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The Grim Reaper's Lair PTO (id:#65856)
(HASL 11 - Sword & Fire: Manila ID: SF03)   [next]   [previous]
Paco Cemetery, Manila, Luzon, Philippines 1945-02-11 (3 others)
HS20: Married Up (HSASL 2 - Operation Veritable)
FE12: Once More into the Breach (Fanatic Pack 1)
FT 87: Viva La Muerte! (Franc-Tireur#10)
Designer: David Roth
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanJapanese
0%

Overview:

Situated a few blocks southeast of the new Manila Police Station was the Paco Cemetery. It was built in 1820 of two concentric adobe walls ten feet high and ten feet thick. Entry to the central courtyard was through four gates in the walls. Information gathered from Filipino scouts indicated the Japanese were using the cemetery to store large quantities of ammunition and supplies. If the Japanese planned to defend the cemetery in force, then it would be need to be cleared out before any advance towards the Police Station could occur. The Americans sent out patrols in the area to determine how well the Paco Cemetery was defended.
Attacker: American (1st Battalion, 148th Infantry Regiment, 37th Infantry Division)
Defender: Japanese (5th Naval Battalion)  
7.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:14.5 D:9.0
AFVs: A:0
AFVs: D:0
Guns: A:0
M2 60mm Mortar x 2
D:3
Type 90 Field Gun x 3
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s): SFM6
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2022-07-17(A) Ben Jones vs Wayne Japanese winSimple and straightforward.

Before you play have a look at the Cemetery on google images. Its a beautiful peaceful place.

Now imagine that Bob Ross adds some happy little trenches, and some happy little wire and a very unhappy Japanese company commander with a flamethrower.

Its a horrible place.

I setup to attack the two buildings and fulfil the first VC. However I missed the fact that I would need to amass 2x the CVP of the Japanese ASWELL. So after two turns I turned my entire attack North to get some dudes, alive, into the graveyard.

With an enfilading 50cal and a 75 in a trench covering the front of the cemetery I tried to attack through the Northern VC building. I should have noticed that this is the only building in play with cellars, so I should have realised that his trenches were behind it.

Not only were there nasty things lurking in the cellars, there were two artillery pieces in the woods behind firing PB *and* his trench system was wired and mined and extended into the cemetery. The cherry on was his leader with a FT who just laid waste.

Once again Wayne deployed so his Japanese could keep coming back, it was with glee that I realised this doesn't work so well with 347s.

Still I could not get past the defenders so Quit on turn 7.

Quite a simplistic looking scenario but the new terrain types make it a lot more interesting than at first glance..
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ActionDate
Ibncalb Added a playing2022-07-19 09:27:55
Hutch Modified the maps2022-05-19 04:44:58
Hutch Modified the overview2022-05-17 14:45:24
Hutch Updated the Victory Conditions2022-05-17 01:02:31
Hutch Updated the Scenario ID2022-05-15 20:05:28
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Statistics:
Avg Rating: 8.00Votes: 1
Views: 0
To-Play list count: 0
Estimated Play time: 4.5 hours
Recorded Games: 1
Archive recorded plays:
American0
Japanese1
Drawn:0

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All Rights Reserved Dave Ramsey.