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Reckless Raid ETO (id:#66378)
(ASL Journal #13 ID: PK2)   [next]   [previous]
Boteni Airfield, Romania 1944-08-24 (10 others)
PP10: A Cab for Ste. Anne (Provence Pack (MMP Download))
NEWS26: Turncoats (ASL News # 15)
NEWS34: Seize Paris (ASL News # 19)
EP26: Turncoats (Euro-Pack III - Late War `44-45)
JDS36-2: La Liberation du Paris 2: Retrouvailles (Reunion) (Journal du Stratège)
MM98-A: Gerstenberg's Boast (March Madness `98 Pack)
MM98-B: Brandenburger Fiasco (March Madness `98 Pack)
PP10: Un Taxi Pour Ste Anne (Franc-Tireur #4)
FE55: Friends No More (Balkan Warfare)
MM05: Ambushing the Warheads (March Madness 2010 Irregular Forces Pack)
Designer: Tom Morin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanRomanian
0%

Overview:

Following the Romanian coup and defection to the Allies on 23rd August, fighting broke out between German and Romanian forces in and around Bucharest and Ploesti. As part of the German operations to secure the area around the capital and oil fields, small detachments of German Special Forces were to attack Romanian-held airfields and destroy the aircraft that the Germans had supplied to their former Axis partner.
Attacker: German (Fallschirmjäger-Bataillon "Brandenburg")
Defender: Romanian (Fortele Aeriene Regale ale României Security Forces, 2nd Anti-Aircraft Bridgade and Grupul Aerotransport)  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:4.0 D:10.5
AFVs: A:0
AFVs: D:0
Guns: A:0 D:3
3.7cm FlaK 36 o. 37
2cm FlaK 30(g) x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Factories (B23.74), Runways TEM, A: Self-Rally (A10.63)
Map Board(s): On Card
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2023-01-26(D) Neal Ulen vs Scott Romanian winWe played half this scenario then stopped because we had questions about if Germans accumulate CVP to add to their glider VP, and what parts of E1.54 (in SSR 4) apply. Perry answered, it's in the Gamesquad "Perry Sez" forum. Anyway, we made a few adjustments to our progress and finished, and it was close. Germans had 12 VP, Romanians 4 CVP. But the Germans had no other opportunity to get more VP (last turn), so we ended it.

I have mixed feelings about this scenario. But definitely different, with a very interesting premise. But E1.54 (or a portion of it?) only applying to the Germans was strange. I guess they are supertroopers? I dunno, before playing make sure you both agree on how the VPs accumulate and how SSR 4 works (or see the Gamesquad post), because it wasn't crystal clear to us.
2023-01-15(A) Dan Best vs Kermit Mullins Romanian win
2023-01-15(D) Kermit Mullins vs Dan Best Romanian winTurn 1 was pro-German with some good hits on the Romanians. But some Melees went unresolved which tied up half-squads with DC's. The Romanian reinforcement came in and overwhelmed the Germans and by Turn 5 only a single 5-4-8 with an LMG was left. 5 Gliders were destroyed, but the Germans had lost 11 CVP. Tough fight all the way around.
2023-01-13(D) nathan wegener vs Randy Shurtz Romanian winFun for what it was. Game depends on some key rolls. Back and forth with the dice. I was able to surround the German remnants in the hangar and hold the win.
View all or balance report
ActionDate
Neal Ulen Added a playing2023-01-27 05:12:13
grumblejones Added a playing2023-01-16 00:45:26
Danno Added a playing2023-01-16 00:33:43
nebel Added a playing2023-01-15 00:50:51
Hutch Modified the overview2023-01-03 12:06:19
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Statistics:
Avg Rating: 6.25Votes: 4
Views: 0
To-Play list count: 0
Estimated Play time: 1.9 hours
Recorded Games: 3
Archive recorded plays:
German0
Romanian3
Drawn:0

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