a lot of things to do, and can't skulk
too much as there really isn't a lot of cover.

2019-12-06(A) O Ramaille vs German winProbably the least interesting scenario of the pack imho. The German troops turned the Belgian defense North through the hill with the armored cars wreaking havoc. Devilish mortar fire killed a green squad in a wooden building. The rest of the defense was easily surrounded and crushed. Only 3 CVP gained for the Belgians.
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ActionDate
hoxson1 Linked the scenario to ROAR2022-10-13 19:11:24
grumblejones Added a playing2022-05-14 01:00:57
Danno Added a playing2022-05-14 00:59:41
Indy Lagu Added a playing2020-11-13 20:37:04
lt_steiner Uploaded the Board image2020-02-22 19:38:06
FileDescriptionUserViews
(germbelg.png)Imagehoxson1928
(Map_RM4.jpg)Map Imagelt_steiner849
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Statistics:
Avg Rating: 7.00Votes: 4
Views: 5537
To-Play list count: 0
Estimated Play time: 2 hours
Recorded Games: 3
Archive recorded plays:
German1
Belgian2
Drawn:0

ROAR Data: (as of today)
The Final Stand [Confirmed]
[A] German 1
[D] Belgian 1
All Rights Reserved. (c)2022 Dave Ramsey.