homepage
  • Your recently viewed scenarios
    • Death's Head Debut
      Bongiovanni played the scenario
      Shoulder to Shoulder
      Bongiovanni played the scenario
      An Unexpected Complication
      Bongiovanni played the scenario
      Panther Cull
      Bongiovanni played the scenario
      Kwajalein Crush
      Rich Weiley played the scenario
      Death Rattle
      Dave Shannon played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Cooking Up a Storm PTO (id:#66510)
(ASL Journal #14 ID: J231)   [next]   [previous]
Babau, West Timor 1942-02-20 (7 others)
PTO1-3: Koepang Bang (Total Pacific Theatre Pack 1)
GD 8: Blood-Flecked Snow (Grossdeutschland Pack 1 - The Early Years)
BFP-44: Claws of the Sparrow (BFP 3: Blood and Jungle)
DP #3: Koepang Bang (Digger Pack I)
J232: Aussie Spirit (ASL Journal #14)
J228: Flying Samurai (ASL Journal #14)
SP CG: Sparrow Force (SP) CG (ASL Journal #14)
Designer: Simon Spinetti and Andy Rogers
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

The island of Timor was crucial to Japanese southern expansion plans. The island formed an important stepping stone between the Australian mainland and Java and Sumatra. The Japanese invasion of Timor had begun at 0300 with a seaborne landing on the undefended southwest coast by two battalions of the 228th Infantry Regiment and attached marines. In support of this landing, an airdrop was conducted at 0800 to the east of the main Allied defenses around the town of Koepang and Penfui airfield. Its objective was to secure the airfield and encircle the defending Australian and Dutch troops of Sparrow Force. The paratroopers moved west towards the airfield after landing and used the main east-west road to Penfui as their axis of advance. The first village between the drop zone and Penfui was Babau, used by the Australian 2/40th Battalion's headquarters and rear echelon. The village was bombed in the morning, causing fires and disruption to the kitchens and the rear echelon of the battalion. At about 1050, the first party of paratroopers approached the village where a hasty defense had been prepared by a mixed bag of troops that were available in the village.
Attacker: Japanese (1 Company, Yokosuka 3rd Special Naval Landing Force, Eastern Detachment)
Defender: Australian (HQ Company, 2/1st Heavy Artillery Battery, 79 Light AA Battery, 2/40 Battalion, "Sparrow Force")  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:16.0 D:15.5
AFVs: A:0
AFVs: D:0
Guns: A:0
Type 89 Heavy Grenade-Launcher x 4
D:0
OML 2-in. Mortar x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: See SP SSR
Map Board(s): SF
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultComments
View all or balance report
ActionDate
Hutch Modified the overview2023-05-24 12:01:30
Hutch Modified the misc. rules2023-05-24 11:49:59
Hutch Uploaded an Image2023-05-23 17:06:07
Hutch Modified the unit counts2023-05-23 01:25:27
Hutch Modified the Attacker's Guns2023-05-23 01:25:27
FileDescriptionUserViews
(jap-auss.png)ImageHutch11
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

No Map available yet! Please create one, or upload a map image file...

Location

Images

 
Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 4.7 hours
Recorded Games: 0
Archive recorded plays:
Japanese0
Australian0
Drawn:0

No Roar data foundLogin to assign.

All Rights Reserved. (c)2022 Dave Ramsey.