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Race to the Meuse Tactical Mission ETO (id:#64918)
(Race For The Meuse ID: RM-TM)   [next]   [previous]
Bodange-Wisembach Valley, Belgium 1940-05-10 (87 others)
48: Toujours L'Audace (ASL 6 - The Last Hurrah (2nd Edition))
49: Piercing the Peel (ASL 6 - The Last Hurrah (2nd Edition))
88: Art Nouveau (ASL 11 - Doomed Battalions (2nd Edition))
A 104: In Front of the Storm (AH:ASL Annual `96)
J39: Indeed! (ASL Journal # 3)
G07: Bring up the Guns (AH:The General # 25.3)
NEWS22: Tricks of War (ASL News # 14)
NEWS68: Art Nouveau (ASL News # 32)
FRASL: Rebuff at the Paint Factory (Internet)
FRASL: Retaking Ypenburg Airfield (Internet)
CH133: Group Iron (Critical Hit # 6.2)
VHN1: Winged Devils (Critical Hit # 7.1)
VHN2: A Matter of Coordination (Critical Hit # 7.1)
VHN3: End of Command (Critical Hit # 7.1)
VHN4: Tentative (Critical Hit # 7.1)
VHN5: Wiped Out (Critical Hit # 7.1)
FE 15: Contested Landing (Fanatic Pack 2)
FE 36: Wings of War (Fanatic Enterprises: Internet)
FE 87: Lightning War (Blitzkrieg Pack)
NFNH 3: The Hatert Bridge (Waffen-SS III: Neither Fear Nor Hope)
: Eben-Emael (Journal du Stratège # 39)
GD 1: La Guerre Finie!! (Grossdeutschland Pack 1 - The Early Years)
GD 2: Operation NIWI (Grossdeutschland Pack 1 - The Early Years)
O88.2: The Cupola Smashers of Eben Emael (On All Fronts # 88)
PJ3.7: The Unexpected Ambush (OAF Playtester's Journal # 3)
TAC21: L'Infanterie Attaque (Tactiques # 3)
VV27: Pas Savoir (Vae Victis # 37)
SL 25: Resistance at Chabrehez (ASL Digest # 6.10)
: Taking the Bridge (Gamex `91)
GD 1: Vogt's Ritterkreuz (Gun Duel 2001)
SFS 9: Appointment With Royalty (Origins `93)
#7: Cracking Fortress Holland (To Battle By Air 2)
FE 152: Millwork (Dutch Pack)
FE 153: Battalion for Special Missions (Dutch Pack)
FE 154: The Hero Maduro (Dutch Pack)
FE 155: Moerdijk Massacre (Dutch Pack)
FE 156: Ypenburg Airfield (Dutch Pack)
FrF28: Luftlandekommando Hedderich (Friendly Fire Pack 4)
FF14: The Hunted (FireFights! #2)
U17: Resistance at Chabrehez (Turning the Tide)
48: Toujours L'Audace (ASL 11 - Doomed Battalions (3rd Edition))
49: Piercing the Peel (ASL 11 - Doomed Battalions (3rd Edition))
88: Art Nouveau (ASL 11 - Doomed Battalions (3rd Edition))
OA26: Vogt's Ritterkreuz (Out of the Attic #2)
FrF46: Dutch Courage (Friendly Fire Pack 6)
VHN1: Winged Devils (Facing the Blitz)
VHN2: A Matter of Coordination (Facing the Blitz)
VHN3: End of Command (Facing the Blitz)
VHN4: Tentative (Facing the Blitz)
VHN5: Wiped Out (Facing the Blitz)
VHN6: Battling for Belgium (Facing the Blitz)
CH133: Group Iron (A Few Rare Men)
BP1 BONUS #1: Code Name "Iron" (Battle of the Bulge I)
VHN 1: Winged Devils (Facing the Blitz II)
VHN 2: A Matter of Coordination (Facing the Blitz II)
VHN 3: End of Command (Facing the Blitz II)
VHN 4: Tentative (Facing the Blitz II)
VHN 5: Wiped Out (Facing the Blitz II)
DB120: Start Fall Gelb (Dispatches from the Bunker #40)
BWN 1: Their Baptism of Fire (Blitzkrieg in the West - Northern Campaign)
S60: Operation NIWI (Special Ops # 7)
FrF85: Junkers Junkyard (Friendly Fire Pack 11)
RP 131: Boot's Scoot and Boogie (Rally Point #14)
RP 132: Probe Toward The Hague (Rally Point #14)
RP 133: The Recapture of Ockenburg (Rally Point #14)
RP 134: Von Sponeck's Woods (Rally Point #14)
RM-1: Wisembach Roadblock (Race For The Meuse)
RM-2: Prelude to Bodange (Race For The Meuse)
RM-3: Forcing The Sûre (Race For The Meuse)
RM-4: The Final Stand (Race For The Meuse)
RM-5: Battle For Bodange (Race For The Meuse)
#1: The Enemy's Behind Us (Sturmgruppe Eisen)
#2: Bridge Blown! (Sturmgruppe Eisen)
#3: Clearing A Flank (Sturmgruppe Eisen)
#4: Snafu! (Sturmgruppe Eisen)
#5: Enlarging The Bridgehead (Sturmgruppe Eisen)
#6: "Resistance Great" (Sturmgruppe Eisen)
#7: Group Eisen (Sturmgruppe Eisen)
231: In Front of the Storm (ASL 10a - Croix de Guerre)
CB4SL: Attaque à l'aube (tr: Dawn Attack) (Casus Belli #11)
BC33: Final Destination (Break Contact #3)
ASLN22: Tricks Of War (Critical Hit #8.1)
ASLN68: Art Nouveau (Critical Hit #8.2)
48: Toujours L'Audace (ASL 11a - Doomed Battalions (4th Edition))
49: Piercing the Peel (ASL 11a - Doomed Battalions (4th Edition))
88: Art Nouveau (ASL 11a - Doomed Battalions (4th Edition))
311: Vogt's Ritterkreuz (ASL 11a - Doomed Battalions (4th Edition))
Designer: George Kelln
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBelgian
100%

Overview:

None.
Attacker: German (Panzer Division 1)
Defender: Belgian (2nd Battalion, Regiment de Chasseurs Ardennais)  
24-32 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:0.0 D:0.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s):
MEUSE Show/hide map dependencies
PublicationBoard
Race For The MeuseMEUSE
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2020-10-07(A) Tom Kearney vs Rob Loper German winThe Germans broke through in the center during the first tactical mission. Belgian casualties were excessive causing an early surrender.
2020-09-26(A) Alberto González Ramírez vs Jake German winVery interesting campaign. I divided my force attacking the town and flanking from the south to reach the rear area of the town.
2020-02-01(A) O Ramaille vs German winWith intensive use of wires, roadblocks, MG pillboxes, mines and building fortifications, the Belgian slowed the Germans with efficiency at Bodange. The German suffered heavy casualties (8 AFVs and 20 MMCs) but at the end of the day they were successful in clearing Bodange and the road to the West. The Belgian resistance finally crumbled.
2020-01-26(A) O Ramaille vs In progressThe Belgians received tank support and destroyed two armored cars and a heavy gunned halftrack. They also fortified some buildings in Bodange enough to delay the Germans. The East of Bodange is now clear despite heavy losses but the Belgians remain strong in the West of town.
2020-01-12(A) O Ramaille vs In progress13:00. The Germans launched their attack on Bodange with assault engineers, regular troops, armored cars and a Bufla Halftrack. The bridge on the Sure river was destroyed. And a bunker protected by wires and mines defended the entry to Bodange. The Assault engineers were unable to pass through the mines and wires and the entire platoon was destroyed as well as the Bufla. Some Germans crossed the Sure river and took some buildings of the town. At Stein Hill, the Germans got past another MG bunker defense and captured the South of Bodange. The Belgian defense was harsh and eliminated some Germans. Bodange was still under strong Belgian hands.
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ActionDate
A_Lost_Canadian Rated the scenario2025-02-11 03:00:06
Tomkrny Added a playing2020-11-25 06:36:54
algonra Added a playing2020-09-26 17:01:54
lt_steiner Uploaded the Board image2020-02-22 19:23:13
lt_steiner Rated the scenario2020-02-01 18:16:22
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(Race to the Meuse Map.jpg)Map Imagelt_steiner933
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Statistics:
Avg Rating: 6.38Votes: 8
Views: 0
To-Play list count: 0
Estimated Play time: 1 hours
Recorded Games: 6
Archive recorded plays:
German3
Belgian0
Drawn:0

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