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The Eastern Gate CBI (id:#65572)
(ASL 13 - Rising Sun (2021) ID: 63)   [next]   [previous]
See Also: The Eastern Gate by Avalon Hill The Eastern Gate by Multi-Man Publishing
11 miles Northeast of Maungdaw, Burma 1944-02-07 (3 others)
63: The Eastern Gate (ASL 8 - Code of Bushido)
63: The Eastern Gate (ASL 13 - Rising Sun)
RPT80: Hot Boxing (Rally Point # 8)
Designer: Brian Martuzas and Bob McNamara
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

In a series of concentric flanking movements, the Japanese 55th Infantry Division's Operation HA-GO enveloped the forward divisions of the XV Indian Corps, cutting their supplies and communications. Instead of being told to retreat, however, the Indians were ordered to concentrate and hold until relief forces could break through. In the meantime they would be supplied by air. As part of this plan, a defensive "box" was formed around the 7th Indian Division's Administration Area at the eastern exit of the important Ngakyedauk (aka "Okeydoke'') Pass. Dubbed the "Admin Box,'' the position comprised a fairly flat open area roughly a mile square, almost entirely surrounded by rugged, jungle-covered hills. As units pulled back into the Box they were diverted to various sectors of the perimeter, much of which was still unmanned due to a lack of sufficient troops. In one such instance, two Gurkha companies of the 89th Indian Infantry Brigade were ordered to occupy the area known as the "Eastern Gate" and the dominating height of Point 315 to its northeast. The Gurkhas duly set out, but before reaching Point 315 ran head-on into advancing Japanese troops.
Attacker: Japanese (112th Infantry Regiment)
Defender: Gurkha (British) (4/8 Gurkha Rifles, 7th Infantry Indian Division)  
10 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:23.0 D:19.0
AFVs: A:0
Horse x 2

AFVs: D:0
Guns: A:2
Type 92 70mm INF Gun x 2
Type 89 Heavy Grenade-Launcher x 6
D:0
OML 2-in. Mortar x 4

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G1), DJ (2.2). Both sides enter in Columns. A: Guns AP (G10) D: -1 CC DRM in H-t-H CC
Map Board(s):
34 37 35 36 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun34
ASL 13 - Rising Sun35
ASL 13 - Rising Sun36
ASL 13 - Rising Sun37
ASL 13 - Rising Sun (2021)34
ASL 13 - Rising Sun (2021)35
ASL 13 - Rising Sun (2021)36
ASL 13 - Rising Sun (2021)37
ASL 8 - Code of Bushido34
ASL 8 - Code of Bushido35
ASL 8 - Code of Bushido36
ASL 8 - Code of Bushido37
Overlays: 2 G2 G5
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the Attacker's AFVs2025-02-07 12:32:20
Hutch Modified the unit counts2025-02-07 12:32:19
Hutch Modified the gps location2025-02-07 12:25:18
Hutch Modified the gps location2025-02-07 12:08:18
Hutch Modified the misc. rules2024-08-11 15:09:53
FileDescriptionUserViews
(jap-gurk sm.png)Imagehoxson1588
(gurkha_burma_stream.png)Imagehoxson1648
(east gate map.jpg)Map Imagehoxson1662
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Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 10.2 hours
Recorded Games: 0
Archive recorded plays:
Japanese0
Gurkha (British)0
Drawn:0

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All Rights Reserved. (c)2022 Dave Ramsey.