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Inferno at Krupki ETO (id:#64167)
(Onslaught To Orsha 2 ID: OtO 22)
Near Krupki, Belorussia 1944-06-28 (38 others)
J98: Lend-Lease Attack (ASL Journal # 6)
T 2: The Puma Prowls (Classic ASL)
T 2: The Puma Prowls (AH:The General # 24.2)
JA 1: Garvis (Internet)
JA-13: First of Many (Internet)
CH105: Wide Diamond (Critical Hit # 6.1)
CH106: The Breakthrough (Critical Hit # 6.1)
RP I 1a: Morning in Mouen (Critical Hit # 7.2)
FAW5: Retreat to Ihantala (Finland At War Vol I: Jatkosota)
FAW10: Beyond Vyborg (Finland At War Vol I: Jatkosota)
RP 1: Morning in Mouen (Rout Pak I)
StB 1: Honey Trap (Scotland the Brave I)
StB 2: Cameronian Crossing (Scotland the Brave I)
StB 3: Seaforth Objective (Scotland the Brave I)
TTF10: Rear Guard (Tigers To The Front!)
X 5: Morning in Mouen (Rout Report # 2)
KH 10: Calvary Hill (King of the Hill)
OB7: Where's The Beef? (Onslaught to Orsha)
OB8: Bloody Bobruisk (Onslaught to Orsha)
OB9: Oriola Force (Onslaught to Orsha)
ON03: Lend-Lease Attack (On Top Scenarios)
S24: Sherman Marches West (ASL Starter Kit #3)
BtB 12: Going Against the Grain (Beyond the Beachhead 2)
SV14: Day at Night (Swedish Volunteers)
SP174: Krupki Station (Schwerpunkt #15)
StB #1: Honey Trap (Orders For The Major)
StB #2: Cameronian Crossing (Orders For The Major)
StB #3: Seaforth Objective (Orders For The Major)
StB # 21: Wide Diamond (Shout For PIATS)
StB # 22: The Breakthrough (Shout For PIATS)
OST 7: Race for the Berezina (Ost Front Pack 2: Liberation of Minsk)
LSSAH 41: Objective: Mouen (Leibstandarte Pack 6 - Normandie)
OtO 19: Where's The Beef? (Onslaught To Orsha 2)
OtO 20: Bloody Bobruisk (Onslaught To Orsha 2)
OtO 21: Oriola Force (Onslaught To Orsha 2)
#13: Retreat To Ihantala (Fire And Ice)
#18: Beyond Vyborg (Fire And Ice)
AP159: Day at Night (ASL Action Pack #15 Swedish Volunteers)
Designer: Chas Smith
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
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Overview:

The Fourth Anny was collapsing. and its commander, General von Tippelskirch, disobeyed directives to stand fast and ordered his Corps to retreat to the Berezina River. By 27 June it became evident the 3rd Belorussian Front was closing in on Minsk. but they would have to first cross the Berezina River. Panzer Division 5 arrived on 27 June and was positioned 65 miles northeast of Minsk at Krupki with the mission of keeping escape routes over the Berezina open for as long as possible. The division lacked its Panzer Regiment, which was still unloading at the railyard, but was reinforced by Heavy Panzer Battalion 505. The 3rd Guards Tank Corps. the spearhead of 3rd Belorussian Front, moved toward Krupki Station and attacked with 70 armored vehicles. They stumbled into an lnferno at Krupki facing the deadly 88rnrn guns.
Attacker: Russian (Elements of 3rd Guards Tank Corps)
Defender: German (Reinforced elements of Panzergrenadier Regiment 31, Panzer Division 5)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:8.0 D:4.0
AFVs: A:29
T-34/85 x 4
SU-85 x 2
T-34 M43 x 6
M4A2(a) x 5
Valentine IX(b) x 4
Valentine X(b) x 2
SU-57 (a) x 2
2 1/2-Ton x 4

D:6
PzKpfw VIE (L) x 6

Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Crew Survival is NA (Exc: Truck Passengers). AFVs become Wrecks if abandoned.
Map Board(s): DW-9a DW-9b 9b
Overlays: NONE
Errata (source)
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hoxson1 Modified the turn count2020-10-08 16:05:06
hoxson1 Uploaded an Image2020-10-08 16:04:18
hoxson1 Modified the overlays2020-10-08 16:02:38
hoxson1 Modified the misc. rules2020-10-08 16:02:16
hoxson1 Modified the maps2020-10-08 16:00:28
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(krupki aftermath.png)Imagehoxson124
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Statistics:
Avg Rating: n/aVotes: 0
Views: 555
To-Play list count: 0
Estimated Play time: 11.7 hours
Recorded Games: 0
Archive recorded plays:
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Drawn:0

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All Rights Reserved Dave Ramsey.