Grappling Glowaczow ETO (id:#66854)
Glowaczow, Poland
1939-09-09 (22 others)
85: No Way Out (ASL 11 - Doomed Battalions (2nd Edition))
86: Fighting Back (ASL 11 - Doomed Battalions (2nd Edition))
NEWS25: Under Fire (ASL News # 15)
ASL News 25: Under Fire (ASL News Pack #1)
EP25: Under Fire (Euro-Pack I - Early War Actions)
WP 4: Stripped and Ready for War (Winpak #1)
DB068: Exit Pole (Dispatches from the Bunker #27)
85: No Way Out (ASL 11 - Doomed Battalions (3rd Edition))
86: Fighting Back (ASL 11 - Doomed Battalions (3rd Edition))
VV 83: Wojna Blyskawiczna? (Vae Victis # 109)
BFP-124: The Tanks of Warsaw (BFP 5: Poland in Flames)
BFP-125: A Wave Breaking with the Tide (BFP 5: Poland in Flames)
BFP-126: Give 'em Some Flak (BFP 5: Poland in Flames)
TD 4: Meet the FlaK (Trench of Death #1)
#4: Last Stand In The Carpathians (Critical Hit Annual #5)
#3: Mobile Remedy (Sealed Fate: Poland 1939)
#5: Under Fire (Sealed Fate: Poland 1939)
#2: Under Fire (Retro Pak III)
#3: The Flak's First Trial (Freedom's Price - Poland 1)
ASLN25: Under Fire (Critical Hit #8.1)
85: No Way Out (ASL 11a - Doomed Battalions (4th Edition))
86: Fighting Back (ASL 11a - Doomed Battalions (4th Edition))
86: Fighting Back (ASL 11 - Doomed Battalions (2nd Edition))
NEWS25: Under Fire (ASL News # 15)
ASL News 25: Under Fire (ASL News Pack #1)
EP25: Under Fire (Euro-Pack I - Early War Actions)
WP 4: Stripped and Ready for War (Winpak #1)
DB068: Exit Pole (Dispatches from the Bunker #27)
85: No Way Out (ASL 11 - Doomed Battalions (3rd Edition))
86: Fighting Back (ASL 11 - Doomed Battalions (3rd Edition))
VV 83: Wojna Blyskawiczna? (Vae Victis # 109)
BFP-124: The Tanks of Warsaw (BFP 5: Poland in Flames)
BFP-125: A Wave Breaking with the Tide (BFP 5: Poland in Flames)
BFP-126: Give 'em Some Flak (BFP 5: Poland in Flames)
TD 4: Meet the FlaK (Trench of Death #1)
#4: Last Stand In The Carpathians (Critical Hit Annual #5)
#3: Mobile Remedy (Sealed Fate: Poland 1939)
#5: Under Fire (Sealed Fate: Poland 1939)
#2: Under Fire (Retro Pak III)
#3: The Flak's First Trial (Freedom's Price - Poland 1)
ASLN25: Under Fire (Critical Hit #8.1)
85: No Way Out (ASL 11a - Doomed Battalions (4th Edition))
86: Fighting Back (ASL 11a - Doomed Battalions (4th Edition))
Designer: Stephen Johns
Starter kit scenario?: Deluxe scenario?:
Balance:
PolishGerman
Overview:
By the 9th of September, forward German units were already probing the outskirts of Warsaw. During the first week of the campaign the Polish 1st LTB had been sent to numerous areas to plug gaps in the Polish lines, and to disrupt German movements and supplies. In this capacity, the 1st LTB had been successful, also causing losses whenever they ran into Panzers. Now as Polish units fell back from the frontier, the 1st LTB was tasked with keeping corridors open for Polish units trying to fall back to Warsaw, before it was completely cut off. On the 9th of September, the 1st LTB was given such a task, when supported by the 13th Infantry Division, they moved to dislodge the German 1st leichte out of Glowaczow.Attacker: Polish (13 Kresowa Dywizja Piechoty (Infantry Division) and 1 Batalion Czolgów Lekkich (LTB-Light Tank Battalion))
Defender: German (1. leichte Division (mot.))
5.5 turns
Players: 2 OBA: None Night: No| Unit Counts: |
| Squads: A:11.0 D:7.5 |
| AFVs: A:4 7TPjw x 4 |
| AFVs: D:3 PzKpfw IVC PzKpfw 38(t) A PzKpfw IIA |
| Guns: A:0 46mm Granatnik wz. 36 MTR x 2 D:0 Ur wz. 35 ATR 5cm leGrW 36 PzB 39 ATR |
| Misc Rules: | A: AF (A7.36), D: HIP/EG (A12.34) |
| Map Board(s): |
| Publication | Board |
|---|---|
| ASL Action Pack #16 From The Land Down Under | 15a |
| Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
| Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
|---|---|---|---|---|---|---|---|
| 2025-12-20 | (D) David Garvin | vs | Gregg Patrick | Polish win | As part of FNF. This was a great match and lots of fun to play. Great win by Gregg! | ||
| 2025-12-20 | (A) Eric Partizan Eric | vs | Martin Vicca | German win (VASL Log) | |||
| 2025-12-20 | (A) Tripp Killin | vs | Laurent Jassaud | Polish win (VASL Log) | Friday Night Fight: Very fun scenario. My Polish entered strongly on the southern third of the board edge with a small screening force in the middle. Only one platoon came in on the north, into the building cluster D17. Only one Polish tank was immobilized by the PzII and the ATR hit several times but never killed. And while I had a few breaks, I was able to get forces onto the hill by Turn 3. My aggressive advance lead to a lot of CC Reaction Fire, and then Close Combat Phase activity. In these I was generally lucky, and the Germans were not...especially in his CC vs. my tanks. Had these gone differently, I think things would have been very different. By the end of German 4 (when I had to leave) Laurent felt he couldn't win. I felt it might of been possible, but the German losses would have made it difficult. A very enjoyable scenario made more so by great play and good fun with Laurent. | ||
| 2025-12-19 | (D) Douglas Leslie | vs | Paul Legg | German win (VASL Log) | Friday Fight Night game that went down to the last CC DR. The defence off to a great start when my HIP Pz II on the left flank took down two Polish tanks. Things started to go downhill from there though as Paul uncorked three snake eyes in quick succession to break down the defence on the right flank. By the final turn, only one building remained in German hands and the Poles managed to get enough units into it for a 1 to 1 CC which they needed to win for the victory. A DR of 5 wasn't quite enough and the Germans squeaked home by the skin of their teeth. Great fun. | ||
| 2025-12-19 | (A) Paul Legg | vs | Douglas Leslie | German win | Friday Night Fight - Fun game that started poorly for me when my overly aggressive start was duly punished as I ran straight into both the HIP tank's and mmg bore-sighted hexes at the northend of the eastern flank. The southeastern attack fared better as they moved out of sight before advancing into position. The exception being the 458 forced to bail out and breaking which later suufered fate trying to rally and the remaining halfsquad only coming back on the last turn miles from the action. The southern half of my force pushed through and with some timely good shots took 3 of the 4 buildings with a last turn rush for the last building, one squad equivalent (out of 3) with a leader makes it in into cc, 1:1 odds need 4 to win roll 5. |
View all or balance report
| Action | Date |
|---|---|
| nebel Added a playing | 2025-12-27 00:14:21 |
| nebel Rated the scenario | 2025-12-27 00:12:30 |
| ubertripp Added a playing | 2025-12-20 13:45:51 |
| Bongiovanni Added a playing | 2025-12-20 07:34:51 |
| Paul Legg Added a playing | 2025-12-20 01:28:26 |
| File | Description | User | Views |
|---|---|---|---|
| (pole-germ.png) | Image | hoxson1 | 615 |
| VASL Log file (Gsme Log.vlog) | VASL Game Log | Dougban | 6 |
| VASL Log file (SJ1 Log1.vlog) | VASL Game Log | Bongiovanni | 6 |
| VASL Log file (SJ1 Turn 1 Start.vlog) | VASL Game Log | ubertripp | 5 |
| (SJ1.jpg) | Map Image | hoxson1 | 508 |
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