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Race For The Wolfheze WTO (id:#65798)
(March Madness 2022 Grumble Jones Pack ID: MM 79)   [next]   [previous]
Prior Publication: GJ074
See Also: Race for the Wolfheze by Grumble Jones
Ginkel Heath, Holland 1944-09-19 (40 others)
ABtF04: First Threat (HASL 6 - A Bridge Too Far)
ABtF05: Tigers to the Bridge! (HASL 6 - A Bridge Too Far)
ABtF06: Just in Case (HASL 6 - A Bridge Too Far)
ABtF CG II: A Dark and Fateful Day (HASL 6 - A Bridge Too Far)
A 34: Lash Out (AH:ASL Annual `91)
T10: Devil's Hill (AH:The General # 28.1)
NEWS32: Death and Ruins (ASL News # 18)
TB 5: Whoa Mohammed! (Arnhem: The Third Bridge (1st Ed.))
PB-CH (F): Bedlam Bridge (Critical Hit # 5.2)
ASL News 32: Death and Ruins (Scroungin' ASL News)
Z15: The Landing Zone (Rout Report # 4.4)
GSTK 1: Going to School (God Save the King)
GSTK 7: Raus! (God Save the King)
O93.1: School Daze (On All Fronts # 93)
O116.1: Hill 920 (On All Fronts #116)
SP56: No Good Reason (Schwerpunkt # 5: Medal of Honor)
TAC38: Whoa Mohammed! (Tactiques # 4)
TAC63: Un Train Pour Arnhem (Tactiques # 8)
DB027: Lorraine Series #3: Misty Morning Melee (Dispatches from the Bunker #13)
CH 180: The Ruins of Sillegny (Critical Hit # 7.3)
RPT4: Transylvania 6-5000 (Rally Point # 1)
2: Brave but Doomed (Witches Cauldron: Oosterbeek Perimeter)
#11: Distinguished Company (To Battle By Air 2)
LMA4: The Story of Easy Company: Frères d’arme – 4 (Frères d'arme)
J140: All Down the Line (ASL Journal # 9)
ATB5: Whoa Mohammed! (Arnhem: The Third Bridge (4th Ed.))
ESG101: Bullseye!! (Dezign Pak 8)
GJ074: Race for the Wolfheze (Grumble Jones)
GJ078: A Day at the Museum (Grumble Jones)
GJ118: Ambush at Johannahoeve Farm (Grumble Jones)
GJ128: A Bloody River Run (Grumble Jones)
OO12: San Fortunato (Operation Olive - Gothic Line 1944)
SP233: Easy Come Easy Go (Schwerpunkt #20)
189: Devil's Hill (ASL 3a - Yanks (2nd Edition))
JAVA13: Bridge at Son (ASL For Fun-LCP)
NM5: Glimmer of Hope (ASLOK 2012)
TD 1: Lezey: The Germans Attack (Trench of Death #1)
#8: Molenkampen (Battle at Best)
MM 78: A Day At The Museum (March Madness 2022 Grumble Jones Pack)
ASLN32: Death And Ruins (Critical Hit #8.1)
Designer: K. Scott Mullins
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)British
0%

Overview:

The Battle of Arnhem was in full swing as British airborne forces began consolidating and moving to secure defensive positions essential to protecting vital landing zones. One of these critical Landing Zones was at Ginkel Heath. The men of the 7th Kings Own Scottish Borderers (KOSB) were tasked with securing the defensive perimeter of the Ginkel Heath LZ. On the 19th of September, Major Michael B. Forman’s Company B was ordered to move south and occupy the Hotel Wolfheze. The Hotel was the largest structure in the area and an ideal location for Headquarters and medical elements. But unknown to the British, there were SS units in the vicinity. Elements of SS Battalion Eberwein moved swiftly to contest the British for control of the hotel.
Attacker: German (SS) (SS-Battalion Eberwein)
Defender: British (Company B, 7th Battalion, Kings Own Scottish Borders, 1st Airborne Division)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:16.0 D:11.0
AFVs: A:3
FlaKPz 38(t)
SPW 251/1 x 2

AFVs: D:0
Guns: A:0 D:0
OML 2-in. Mortar x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s):
5 6 9a Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)5
ASL 5a - For King and Country6
ASL Action Pack # 9 To the Bridge!9a
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2022-06-28(D) Chuck Dye vs kevinkilleen British win
2022-04-30(A) Dan Best vs Kermit Mullins British winFirst to play and post.
2022-04-30(D) Kermit Mullins vs Dan Best British winThe British reached the Wolfheze first and dug in. The Germans came in first from the west. The Flak Panzer would MALF it's gun. British PIATs would destroy it and the two half-tracks. The British set one DC and threw another from an upper level and KIA'd two squads that way. Meanwhile the German attempts to enter the Wolfheze were all repulsed but for one breach. As the final German attack melted away on Turn 7, it was game over and a British victory.
View all or balance report
ActionDate
ChuckD Added a playing2022-07-05 12:01:13
grumblejones Added a playing2022-05-01 01:51:42
Danno Added a playing2022-05-01 01:17:32
hoxson1 Uploaded the Board image2022-02-14 21:42:16
hoxson1 Uploaded an Image2022-02-14 21:41:23
FileDescriptionUserViews
(!ss-brit new.png)Imagehoxson1637
(hotel_wolfheze_map.png)Map Imagehoxson1674
DescriptionUploaded by
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Statistics:
Avg Rating: 7.33Votes: 3
Views: 0
To-Play list count: 2
Estimated Play time: 5.2 hours
Recorded Games: 2
Archive recorded plays:
German (SS)0
British2
Drawn:0

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