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Moment of Truth ETO (id:#66364)
(ASL Journal #13 ID: J210)   [next]   [previous]
Biely Potok, Slovakia 1944-09-20 (49 others)
25: Gavin's Gamble (ASL 3 - Yanks)
ABTF 7: Among the Bravest (HASL 6 - A Bridge Too Far)
ABTF 8: God Save the King! (HASL 6 - A Bridge Too Far)
U 4: Climax at Nijmegen Bridge (G.I.'s Dozen)
TB 6: Grinding Forward (Arnhem: The Third Bridge (1st Ed.))
TB 7: Damn and Blast (Arnhem: The Third Bridge (1st Ed.))
TB 8: The End? (Arnhem: The Third Bridge (1st Ed.))
CH 51: The Sonnenburg Hotel (Critical Hit # 3.1)
Z23: Setting the Woods on Fire (Rout Report # 5.2)
GSTK 2: House G (God Save the King)
GSTK 6: Block by Bloody Block (God Save the King)
RBF 8: Germeter by Meter (Recon by Fire! #1)
TOT 40: Ring of Fire (Time on Target # 3)
O74.1: Running a Mook (On All Fronts # 74)
SP131: Pocket Panzers (Schwerpunkt #11)
TAC9: Stutzpunkt Lezongar (Tactiques # 1)
SC12: Climax at Nijmegen Bridge (ASL Digest # 3.07)
NEV1: Making a Break for It (Nor'easter V)
SP141: Broken Beek (Schwerpunkt #12)
S23: Monty's Gamble (ASL Starter Kit #3)
3: Piercing the Veil (Witches Cauldron: Oosterbeek Perimeter)
4: Stand and Die (Witches Cauldron: Oosterbeek Perimeter)
5: Till the Woods Run Red (Witches Cauldron: Oosterbeek Perimeter)
WO4: I Don't Like Retreating (Winter Offensive Bonus Pack 2011)
ATB6: Grinding Forward (Arnhem: The Third Bridge (4th Ed.))
ATB7: Damn and Blast (Arnhem: The Third Bridge (4th Ed.))
ATB8: The End of the 2nd Battalion (Arnhem: The Third Bridge (4th Ed.))
FT173: A Misstep in Lorraine (From The Cellar Pack #7)
J155: It's Hardly Fair (ASL Journal #10)
BBD # 3: Piercing The Veil (Brave But Doomed)
BBD # 4: Stand And Die (Brave But Doomed)
BBD # 5: Until The Woods Run Red (Brave But Doomed)
OO11: Hill 235 (Operation Olive - Gothic Line 1944)
OO13: Counter-Attack at Montecieco (Operation Olive - Gothic Line 1944)
OO14: Back and Forth (Operation Olive - Gothic Line 1944)
OO15: The Charge of the Queen's Bays (Operation Olive - Gothic Line 1944)
OO16: Riposte (Operation Olive - Gothic Line 1944)
AL01: It's Hardly Fair (Fanatic Enterprises: Internet)
YASL#7: Making a Break for It (Nor'easter XX)
25: Gavin's Gamble (ASL 3a - Yanks (2nd Edition))
GS10K: Gunapalooza (ASLOK 2012)
TD 2: Ommeray: Duel of Commandos (Trench of Death #1)
JF 9: Among the Bravest of the Brave (Jitter Fire III)
S70: A Sideshow Affair (ASL Starter Kit #4)
S87: Straight and Fast (ASL Starter Kit Bonus Pack #2)
DTF-16: Panther Cull (Not One Step Back)
GJ101: Van Lennepweg’s Garden (Grumble Jones)
GJ104: Brothers at the Crossroad (Grumble Jones)
CH 51: The Sonnenburg Hotel (Critical Hit #3.1 2022 Reprint)
Designer: Pete Shelling
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)Slovakian
0%

Overview:

On 5 September, as the Slovak uprising against the Nazi occupation was gaining momentum, Jan Golian -- a hardened veteran of the French Foreign Legion -- became the commander of all rebel forces in Slovakia. The Slovak defensive stand at Strecno Gorge had a bracing effect on his troops' morale, despite a failed counterattack by the 6th Infantry Regiment. Golian consolidated their remaining strength on the high ground around the important rail center of Biely Potok. The only fresh German unit in position was a motley kampfgruppe led by SS-Sturmbannfuhrer Ernst Shafer. With no armor and very little artillery support, Shafer was given the mission of seizing the high ground and eliminating the Slovak threat.
Attacker: German (SS) (Kampfgruppe Shafer)
Defender: Slovakian (6th Infantry Regiment)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:16.0 D:10.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:2
100mm M14/19 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: M14/19 ART may not use HIP, can setup Emplaced
Map Board(s): 5a
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2023-01-15(A) Charles Stampley vs Slovakian winTwo artillery pieces and a HMG firing down from the hills with little cover made this one hard on the Germans. I entered the map spread out over the length of the board and should have picked one side or the other to commit. My attack bogged down and it was obvious after turn 3 I was only going to capture just one of the two guns.
View all or balance report
ActionDate
Prairial Modified the gps location2023-01-31 08:46:06
Cstampley Rated the scenario2023-01-17 03:24:17
Cstampley Added a playing2023-01-17 03:23:20
hoxson1 Uploaded an Image2023-01-05 23:05:31
hoxson1 Modified the Attacker2023-01-05 23:03:55
FileDescriptionUserViews
(slovak troops.png)Imagehoxson18
(ss-slovak new.png)Imagehoxson19
(moment of truth map.png)Map Imagehoxson18
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Statistics:
Avg Rating: 6.50Votes: 2
Views: 0
To-Play list count: 0
Estimated Play time: 3.5 hours
Recorded Games: 1
Archive recorded plays:
German (SS)0
Slovakian1
Drawn:0

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